Player Matchup

Apollo
Apollo
Ali122322
Apollo
Level 31
God Stats
9W - 19L
1,107 SR
Queue Stats
753W - 804L
1,424 Elo+
Solo
Ratatoskr
Ratatoskr
Captain 0lly
Ratatoskr
Level 27
God Stats
12W - 19L
1,303 SR
Queue Stats
84W - 137L
1,253 Elo+
Party 2
Bellona
Bellona
Frankster5402
Bellona
Level 29
God Stats
1W - 4L
1,496 SR
Queue Stats
87W - 127L
1,262 Elo+
Party 2
Merlin
Merlin
MaxMobail
Merlin
Level 16
God Stats
0W - 5L
1,928 SR
Queue Stats
341W - 368L
970 Elo+
Party 1
Fenrir
Fenrir
snu5_1love
Fenrir
Level 3
God Stats
3W - 4L
1,691 SR
Queue Stats
6W - 12L
1,213 Elo+
Party 1
Team Averages
Level 21
1,505 SR
1,225 Elo+

VS

Team Averages
Level 30
1,448 SR
1,398 Elo+
Olorun
Olorun
IHGRG4L
Olorun
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
31W - 65L
1,500 Elo+
Party 3
Artemis
Artemis
MJrg4l
Artemis
Level 84
God Stats
5W - 9L
1,315 SR
Queue Stats
81W - 129L
1,392 Elo+
Party 3
Izanami
Izanami
Totkon
Izanami
Level 28
God Stats
1W - 1L
1,145 SR
Queue Stats
19W - 25L
1,349 Elo+
Solo
Set
Set
debeste215
Set
Level 15
God Stats
11W - 6L
1,781 SR
Queue Stats
140W - 136L
1,376 Elo+
Party 4
Ymir
Ymir
waynevangeel25
Ymir
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
65W - 66L
1,371 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ali122322
Apollo
19
11 / 6 / 7
13,158
470
18,442
23,247
10,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Captain 0lly
Ratatoskr
20
16 / 8 / 8
15,203
543
20,259
18,346
7,754
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
20
9 / 4 / 10
13,855
495
20,471
21,767
15,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
MaxMobail
Merlin
20
3 / 9 / 11
13,023
465
21,244
20,039
7,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
snu5_1love
Fenrir
13
4 / 1 / 0
10,032
358
4,706
10,059
3,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IHGRG4L
Olorun
19
2 / 10 / 4
13,562
484
6,744
20,786
8,245
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
MJrg4l
Artemis
20
2 / 8 / 5
13,575
485
18,611
19,672
7,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Totkon
Izanami
20
15 / 11 / 6
17,305
618
20,362
29,449
12,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 10 / 10
14,555
520
14,230
23,269
9,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 4 / 7
14,229
508
7,075
19,224
22,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
60
43
Kills
28
28
Deaths
43
36
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ali122322
Apollo
11
6
7
2.42
L
Ratatoskr
Captain 0lly
Ratatoskr
16
8
8
2.5
L
Bellona
9
4
10
3.5
W
Olorun
IHGRG4L
Olorun
2
10
4
0.4
W
Artemis
MJrg4l
Artemis
2
8
5
0.56
L
Merlin
MaxMobail
Merlin
3
9
11
0.94
W
Izanami
Totkon
Izanami
15
11
6
1.64
W
6
10
10
1.1
L
Fenrir
snu5_1love
Fenrir
4
1
0
4
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,122
Damage
67,022
93,458
Taken
112,400
45,617
Mitigated
60,274
6,824
Healing
29,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ali122322
Apollo
18,442
8,193
0
1,233
23,247
10,572
1,046
2,846
20,401
0
75,772
L
Ratatoskr
Captain 0lly
Ratatoskr
20,259
6,113
0
320
18,346
7,754
431
3,437
14,909
0
60,528
L
Bellona
20,471
8,766
0
1,542
21,767
15,991
425
4,450
17,317
0
74,237
W
Olorun
IHGRG4L
Olorun
6,744
4,424
1,003
4,961
20,786
8,245
5,181
2,690
18,096
61,599
0
W
Artemis
MJrg4l
Artemis
18,611
11,418
930
5,238
19,672
7,906
2,454
4,279
15,393
0
85,722
L
Merlin
MaxMobail
Merlin
21,244
565
0
0
20,039
7,555
1,783
2,862
17,177
87,316
0
W
Izanami
Totkon
Izanami
20,362
16,122
0
10,409
29,449
12,434
7,299
4,614
24,835
0
118,333
W
14,230
6,034
0
5,029
23,269
9,386
1,243
4,009
19,260
0
77,003
L
Fenrir
snu5_1love
Fenrir
4,706
1,746
0
3,729
10,059
3,745
0
224
9,835
0
44,853
W
7,075
655
0
1,876
19,224
22,303
1,039
5,652
13,572
55,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,271
Gold Earned
73,226
441
Minions Killed
579
0
Camps Cleared
0
2,253,575
Distance Traveled
2,240,833
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,158
470
98
4
0
524,178
0
L
Ratatoskr
15,203
543
88
3
0
486,414
0
L
Bellona
13,855
495
83
3
0
498,679
1
W
Olorun
13,562
484
109
4
0
411,259
0
W
Artemis
13,575
485
112
4
0
428,567
1
L
Merlin
13,023
465
102
4
0
425,748
0
W
Izanami
17,305
618
167
6
0
398,403
0
W
Set
14,555
520
110
4
0
508,745
1
L
Fenrir
10,032
358
70
3
0
318,556
2
W
Ymir
14,229
508
81
3
0
493,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role