Player Matchup

Horus
Horus
Heiolo
Horus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Manitheous
Ymir
Level 29
God Stats
10W - 15L
1,321 SR
Queue Stats
252W - 286L
1,440 Elo+
Solo
Chang'e
Chang'e
MihoChiQT
Chang'e
Level 6
God Stats
0W - 2L
1,367 SR
Queue Stats
1W - 5L
1,247 Elo+
Solo
Cu Chulainn
Cu Chulainn
RennoSuck
Cu Chulainn
Level 6
God Stats
0W - 3L
1,097 SR
Queue Stats
24W - 27L
1,044 Elo+
Solo
Ra
Ra
ThyZoht
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,267 Elo+
Solo
Team Averages
Level 13
1,357 SR
1,300 Elo+

VS

Team Averages
Level 18
1,479 SR
1,408 Elo+
Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BeardsBlazing
Athena
Level 22
God Stats
3W - 2L
1,565 SR
Queue Stats
17W - 19L
1,622 Elo+
Solo
Heimdallr
Heimdallr
CorruptionVII
Heimdallr
Level 18
God Stats
26W - 34L
1,329 SR
Queue Stats
54W - 62L
1,333 Elo+
Party 1
Chaac
Chaac
Eeiieiz
Chaac
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SuitingCarrot53
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 20L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Heiolo
Horus
1
0 / 0 / 0
3,504
319
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 1
4,982
453
3,039
4,572
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
MihoChiQT
Chang'e
7
0 / 4 / 1
4,735
430
2,452
5,208
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RennoSuck
Cu Chulainn
6
1 / 6 / 0
4,500
409
1,564
5,941
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 1
5,547
504
1,990
3,200
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 1 / 1
5,428
493
1,684
4,700
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 1 / 2
5,565
506
2,694
5,346
2,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
CorruptionVII
Heimdallr
10
2 / 1 / 0
5,662
515
2,859
5,749
1,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Eeiieiz
Chaac
11
4 / 0 / 1
6,042
549
2,978
5,394
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
9
2 / 4 / 3
5,548
504
1,792
4,694
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
12
14
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
1
1.5
W
3
1
2
4
W
Heimdallr
CorruptionVII
Heimdallr
2
1
0
2
W
Chaac
Eeiieiz
Chaac
4
0
1
4.5
L
Horus
Heiolo
Horus
0
0
0
0
L
1
2
1
0.75
L
Chang'e
MihoChiQT
Chang'e
0
4
1
0.13
L
Cu Chulainn
RennoSuck
Cu Chulainn
1
6
0
0.17
W
Kukulkan
2
4
3
0.88
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,045
Damage
12,007
18,921
Taken
25,883
7,414
Mitigated
10,088
2,402
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,684
593
0
0
4,700
1,481
817
679
4,021
0
24,959
W
2,694
656
264
360
5,346
2,322
182
619
4,702
19,301
0
W
Heimdallr
CorruptionVII
Heimdallr
2,859
1,892
0
2,621
5,749
1,882
641
2,900
2,529
0
29,785
W
Chaac
Eeiieiz
Chaac
2,978
545
318
2,240
5,394
2,686
527
1,501
3,818
0
26,216
L
Horus
Heiolo
Horus
0
0
0
0
0
0
0
0
0
0
0
L
3,039
600
0
690
4,572
2,158
0
687
3,885
15,013
0
L
Chang'e
MihoChiQT
Chang'e
2,452
74
505
741
5,208
1,427
294
1,721
3,487
14,131
0
L
Cu Chulainn
RennoSuck
Cu Chulainn
1,564
593
0
150
5,941
2,783
223
665
5,276
0
11,311
W
Kukulkan
1,792
228
0
250
4,694
1,717
673
1,462
3,157
18,848
0
L
1,990
445
83
233
3,200
1,046
68
1,413
1,787
20,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,268
Gold Earned
28,245
122
Minions Killed
232
0
Camps Cleared
0
799,635
Distance Traveled
913,688
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,428
493
48
4
0
213,299
0
W
Athena
5,565
506
37
3
0
193,411
0
W
Heimdallr
5,662
515
59
5
0
165,035
1
W
Chaac
6,042
549
51
5
0
186,019
1
L
Horus
3,504
319
0
0
0
12,348
0
L
Ymir
4,982
453
21
2
0
190,960
2
L
Chang'e
4,735
430
37
3
0
211,881
0
L
Cu Chulainn
4,500
409
17
2
0
192,062
2
W
Kukulkan
5,548
504
37
3
0
155,924
1
L
Ra
5,547
504
47
4
0
192,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role