Player Matchup

Ymir
Ymir
Batmanhero17
Ymir
Level 89
God Stats
20W - 16L
1,637 SR
Queue Stats
187W - 165L
1,532 Elo+
Solo
Izanami
Izanami
Yanko_Freudenman
Izanami
Level 15
God Stats
12W - 18L
1,459 SR
Queue Stats
15W - 32L
1,352 Elo+
Solo
Cu Chulainn
Cu Chulainn
hostiiil
Cu Chulainn
Level 7
God Stats
2W - 3L
1,700 SR
Queue Stats
3W - 8L
1,361 Elo+
Solo
Team Averages
Level 37
1,599 SR
1,415 Elo+

VS

Team Averages
Level 47
1,510 SR
1,376 Elo+
Ullr
Ullr
A3-DG-24
Ullr
Level 28
God Stats
2W - 2L
1,563 SR
Queue Stats
6W - 8L
1,316 Elo+
Solo
Sun Wukong
Sun Wukong
Hissshu
Sun Wukong
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
110W - 162L
1,325 Elo+
Party 1
Anubis
Anubis
MrJasonHorizon
Anubis
Level 104
God Stats
5W - 6L
1,468 SR
Queue Stats
305W - 390L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
12,813
674
12,864
21,316
22,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 6
10,706
563
5,377
12,198
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
hostiiil
Cu Chulainn
13
3 / 4 / 4
11,084
583
9,830
21,434
10,402
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
2 / 3 / 8
11,993
631
10,801
8,833
3,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Hissshu
Sun Wukong
15
4 / 1 / 5
12,334
649
7,827
11,759
8,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
7 / 3 / 6
12,886
678
24,283
16,116
8,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
13
13
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
3
8
2
L
4
4
3
1.38
W
Sun Wukong
Hissshu
Sun Wukong
4
1
5
6.5
W
7
3
6
3.33
L
0
5
6
0.6
L
Cu Chulainn
hostiiil
Cu Chulainn
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
42,911
54,948
Taken
36,708
36,742
Mitigated
21,064
8,819
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
10,801
5,774
1,355
2,990
8,833
3,456
1,987
3,107
5,726
0
44,595
L
12,864
508
762
5,697
21,316
22,026
0
8,937
11,709
67,025
0
W
Sun Wukong
Hissshu
Sun Wukong
7,827
1,164
0
5,452
11,759
8,708
721
3,896
7,863
0
41,553
W
24,283
463
0
9,327
16,116
8,900
645
5,932
10,184
76,058
0
L
5,377
3,037
0
1,195
12,198
4,314
540
6,650
5,219
0
42,817
L
Cu Chulainn
hostiiil
Cu Chulainn
9,830
1,909
0
1,165
21,434
10,402
406
7,501
13,469
0
43,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,603
Gold Earned
37,213
204
Minions Killed
198
0
Camps Cleared
0
910,494
Distance Traveled
974,829
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,993
631
62
3
0
319,445
5
L
Ymir
12,813
674
95
5
0
300,394
4
W
Sun Wukong
12,334
649
53
3
0
347,017
4
W
Anubis
12,886
678
83
4
0
308,367
7
L
Izanami
10,706
563
61
3
0
302,037
5
L
Cu Chulainn
11,084
583
48
3
0
308,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role