Player Matchup

King Arthur
King Arthur
FlacidFetus
King Arthur
Level 17
God Stats
5W - 3L
1,417 SR
Queue Stats
14W - 9L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
OinkOinkMoo
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ShaneZell
Ganesha
Level 157
God Stats
8W - 13L
1,625 SR
Queue Stats
919W - 734L
1,596 Elo+
Party 2
Jormungandr
Jormungandr
TrainerCharlie
Jormungandr
Level 160
God Stats
7W - 3L
1,299 SR
Queue Stats
242W - 175L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
navales
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 108
1,468 SR
1,535 Elo+

VS

Team Averages
Level 65
1,477 SR
1,493 Elo+
Anubis
Anubis
CeeSylji
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FenixHealth
Yemoja
Level 82
God Stats
29W - 27L
1,440 SR
Queue Stats
103W - 104L
1,492 Elo+
Solo
Thanatos
Thanatos
SebasthianPiscis
Thanatos
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Smuurf69420
Mulan
Level 40
God Stats
4W - 7L
1,620 SR
Queue Stats
208W - 187L
1,614 Elo+
Solo
Cupid
Cupid
giacogod
Cupid
Level 41
God Stats
14W - 34L
1,324 SR
Queue Stats
21W - 35L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlacidFetus
King Arthur
18
12 / 1 / 19
11,617
1,162
14,079
11,572
14,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 4 / 15
10,604
1,060
14,204
8,944
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ShaneZell
Ganesha
18
0 / 0 / 34
11,293
1,129
14,256
14,080
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jormungandr
TrainerCharlie
Jormungandr
18
12 / 0 / 23
11,806
1,181
16,812
7,998
7,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
navales
Danzaburou
17
9 / 2 / 16
10,865
1,087
12,330
8,496
3,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

305

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CeeSylji
Anubis
14
1 / 5 / 2
8,885
889
9,130
10,620
5,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
2 / 10 / 3
9,784
978
7,890
19,346
10,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 12 / 3
8,236
824
6,992
19,281
7,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 6 / 2
9,933
993
10,147
15,586
11,461
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
giacogod
Cupid
15
0 / 6 / 3
8,764
876
8,822
13,993
5,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
20
39
Kills
7
7
Deaths
39
107
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
CeeSylji
Anubis
1
5
2
0.4
L
Yemoja
2
10
3
0.35
W
King Arthur
FlacidFetus
King Arthur
12
1
19
21.5
W
6
4
15
3.38
L
0
12
3
0.13
W
Ganesha
ShaneZell
Ganesha
0
0
34
17
L
4
6
2
0.83
W
Jormungandr
TrainerCharlie
Jormungandr
12
0
23
23.5
L
Cupid
giacogod
Cupid
0
6
3
0.25
W
Danzaburou
navales
Danzaburou
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,681
Damage
42,981
51,090
Taken
78,826
40,907
Mitigated
39,840
8,157
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CeeSylji
Anubis
9,130
860
0
171
10,620
5,206
0
6,419
4,201
38,010
0
L
Yemoja
7,890
1,562
2,440
1,668
19,346
10,421
0
13,037
6,309
22,793
0
W
King Arthur
FlacidFetus
King Arthur
14,079
2,090
0
0
11,572
14,089
0
4,255
7,317
0
23,047
W
14,204
4,987
132
1,222
8,944
3,591
0
2,956
5,988
36,032
0
L
6,992
1,487
0
3,818
19,281
7,740
0
10,390
8,891
0
15,746
W
Ganesha
ShaneZell
Ganesha
14,256
2,420
0
5,708
14,080
12,415
0
4,798
9,282
24,417
0
L
10,147
1,667
0
568
15,586
11,461
0
7,040
8,546
0
19,934
W
Jormungandr
TrainerCharlie
Jormungandr
16,812
3,937
0
0
7,998
7,637
0
2,623
5,375
35,918
0
L
Cupid
giacogod
Cupid
8,822
4,087
454
341
13,993
5,012
0
8,386
5,434
0
26,079
W
Danzaburou
navales
Danzaburou
12,330
6,439
0
1,095
8,496
3,175
0
2,388
6,108
0
36,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,185
Gold Earned
45,602
192
Minions Killed
166
8
Camps Cleared
5
931,810
Distance Traveled
730,158
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,885
889
81
8
1
160,892
1
L
Yemoja
9,784
978
29
3
0
132,390
0
W
King Arthur
11,617
1,162
26
3
1
216,403
1
W
Nu Wa
10,604
1,060
62
6
1
139,870
0
L
Thanatos
8,236
824
20
2
1
129,037
1
W
Ganesha
11,293
1,129
0
0
0
189,274
3
L
Mulan
9,933
993
16
2
2
154,905
1
W
Jormungandr
11,806
1,181
37
4
1
199,923
1
L
Cupid
8,764
876
20
2
1
152,934
1
W
Danzaburou
10,865
1,087
67
7
5
186,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role