Player Matchup

Loki
Loki
Calegend5188
Loki
Level 4
God Stats
1W - 2L
1,276 SR
Queue Stats
2W - 3L
1,154 Elo+
Solo
Hou Yi
Hou Yi
LOKYSAMA
Hou Yi
Level 27
God Stats
10W - 7L
1,736 SR
Queue Stats
303W - 345L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
TacoTurtle5849
Cu Chulainn
Level 22
God Stats
7W - 7L
1,530 SR
Queue Stats
179W - 170L
1,573 Elo+
Solo
Ymir
Ymir
luchito5rriente
Ymir
Level 29
God Stats
6W - 3L
1,308 SR
Queue Stats
20W - 20L
1,406 Elo+
Solo
Zeus
Zeus
xring3000_GER
Zeus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 24L
1,482 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,426 Elo+

VS

Team Averages
Level 14
1,566 SR
1,458 Elo+
Bellona
Bellona
FatKldsGoneWild
Bellona
Level 18
God Stats
38W - 17L
1,741 SR
Queue Stats
41W - 21L
1,615 Elo+
Solo
Olorun
Olorun
FuRy_Rodrivan91
Olorun
Level 7
God Stats
8W - 10L
1,915 SR
Queue Stats
23W - 33L
1,615 Elo+
Solo
Danzaburou
Danzaburou
Pr_IceMan17
Danzaburou
Level 29
God Stats
20W - 14L
1,491 SR
Queue Stats
49W - 39L
1,498 Elo+
Solo
Nemesis
Nemesis
lvl101bot
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,422 Elo+
Solo
Kukulkan
Kukulkan
ramza956
Kukulkan
Level 2
God Stats
0W - 5L
1,181 SR
Queue Stats
3W - 9L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
10,238
427
6,261
11,483
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
LOKYSAMA
Hou Yi
19
6 / 4 / 1
12,854
536
7,653
13,438
4,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
TacoTurtle5849
Cu Chulainn
20
10 / 3 / 4
14,180
591
14,891
18,774
23,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 5 / 7
10,344
431
7,804
15,149
14,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 7 / 4
10,914
455
11,846
14,233
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 3
11,995
500
10,244
19,562
19,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 8 / 2
10,226
426
4,734
20,472
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Pr_IceMan17
Danzaburou
19
12 / 3 / 4
13,072
545
20,646
16,509
8,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
lvl101bot
Nemesis
15
1 / 2 / 4
9,837
410
3,093
13,758
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
ramza956
Kukulkan
13
2 / 6 / 6
9,243
385
5,649
10,316
3,647
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
26
Kills
22
25
Deaths
26
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
6
4
1.17
L
4
7
3
0.79
L
3
8
2
0.5
W
Hou Yi
LOKYSAMA
Hou Yi
6
4
1
1.63
L
Danzaburou
Pr_IceMan17
Danzaburou
12
3
4
4.67
W
Cu Chulainn
TacoTurtle5849
Cu Chulainn
10
3
4
4
W
1
5
7
0.9
L
Nemesis
lvl101bot
Nemesis
1
2
4
1.5
L
Kukulkan
ramza956
Kukulkan
2
6
6
0.83
W
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,455
Damage
44,366
73,077
Taken
80,617
51,444
Mitigated
44,770
15,935
Healing
22,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,261
980
0
482
11,483
4,172
939
666
10,817
0
24,995
L
10,244
5,082
0
3,668
19,562
19,305
766
2,526
16,552
0
90,907
L
4,734
1,429
67
5,804
20,472
8,024
463
7,367
13,055
43,493
0
W
Hou Yi
LOKYSAMA
Hou Yi
7,653
4,190
0
6,745
13,438
4,949
2,434
1,252
12,186
0
73,581
L
Danzaburou
Pr_IceMan17
Danzaburou
20,646
10,954
442
6,772
16,509
8,351
0
5,360
11,074
0
75,103
W
Cu Chulainn
TacoTurtle5849
Cu Chulainn
14,891
4,215
0
5,696
18,774
23,074
2,712
1,411
17,363
8,613
85,415
W
7,804
1,268
0
0
15,149
14,310
202
2,534
12,615
33,637
0
L
Nemesis
lvl101bot
Nemesis
3,093
818
0
5,362
13,758
5,443
0
3,280
10,453
0
58,023
L
Kukulkan
ramza956
Kukulkan
5,649
890
0
0
10,316
3,647
0
2,460
7,781
18,580
0
W
11,846
2,027
0
3,012
14,233
4,939
2,264
4,520
9,713
59,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,530
Gold Earned
54,373
460
Minions Killed
448
0
Camps Cleared
0
2,062,516
Distance Traveled
1,968,131
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,238
427
31
1
0
463,747
1
L
Bellona
11,995
500
167
7
0
415,182
0
L
Olorun
10,226
426
53
2
0
311,968
0
W
Hou Yi
12,854
536
115
5
0
408,083
4
L
Danzaburou
13,072
545
116
5
0
394,721
3
W
Cu Chulainn
14,180
591
167
7
0
435,104
6
W
Ymir
10,344
431
46
2
0
389,017
3
L
Nemesis
9,837
410
91
4
0
416,363
2
L
Kukulkan
9,243
385
21
1
0
429,897
0
W
Zeus
10,914
455
101
4
0
366,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role