Player Matchup

Chang'e
Chang'e
Gold II
CinemaFit
Chang'e
Gold II
Level 152
God Stats
26W - 13L
1,686 SR
Queue Stats
257W - 266L
1,584 MMR
Solo
Cabrakan
Cabrakan
Gold II
Tacomfy
Cabrakan
Gold II
Level 88
God Stats
77W - 47L
1,784 SR
Queue Stats
213W - 208L
1,663 MMR
Solo
Hachiman
Hachiman
Bronze III
azpektx
Hachiman
Bronze III
Level 33
God Stats
2W - 0L
1,813 SR
Queue Stats
3W - 1L
1,600 MMR
Solo
Hun Batz
Hun Batz
Silver II
metzzz93
Hun Batz
Silver II
Level 160
God Stats
1W - 2L
1,666 SR
Queue Stats
131W - 123L
1,556 MMR
Solo
Nike
Nike
Gold II
sol_fear89
Nike
Gold II
Level 119
God Stats
3W - 2L
1,553 SR
Queue Stats
161W - 152L
1,574 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,700 SR
1,595 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,580 SR
1,596 MMR
Artio
Artio
Gold I
Comedovvn
Artio
Gold I
Level 149
God Stats
7W - 5L
1,857 SR
Queue Stats
119W - 113L
1,657 MMR
Solo
Nu Wa
Nu Wa
Gold III
FoulerMussel459
Nu Wa
Gold III
Level 67
God Stats
38W - 28L
1,713 SR
Queue Stats
530W - 528L
1,660 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Mc SaiCo xJRx
Ao Kuang
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 110L
1,576 MMR
Solo
Hades
Hades
Gold I
remilson1
Hades
Gold I
Level 160
God Stats
20W - 25L
1,517 SR
Queue Stats
1,120W - 1,120L
1,550 MMR
Solo
Heimdallr
Heimdallr
Gold I
theguestkiller12
Heimdallr
Gold I
Level 108
God Stats
12W - 13L
1,315 SR
Queue Stats
292W - 304L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CinemaFit
Chang'e
20
6 / 1 / 11
14,376
553
14,361
15,709
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Tacomfy
Cabrakan
19
4 / 1 / 13
13,006
500
7,462
17,089
20,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
azpektx
Hachiman
20
5 / 0 / 8
14,806
569
15,335
19,590
7,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
metzzz93
Hun Batz
20
8 / 1 / 6
15,204
585
12,291
19,769
8,189
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 1 / 7
14,898
573
14,951
21,986
22,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CthulhuSetErlang ShenCu ChulainnScylla

VS

Bans
JanusDanzaburouApolloCupidBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Comedovvn
Artio
16
0 / 7 / 1
10,395
400
5,166
21,306
19,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
1 / 4 / 1
12,205
469
22,127
9,994
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Mc SaiCo xJRx
Ao Kuang
15
1 / 10 / 3
10,313
397
4,524
20,912
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
remilson1
Hades
20
1 / 3 / 1
12,375
476
11,583
21,481
17,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
20
1 / 3 / 0
12,457
479
14,366
18,139
7,551
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
27
Kills
4
4
Deaths
27
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CinemaFit
Chang'e
6
1
11
11.5
L
Artio
Comedovvn
Artio
0
7
1
0.07
L
1
4
1
0.38
L
Ao Kuang
Mc SaiCo xJRx
Ao Kuang
1
10
3
0.25
W
Cabrakan
Tacomfy
Cabrakan
4
1
13
10.5
W
Hachiman
azpektx
Hachiman
5
0
8
9
W
Hun Batz
metzzz93
Hun Batz
8
1
6
11
L
Hades
remilson1
Hades
1
3
1
0.5
W
4
1
7
7.5
L
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,400
Damage
57,766
94,143
Taken
91,832
63,235
Mitigated
54,078
34,808
Healing
29,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CinemaFit
Chang'e
14,361
342
4,670
9,064
15,709
5,427
992
9,861
5,482
124,834
0
L
Artio
Comedovvn
Artio
5,166
37
366
6,545
21,306
19,514
0
7,243
13,731
52,956
0
L
22,127
5,357
0
725
9,994
3,158
0
3,476
6,174
106,526
0
L
Ao Kuang
Mc SaiCo xJRx
Ao Kuang
4,524
637
0
2,126
20,912
6,774
0
5,028
15,724
55,914
0
W
Cabrakan
Tacomfy
Cabrakan
7,462
1,253
0
2,623
17,089
20,011
198
7,428
9,218
25,375
0
W
Hachiman
azpektx
Hachiman
15,335
10,092
0
10,002
19,590
7,334
3,068
5,462
13,771
0
150,068
W
Hun Batz
metzzz93
Hun Batz
12,291
4,135
0
7,251
19,769
8,189
1,520
7,508
11,833
0
134,564
L
Hades
remilson1
Hades
11,583
1,668
81
11,599
21,481
17,081
578
4,066
17,269
96,680
0
W
14,951
1,674
0
1,198
21,986
22,274
440
10,995
10,439
0
113,749
L
Heimdallr
14,366
5,239
0
7,701
18,139
7,551
0
1,116
16,871
0
119,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,290
Gold Earned
57,745
887
Minions Killed
730
0
Camps Cleared
0
2,700,610
Distance Traveled
2,290,465
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,376
553
222
9
0
492,820
7
L
Artio
10,395
400
73
3
0
482,133
5
L
Nu Wa
12,205
469
174
7
0
465,232
8
L
Ao Kuang
10,313
397
94
4
0
442,310
3
W
Cabrakan
13,006
500
31
1
0
539,525
2
W
Hachiman
14,806
569
215
8
0
535,237
4
W
Hun Batz
15,204
585
198
8
0
539,094
4
L
Hades
12,375
476
189
7
0
405,185
5
W
Nike
14,898
573
221
9
0
593,934
10
L
Heimdallr
12,457
479
200
8
0
495,605
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role