Player Matchup

Jing Wei
Jing Wei
Darius2801
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,759 Elo+
Solo
Horus
Horus
Hyäne
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,610 Elo+
Party 1
Achilles
Achilles
IIsHopeless
Achilles
Level 29
God Stats
3W - 4L
1,588 SR
Queue Stats
178W - 177L
1,611 Elo+
Solo
Nemesis
Nemesis
RiddleStory
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,661 Elo+
Party 1
Thor
Thor
peti09
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,545 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,637 Elo+

VS

Team Averages
Level 14
1,528 SR
1,601 Elo+
Nemesis
Nemesis
Drazore
Nemesis
Level 8
God Stats
9W - 4L
1,628 SR
Queue Stats
13W - 6L
1,614 Elo+
Solo
Nu Wa
Nu Wa
ElboioLoco
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,746 Elo+
Solo
Anhur
Anhur
boskito10
Anhur
Level 16
God Stats
71W - 85L
1,511 SR
Queue Stats
100W - 125L
1,424 Elo+
Solo
Cthulhu
Cthulhu
kimjungkoen99
Cthulhu
Level 26
God Stats
2W - 2L
1,502 SR
Queue Stats
126W - 147L
1,553 Elo+
Solo
Bellona
Bellona
xXMiithyXx
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darius2801
Jing Wei
11
2 / 8 / 2
7,677
404
8,889
17,667
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Hyäne
Horus
12
2 / 8 / 3
8,401
442
4,933
21,242
16,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
IIsHopeless
Achilles
16
3 / 5 / 0
10,660
561
7,407
19,370
14,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
RiddleStory
Nemesis
12
0 / 12 / 1
7,842
413
3,614
18,658
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
peti09
Thor
12
1 / 8 / 2
7,932
417
4,297
15,420
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drazore
Nemesis
18
16 / 2 / 8
12,241
644
15,948
13,774
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
18
9 / 1 / 13
12,166
640
17,980
8,484
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
boskito10
Anhur
16
6 / 3 / 14
10,565
556
13,092
15,274
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
15
2 / 1 / 10
10,288
541
8,997
13,363
12,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
xXMiithyXx
Bellona
17
8 / 1 / 10
10,876
572
13,043
10,910
9,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
8
Kills
41
41
Deaths
8
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Darius2801
Jing Wei
2
8
2
0.38
W
Nemesis
Drazore
Nemesis
16
2
8
10
W
Nu Wa
9
1
13
15.5
L
Horus
Hyäne
Horus
2
8
3
0.44
L
Achilles
IIsHopeless
Achilles
3
5
0
0.6
L
Nemesis
RiddleStory
Nemesis
0
12
1
0.04
W
Anhur
boskito10
Anhur
6
3
14
4.33
W
Cthulhu
2
1
10
7
L
Thor
peti09
Thor
1
8
2
0.25
W
Bellona
xXMiithyXx
Bellona
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,140
Damage
69,060
92,357
Taken
61,805
46,245
Mitigated
36,500
23,044
Healing
20,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Darius2801
Jing Wei
8,889
5,809
0
3,997
17,667
5,120
287
6,622
10,917
0
49,903
W
Nemesis
Drazore
Nemesis
15,948
6,760
0
5,086
13,774
5,922
1,805
0
13,699
0
84,538
W
Nu Wa
17,980
3,531
0
2,637
8,484
2,710
3,219
0
8,459
78,661
0
L
Horus
Hyäne
Horus
4,933
2,549
2,599
4,122
21,242
16,459
0
6,231
14,763
0
13,524
L
Achilles
IIsHopeless
Achilles
7,407
1,821
0
5,285
19,370
14,630
525
4,910
14,201
0
51,321
L
Nemesis
RiddleStory
Nemesis
3,614
795
0
4,793
18,658
5,338
0
3,146
15,256
0
51,522
W
Anhur
boskito10
Anhur
13,092
6,381
0
6,711
15,274
5,654
656
1,414
13,810
0
55,957
W
Cthulhu
8,997
754
490
1,423
13,363
12,498
501
1,626
11,737
48,938
0
L
Thor
peti09
Thor
4,297
762
0
2,248
15,420
4,698
318
4,889
10,243
0
37,457
W
Bellona
xXMiithyXx
Bellona
13,043
2,546
0
4,322
10,910
9,716
2,401
1,373
9,187
0
62,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,512
Gold Earned
56,136
340
Minions Killed
502
0
Camps Cleared
0
1,534,099
Distance Traveled
1,833,955
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,677
404
80
4
0
301,568
5
W
Nemesis
12,241
644
108
6
0
420,895
4
W
Nu Wa
12,166
640
121
6
0
352,995
1
L
Horus
8,401
442
7
0
0
299,076
1
L
Achilles
10,660
561
103
5
0
296,714
0
L
Nemesis
7,842
413
92
5
0
326,374
0
W
Anhur
10,565
556
91
5
0
301,943
0
W
Cthulhu
10,288
541
74
4
0
356,201
0
L
Thor
7,932
417
58
3
0
310,367
2
W
Bellona
10,876
572
108
6
0
401,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role