Player Matchup

Agni
Agni
Aklohoma
Agni
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,586 Elo+
Solo
Heimdallr
Heimdallr
Stryker56
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,281 Elo+
Party 1
Terra
Terra
cgy290
Terra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,281 Elo+
Party 1
Arachne
Arachne
renderdhawk
Arachne
Level 65
God Stats
14W - 14L
1,530 SR
Queue Stats
58W - 59L
1,435 Elo+
Party 1
Chaac
Chaac
vBallistix
Chaac
Level 64
God Stats
7W - 2L
1,642 SR
Queue Stats
20W - 18L
1,535 Elo+
Party 1
Team Averages
Level 81
1,534 SR
1,423 Elo+

VS

Team Averages
Level 70
1,518 SR
1,459 Elo+
Ullr
Ullr
CaesarGreen
Ullr
Level 51
God Stats
8W - 11L
1,535 SR
Queue Stats
210W - 242L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
KGStrike
Danzaburou
Level 107
God Stats
33W - 31L
1,486 SR
Queue Stats
245W - 264L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Neona416
Nu Wa
Level 46
God Stats
7W - 11L
1,615 SR
Queue Stats
60W - 77L
1,500 Elo+
Solo
King Arthur
King Arthur
SILENTstuff
King Arthur
Level 105
God Stats
2W - 1L
1,369 SR
Queue Stats
79W - 59L
1,543 Elo+
Solo
Arachne
Arachne
b0ss875785
Arachne
Level 40
God Stats
22W - 19L
1,585 SR
Queue Stats
75W - 110L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
7 / 4 / 8
9,519
595
14,595
9,876
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Stryker56
Heimdallr
11
0 / 5 / 2
6,661
416
1,798
11,025
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
cgy290
Terra
12
4 / 3 / 7
8,171
511
8,553
16,145
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Arachne
renderdhawk
Arachne
14
7 / 2 / 7
8,625
539
7,994
11,394
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
14
7 / 0 / 7
9,259
579
15,069
14,664
11,583
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 5
8,433
527
10,372
11,634
3,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
KGStrike
Danzaburou
11
4 / 6 / 4
7,636
477
9,922
18,769
8,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Neona416
Nu Wa
12
3 / 6 / 0
7,345
459
10,926
10,495
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SILENTstuff
King Arthur
12
0 / 6 / 0
6,754
422
4,731
13,473
6,589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
b0ss875785
Arachne
11
0 / 4 / 4
6,801
425
4,854
13,144
6,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
25
Kills
13
14
Deaths
25
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
7
4
8
2.75
L
6
3
5
2.83
L
Danzaburou
KGStrike
Danzaburou
4
6
4
1
L
Nu Wa
Neona416
Nu Wa
3
6
0
0.5
L
King Arthur
SILENTstuff
King Arthur
0
6
0
0
W
Heimdallr
Stryker56
Heimdallr
0
5
2
0.2
L
Arachne
b0ss875785
Arachne
0
4
4
0.5
W
Terra
cgy290
Terra
4
3
7
2.5
W
Arachne
renderdhawk
Arachne
7
2
7
5.25
W
Chaac
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,009
Damage
40,805
63,104
Taken
67,515
36,870
Mitigated
28,257
22,958
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
14,595
1,163
0
2,064
9,876
3,683
440
2,576
7,126
66,941
0
L
10,372
2,235
0
417
11,634
3,818
0
4,159
7,375
0
28,367
L
Danzaburou
KGStrike
Danzaburou
9,922
3,989
795
5,618
18,769
8,149
0
4,415
14,240
0
38,408
L
Nu Wa
Neona416
Nu Wa
10,926
2,799
0
1,721
10,495
3,160
0
6,038
4,235
39,820
0
L
King Arthur
SILENTstuff
King Arthur
4,731
695
0
2,043
13,473
6,589
0
2,991
10,412
0
33,476
W
Heimdallr
Stryker56
Heimdallr
1,798
805
0
4,191
11,025
3,873
2,257
783
10,162
0
23,844
L
Arachne
b0ss875785
Arachne
4,854
2,576
0
4,246
13,144
6,541
0
4,922
8,105
0
43,314
W
Terra
cgy290
Terra
8,553
1,235
1,151
2,561
16,145
10,946
0
3,404
12,484
28,213
0
W
Arachne
renderdhawk
Arachne
7,994
3,961
0
5,705
11,394
6,785
20
2,092
9,094
0
50,629
W
Chaac
15,069
3,660
219
7,067
14,664
11,583
709
1,245
13,312
0
45,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,235
Gold Earned
36,969
369
Minions Killed
299
0
Camps Cleared
0
1,524,657
Distance Traveled
1,443,604
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,519
595
119
7
0
290,513
5
L
Ullr
8,433
527
38
2
0
313,182
1
L
Danzaburou
7,636
477
57
4
0
258,438
7
L
Nu Wa
7,345
459
69
4
0
256,104
3
L
King Arthur
6,754
422
65
4
0
285,184
3
W
Heimdallr
6,661
416
41
3
0
270,106
0
L
Arachne
6,801
425
70
4
0
330,696
1
W
Terra
8,171
511
24
2
0
321,195
6
W
Arachne
8,625
539
97
6
0
337,295
0
W
Chaac
9,259
579
88
6
0
305,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role