Player Matchup

Neith
Neith
Fatal Prology
Neith
Level 17
God Stats
7W - 3L
1,843 SR
Queue Stats
11W - 5L
1,729 Elo+
Solo
Hun Batz
Hun Batz
TUTr4NK4M0N_2do
Hun Batz
Level 23
God Stats
2W - 5L
1,439 SR
Queue Stats
26W - 32L
1,610 Elo+
Solo
Sobek
Sobek
TripolPlast
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,690 Elo+
Solo
Pele
Pele
pascal14-07-2002
Pele
Level 27
God Stats
3W - 3L
1,575 SR
Queue Stats
3W - 3L
1,526 Elo+
Solo
Chang'e
Chang'e
xGarnIxGemachtx
Chang'e
Level 14
God Stats
6W - 1L
1,860 SR
Queue Stats
76W - 62L
1,605 Elo+
Solo
Team Averages
Level 21
1,644 SR
1,632 Elo+

VS

Team Averages
Level 22
1,538 SR
1,675 Elo+
Athena
Athena
MrAnthropie
Athena
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 27L
1,708 Elo+
Party 1
Ymir
Ymir
OleKlam
Ymir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 6L
1,808 Elo+
Party 1
Set
Set
TH_PEPITOT_
Set
Level 28
God Stats
5W - 4L
1,688 SR
Queue Stats
85W - 101L
1,526 Elo+
Party 2
Agni
Agni
gamer-2-356
Agni
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
45W - 58L
1,535 Elo+
Party 2
Neith
Neith
tyrker-ole
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,820
379
5,104
12,152
4,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
14
6 / 5 / 1
8,864
492
7,695
12,615
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 0
6,639
369
3,573
18,867
11,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 3
5,817
323
2,306
4,644
1,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 6 / 3
7,966
443
13,736
14,433
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
6 / 0 / 9
9,775
543
11,532
15,161
12,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
OleKlam
Ymir
15
1 / 0 / 9
9,034
502
10,096
11,688
8,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 2 / 8
9,120
507
7,575
11,416
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 8
7,947
442
4,405
9,653
3,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
10 / 2 / 1
10,059
559
12,521
10,371
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
10
Kills
22
22
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Athena
6
0
9
10.5
W
Ymir
OleKlam
Ymir
1
0
9
5.5
W
3
2
8
3.5
L
Hun Batz
6
5
1
1.3
L
0
3
0
0
W
2
6
8
1
L
0
3
3
0.5
W
Neith
10
2
1
5.25
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,414
Damage
46,129
62,711
Taken
58,289
28,703
Mitigated
33,876
18,293
Healing
20,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,104
2,461
414
2,457
12,152
4,667
42
6,244
5,558
0
25,647
W
Athena
11,532
4,077
0
3,973
15,161
12,772
44
5,146
9,559
46,164
0
W
Ymir
OleKlam
Ymir
10,096
1,717
0
4,785
11,688
8,609
288
2,620
8,932
47,229
0
W
7,575
2,149
0
5,214
11,416
4,704
244
2,145
9,148
0
61,628
L
Hun Batz
7,695
1,649
0
2,126
12,615
5,894
0
3,907
8,708
0
47,972
L
3,573
206
0
5,994
18,867
11,535
0
5,270
13,522
22,975
0
W
4,405
267
0
2,159
9,653
3,360
925
2,972
6,533
33,616
0
L
2,306
841
0
431
4,644
1,427
0
2,472
2,172
0
12,038
W
Neith
12,521
6,668
0
4,519
10,371
4,431
2,315
3,451
6,808
0
50,166
L
13,736
842
2,404
4,467
14,433
5,180
129
7,640
6,718
43,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,106
Gold Earned
45,935
273
Minions Killed
379
0
Camps Cleared
0
1,400,978
Distance Traveled
1,663,393
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,820
379
47
3
0
289,587
0
W
Athena
9,775
543
72
4
0
384,180
11
W
Ymir
9,034
502
79
4
0
320,761
5
W
Set
9,120
507
108
6
0
361,748
2
L
Hun Batz
8,864
492
95
5
0
332,342
0
L
Sobek
6,639
369
32
2
0
318,958
0
W
Agni
7,947
442
51
3
0
300,772
2
L
Pele
5,817
323
21
1
0
166,503
0
W
Neith
10,059
559
69
4
0
295,932
0
L
Chang'e
7,966
443
78
4
0
293,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role