Player Matchup

Medusa
Medusa
Guren1519
Medusa
Level 22
God Stats
8W - 6L
1,500 SR
Queue Stats
15W - 16L
1,404 Elo+
Solo
Nemesis
Nemesis
ShakaSan_
Nemesis
Level 5
God Stats
0W - 3L
1,153 SR
Queue Stats
4W - 10L
1,104 Elo+
Solo
Apollo
Apollo
mdvr04
Apollo
Level 26
God Stats
10W - 9L
1,574 SR
Queue Stats
82W - 79L
1,464 Elo+
Solo
Loki
Loki
rory_tb619
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
winiary567
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,445 SR
1,394 Elo+

VS

Team Averages
Level 23
1,529 SR
1,375 Elo+
Athena
Athena
Lawdog4207311
Athena
Level 29
God Stats
31W - 23L
1,608 SR
Queue Stats
140W - 129L
1,504 Elo+
Solo
Zeus
Zeus
MightyMassive91
Zeus
Level 14
God Stats
2W - 0L
1,703 SR
Queue Stats
14W - 17L
1,362 Elo+
Solo
Artemis
Artemis
SoLey421
Artemis
Level 26
God Stats
15W - 19L
1,360 SR
Queue Stats
19W - 21L
1,325 Elo+
Solo
Ares
Ares
Tufikoma
Ares
Level 18
God Stats
2W - 1L
1,511 SR
Queue Stats
4W - 4L
1,257 Elo+
Solo
Pele
Pele
pascal14-07-2002
Pele
Level 27
God Stats
3W - 3L
1,463 SR
Queue Stats
3W - 3L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Guren1519
Medusa
9
2 / 7 / 0
5,761
524
4,440
7,595
2,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
ShakaSan_
Nemesis
7
1 / 4 / 1
4,721
429
1,260
6,485
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
mdvr04
Apollo
8
3 / 4 / 1
5,300
482
5,035
6,134
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 0
4,181
380
1,038
3,034
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
2
0 / 4 / 0
3,799
345
676
2,274
591
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,028
639
1,968
6,260
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
8 / 1 / 1
7,485
680
5,143
5,367
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SoLey421
Artemis
9
2 / 3 / 5
5,820
529
4,658
5,169
1,661
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
9
2 / 2 / 6
6,144
559
1,762
6,131
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
6 / 0 / 3
6,642
604
2,508
4,610
1,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
6
Kills
21
22
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
Guren1519
Medusa
2
7
0
0.29
W
3
0
2
4
W
8
1
1
8.5
L
Nemesis
ShakaSan_
Nemesis
1
4
1
0.38
W
Artemis
SoLey421
Artemis
2
3
5
1.5
W
Ares
2
2
6
2.5
L
Apollo
mdvr04
Apollo
3
4
1
0.88
W
6
0
3
7.5
L
0
3
0
0
L
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,449
Damage
16,039
25,522
Taken
27,537
6,991
Mitigated
10,724
3,401
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Guren1519
Medusa
4,440
2,465
97
516
7,595
2,258
0
3,771
3,824
0
16,549
W
1,968
589
0
4,395
6,260
2,878
628
0
6,260
35,193
0
W
5,143
825
0
1,165
5,367
1,635
1,592
0
5,367
33,842
0
L
Nemesis
ShakaSan_
Nemesis
1,260
156
0
912
6,485
1,642
0
1,861
4,624
0
13,741
W
Artemis
SoLey421
Artemis
4,658
2,779
246
921
5,169
1,661
328
0
5,169
0
16,645
W
Ares
1,762
240
0
1,125
6,131
3,164
460
0
6,131
11,046
0
L
Apollo
mdvr04
Apollo
5,035
2,865
210
1,322
6,134
1,688
30
1,061
5,073
0
19,766
W
2,508
648
0
146
4,610
1,386
1,127
0
4,610
0
24,162
L
1,038
321
0
344
3,034
812
0
1,093
1,941
0
8,391
L
Neith
676
483
0
0
2,274
591
0
1,087
1,187
0
3,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,762
Gold Earned
33,119
97
Minions Killed
247
0
Camps Cleared
0
723,019
Distance Traveled
937,513
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,761
524
25
2
0
162,594
0
W
Athena
7,028
639
81
7
0
193,788
0
W
Zeus
7,485
680
74
7
0
181,987
0
L
Nemesis
4,721
429
21
2
0
197,177
0
W
Artemis
5,820
529
28
3
0
139,143
0
W
Ares
6,144
559
23
2
0
186,044
1
L
Apollo
5,300
482
30
3
0
163,726
0
W
Pele
6,642
604
41
4
0
236,551
0
L
Loki
4,181
380
17
2
0
137,459
1
L
Neith
3,799
345
4
0
0
62,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role