Player Matchup

Nemesis
Nemesis
CringeFBoi69
Nemesis
Level 18
God Stats
11W - 14L
1,521 SR
Queue Stats
234W - 181L
1,605 Elo+
Solo
Vamana
Vamana
Humlis
Vamana
Level 29
God Stats
2W - 7L
1,783 SR
Queue Stats
194W - 182L
1,577 Elo+
Solo
Baba Yaga
Baba Yaga
KevinHQ
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,703 Elo+
Party 1
Ra
Ra
Rysengar
Ra
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,468 Elo+
Solo
Artemis
Artemis
Trypthon
Artemis
Level 6
God Stats
0W - 1L
1,691 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 22
1,599 SR
1,571 Elo+

VS

Team Averages
Level 24
1,445 SR
1,521 Elo+
Horus
Horus
Amirakli
Horus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chris141
Danzaburou
Level 9
God Stats
17W - 11L
1,621 SR
Queue Stats
24W - 17L
1,561 Elo+
Party 2
Olorun
Olorun
SwagginBinLaggin
Olorun
Level 25
God Stats
3W - 2L
1,408 SR
Queue Stats
54W - 38L
1,523 Elo+
Party 2
Hel
Hel
Zapman2000
Hel
Level 58
God Stats
2W - 0L
1,297 SR
Queue Stats
162W - 164L
1,544 Elo+
Party 2
Mercury
Mercury
Бадyлундабад
Mercury
Level 14
God Stats
6W - 6L
1,396 SR
Queue Stats
63W - 64L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CringeFBoi69
Nemesis
20
11 / 12 / 10
15,616
1,115
31,678
36,187
35,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Humlis
Vamana
20
5 / 8 / 14
14,184
1,013
22,980
34,149
36,381
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
KevinHQ
Baba Yaga
20
3 / 5 / 14
13,616
973
16,210
15,442
7,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
5 / 5 / 9
14,082
1,006
12,312
15,175
11,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Trypthon
Artemis
20
2 / 10 / 14
13,506
965
20,818
17,396
7,984
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Amirakli
Horus
20
4 / 5 / 28
15,811
1,129
15,434
27,512
39,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Chris141
Danzaburou
20
15 / 6 / 17
16,545
1,182
35,460
23,864
13,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 4 / 22
14,160
1,011
18,386
17,309
10,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 5 / 17
16,188
1,156
34,732
31,425
19,706
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 6 / 10
12,736
910
6,493
12,854
6,172
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
134
26
Kills
40
40
Deaths
26
61
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Horus
Amirakli
Horus
4
5
28
3.6
W
Danzaburou
Chris141
Danzaburou
15
6
17
3.92
L
Nemesis
CringeFBoi69
Nemesis
11
12
10
1.33
L
Vamana
Humlis
Vamana
5
8
14
1.5
L
Baba Yaga
KevinHQ
Baba Yaga
3
5
14
2
L
5
5
9
1.9
W
3
4
22
3.5
L
Artemis
Trypthon
Artemis
2
10
14
0.9
W
13
5
17
4.3
W
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,998
Damage
110,505
118,349
Taken
112,964
99,306
Mitigated
88,866
17,455
Healing
47,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Amirakli
Horus
15,434
8,435
4,746
7,344
27,512
39,102
0
8,928
18,209
0
23,859
W
Danzaburou
Chris141
Danzaburou
35,460
23,401
0
3,988
23,864
13,797
0
6,594
17,120
0
71,674
L
Nemesis
CringeFBoi69
Nemesis
31,678
13,028
0
3,726
36,187
35,834
0
15,073
20,452
3,533
41,424
L
Vamana
Humlis
Vamana
22,980
10,661
0
5,041
34,149
36,381
0
13,625
19,670
316
37,235
L
Baba Yaga
KevinHQ
Baba Yaga
16,210
2,028
0
2,403
15,442
7,648
0
6,937
8,262
45,004
0
L
12,312
528
3,695
2,003
15,175
11,459
0
6,874
8,104
48,301
0
W
18,386
8,298
466
4,429
17,309
10,089
0
3,769
13,465
58,775
0
L
Artemis
Trypthon
Artemis
20,818
12,283
279
308
17,396
7,984
0
8,334
8,743
0
47,631
W
34,732
2,386
11,633
14,632
31,425
19,706
0
9,726
21,499
57,573
0
W
6,493
2,615
0
0
12,854
6,172
0
2,967
9,862
0
14,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,004
Gold Earned
75,440
265
Minions Killed
278
9
Camps Cleared
5
1,354,214
Distance Traveled
1,211,973
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,811
1,129
15
1
0
262,642
0
W
Danzaburou
16,545
1,182
74
5
1
208,653
0
L
Nemesis
15,616
1,115
20
1
3
296,555
1
L
Vamana
14,184
1,013
30
2
2
328,692
1
L
Baba Yaga
13,616
973
62
4
1
243,936
3
L
Ra
14,082
1,006
95
7
1
277,093
0
W
Olorun
14,160
1,011
104
7
2
233,749
0
L
Artemis
13,506
965
58
4
2
207,938
0
W
Hel
16,188
1,156
66
5
0
278,942
0
W
Mercury
12,736
910
19
1
2
227,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role