Player Matchup

Arachne
Arachne
BronDovah
Arachne
Level 102
God Stats
15W - 23L
1,472 SR
Queue Stats
110W - 133L
1,372 Elo+
Party 1
Apollo
Apollo
CARLOS2055
Apollo
Level 43
God Stats
4W - 5L
1,478 SR
Queue Stats
17W - 19L
1,383 Elo+
Solo
Zeus
Zeus
GanjaGoblin3
Zeus
Level 108
God Stats
0W - 1L
1,503 SR
Queue Stats
1W - 2L
1,286 Elo+
Party 1
Vulcan
Vulcan
Still sendin it
Vulcan
Level 89
God Stats
1W - 4L
1,392 SR
Queue Stats
5W - 8L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
xXxbl00dwolfxXx
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Team Averages
Level 72
1,469 SR
1,359 Elo+

VS

Team Averages
Level 65
1,558 SR
1,500 Elo+
Izanami
Izanami
Bambooleaf
Izanami
Level 38
God Stats
14W - 18L
1,347 SR
Queue Stats
38W - 55L
1,381 Elo+
Solo
Khepri
Khepri
MLGRumpf
Khepri
Level 59
God Stats
9W - 3L
1,947 SR
Queue Stats
95W - 78L
1,593 Elo+
Solo
Nu Wa
Nu Wa
Morikelvar
Nu Wa
Level 68
God Stats
16W - 10L
1,657 SR
Queue Stats
210W - 238L
1,480 Elo+
Solo
Bakasura
Bakasura
Thomsdsheep
Bakasura
Level 159
God Stats
9W - 10L
1,337 SR
Queue Stats
1,059W - 1,234L
1,546 Elo+
Solo
Guan Yu
Guan Yu
西北三皮
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BronDovah
Arachne
12
5 / 2 / 0
7,268
559
6,532
10,511
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
CARLOS2055
Apollo
12
3 / 5 / 2
7,991
615
8,953
9,760
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 6 / 0
5,169
398
2,401
6,019
1,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 2
6,115
470
2,925
5,931
1,728
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
8
0 / 7 / 3
5,700
438
2,492
11,113
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bambooleaf
Izanami
15
14 / 1 / 0
9,231
710
15,236
8,353
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
MLGRumpf
Khepri
11
1 / 3 / 8
7,080
545
3,292
8,970
5,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
14
5 / 1 / 2
8,270
636
6,080
4,754
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Thomsdsheep
Bakasura
13
4 / 1 / 2
7,738
595
6,087
9,973
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
西北三皮
Guan Yu
11
0 / 3 / 2
6,259
481
2,571
6,629
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
24
24
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bambooleaf
Izanami
14
1
0
14
L
Arachne
BronDovah
Arachne
5
2
0
2.5
L
Apollo
CARLOS2055
Apollo
3
5
2
0.8
L
1
6
0
0.17
W
Khepri
MLGRumpf
Khepri
1
3
8
1.67
W
Nu Wa
5
1
2
6
L
0
4
2
0.25
W
Bakasura
Thomsdsheep
Bakasura
4
1
2
5
L
Sylvanus
0
7
3
0.21
W
Guan Yu
西北三皮
Guan Yu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,303
Damage
33,266
43,334
Taken
38,679
13,872
Mitigated
18,696
11,009
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bambooleaf
Izanami
15,236
10,166
0
4,818
8,353
3,522
2,935
3,178
5,175
0
72,295
L
Arachne
BronDovah
Arachne
6,532
4,302
0
5,641
10,511
3,255
0
2,593
7,493
0
36,072
L
Apollo
CARLOS2055
Apollo
8,953
6,024
0
2,799
9,760
2,704
888
1,248
7,760
0
49,682
L
2,401
181
0
627
6,019
1,135
0
370
5,613
18,323
0
W
Khepri
MLGRumpf
Khepri
3,292
617
0
1,231
8,970
5,363
0
2,409
6,561
16,971
0
W
Nu Wa
6,080
1,557
0
1,087
4,754
1,456
28
1,451
3,303
48,459
0
L
2,925
1,644
0
634
5,931
1,728
304
3,992
1,487
29,703
0
W
Bakasura
Thomsdsheep
Bakasura
6,087
5,020
0
5,059
9,973
4,712
0
780
9,193
0
31,956
L
Sylvanus
2,492
1,186
120
1,188
11,113
5,050
180
749
10,338
10,684
0
W
Guan Yu
西北三皮
Guan Yu
2,571
228
280
1,182
6,629
3,643
564
0
6,629
0
22,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,243
Gold Earned
38,578
259
Minions Killed
406
0
Camps Cleared
0
1,062,162
Distance Traveled
1,321,913
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,231
710
132
10
0
223,451
2
L
Arachne
7,268
559
70
5
0
284,040
3
L
Apollo
7,991
615
88
7
0
199,321
2
L
Zeus
5,169
398
33
3
0
177,313
1
W
Khepri
7,080
545
24
2
0
271,607
4
W
Nu Wa
8,270
636
110
8
0
260,892
2
L
Vulcan
6,115
470
51
4
0
178,228
0
W
Bakasura
7,738
595
102
8
0
308,037
2
L
Sylvanus
5,700
438
17
1
0
223,260
4
W
Guan Yu
6,259
481
38
3
0
257,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role