Player Matchup

Artemis
Artemis
SenorRobot
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Strikematch
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,242 Elo+
Solo
Merlin
Merlin
latecastle75
Merlin
Level 20
God Stats
1W - 3L
1,470 SR
Queue Stats
52W - 49L
1,433 Elo+
Solo
Nox
Nox
parallelwa
Nox
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,167 Elo+
Solo
Loki
Loki
清风四月不如你
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,167 Elo+
Solo
Team Averages
Level 11
1,494 SR
1,302 Elo+

VS

Team Averages
Level 14
1,539 SR
1,424 Elo+
Guan Yu
Guan Yu
Remdoggy
Guan Yu
Level 26
God Stats
9W - 1L
1,695 SR
Queue Stats
44W - 35L
1,495 Elo+
Solo
Anhur
Anhur
ResCraven19
Anhur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 110L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Sacling
Aphrodite
Level 2
God Stats
29W - 30L
1,500 SR
Queue Stats
102W - 112L
1,734 Elo+
Solo
Nemesis
Nemesis
Z50zAgus
Nemesis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,359 Elo+
Solo
Agni
Agni
老人与hai
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SenorRobot
Artemis
6
0 / 1 / 3
6,575
299
1,134
3,115
373
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 10 / 2
8,220
374
3,778
21,105
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
16
3 / 8 / 1
10,430
474
8,920
13,978
3,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 16 / 1
8,141
370
10,875
18,384
5,291
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 14 / 2
8,671
394
5,620
19,944
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Remdoggy
Guan Yu
20
9 / 0 / 11
13,188
599
10,926
22,521
16,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 0 / 5
12,775
581
9,999
15,273
7,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Sacling
Aphrodite
15
4 / 0 / 16
10,578
481
4,242
9,403
8,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Z50zAgus
Nemesis
20
25 / 2 / 6
14,241
647
27,201
23,215
9,593
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 7 / 12
11,774
535
9,630
12,541
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
99
9
Kills
49
49
Deaths
9
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Remdoggy
Guan Yu
9
0
11
14.5
W
4
0
5
6.5
W
Aphrodite
Sacling
Aphrodite
4
0
16
12
L
Artemis
SenorRobot
Artemis
0
1
3
1.5
L
0
10
2
0.1
W
Nemesis
Z50zAgus
Nemesis
25
2
6
14
L
Merlin
3
8
1
0.44
L
4
16
1
0.28
L
2
14
2
0.21
W
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,327
Damage
61,998
76,526
Taken
82,953
29,583
Mitigated
46,966
5,868
Healing
42,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Remdoggy
Guan Yu
10,926
887
1,957
10,770
22,521
16,596
2,199
6,373
16,148
0
86,703
W
9,999
7,270
0
8,641
15,273
7,639
2,970
2,476
12,797
0
108,160
W
Aphrodite
Sacling
Aphrodite
4,242
808
5,600
5,199
9,403
8,468
591
4,232
5,171
26,538
0
L
Artemis
SenorRobot
Artemis
1,134
612
0
931
3,115
373
0
158
2,957
0
9,598
L
3,778
759
0
647
21,105
15,277
0
3,803
17,302
15,738
0
W
Nemesis
Z50zAgus
Nemesis
27,201
16,180
0
9,822
23,215
9,593
2,837
5,166
15,309
0
118,478
L
Merlin
8,920
925
0
1,574
13,978
3,367
0
1,683
12,295
47,419
0
L
10,875
2,639
293
525
18,384
5,291
0
5,468
12,916
35,542
0
L
5,620
1,187
0
1,898
19,944
5,275
0
2,760
17,184
0
35,949
W
9,630
1,186
142
231
12,541
4,670
888
5,486
7,055
53,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,037
Gold Earned
62,556
233
Minions Killed
617
0
Camps Cleared
0
1,242,649
Distance Traveled
2,001,674
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,188
599
157
7
0
400,608
0
W
Anhur
12,775
581
166
8
0
375,948
2
W
Aphrodite
10,578
481
46
2
0
361,090
5
L
Artemis
6,575
299
22
1
0
73,878
1
L
Ymir
8,220
374
31
1
0
368,570
1
W
Nemesis
14,241
647
148
7
0
468,031
1
L
Merlin
10,430
474
84
4
0
218,797
0
L
Nox
8,141
370
44
2
0
281,096
1
L
Loki
8,671
394
52
2
0
300,308
0
W
Agni
11,774
535
100
5
0
395,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role