Player Matchup

Nemesis
Nemesis
BunFunLok
Nemesis
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
UltimateGodd24
Zeus
Level 18
God Stats
5W - 10L
1,408 SR
Queue Stats
16W - 18L
1,378 Elo+
Solo
Bellona
Bellona
fenxify
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,754 Elo+
Solo
Yemoja
Yemoja
parallelwa
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
清风四月不如你
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,482 SR
1,526 Elo+

VS

Team Averages
Level 9
1,501 SR
1,341 Elo+
Loki
Loki
Mizuhara08
Loki
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,392 Elo+
Party 1
Artemis
Artemis
Sacling
Artemis
Level 2
God Stats
7W - 11L
1,500 SR
Queue Stats
102W - 112L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Tipensilog
Baron Samedi
Level 15
God Stats
2W - 0L
1,719 SR
Queue Stats
16W - 20L
1,404 Elo+
Party 1
Cabrakan
Cabrakan
peppapig143
Cabrakan
Level 15
God Stats
1W - 3L
1,288 SR
Queue Stats
11W - 20L
1,325 Elo+
Party 1
Mulan
Mulan
珍犀利ovov
Mulan
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 9L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BunFunLok
Nemesis
6
0 / 5 / 0
5,197
346
291
5,638
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 0
8,155
544
6,379
7,593
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
fenxify
Bellona
11
0 / 2 / 0
6,554
437
1,942
6,777
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
parallelwa
Yemoja
12
0 / 6 / 1
6,967
464
8,036
9,639
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 8 / 1
5,489
366
3,153
8,420
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 1
8,617
574
5,076
9,748
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Sacling
Artemis
13
2 / 0 / 3
7,455
497
3,960
7,940
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Tipensilog
Baron Samedi
14
7 / 2 / 5
9,004
600
8,145
7,950
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
peppapig143
Cabrakan
11
3 / 0 / 5
6,971
465
2,602
7,010
5,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 0 / 4
8,258
551
6,376
8,461
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
26
26
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BunFunLok
Nemesis
0
5
0
0
W
10
0
1
10.5
W
Artemis
Sacling
Artemis
2
0
3
3.5
W
Baron Samedi
Tipensilog
Baron Samedi
7
2
5
4.75
L
2
5
0
0.4
L
Bellona
fenxify
Bellona
0
2
0
0
L
Yemoja
parallelwa
Yemoja
0
6
1
0.08
W
Cabrakan
peppapig143
Cabrakan
3
0
5
5.5
L
0
8
1
0.06
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
26,159
38,067
Taken
41,109
17,588
Mitigated
19,728
4,836
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BunFunLok
Nemesis
291
38
0
462
5,638
1,316
288
1,113
4,419
0
11,494
W
5,076
1,450
0
4,500
9,748
2,968
0
1,240
8,508
0
50,277
W
Artemis
Sacling
Artemis
3,960
2,296
0
5,224
7,940
2,798
764
3,075
4,865
0
37,600
W
Baron Samedi
Tipensilog
Baron Samedi
8,145
477
783
3,080
7,950
3,262
952
5,372
2,578
40,163
0
L
6,379
1,645
0
1,967
7,593
2,500
601
3,639
3,634
50,406
0
L
Bellona
fenxify
Bellona
1,942
877
0
935
6,777
6,352
0
401
6,234
0
32,920
L
Yemoja
parallelwa
Yemoja
8,036
3,171
267
323
9,639
5,091
0
4,095
5,428
29,825
0
W
Cabrakan
peppapig143
Cabrakan
2,602
354
0
0
7,010
5,109
0
4,256
2,754
12,757
0
L
3,153
1,663
0
882
8,420
2,329
108
1,063
7,186
0
12,715
W
6,376
1,139
0
1,747
8,461
5,591
732
472
7,989
184
37,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,362
Gold Earned
40,305
257
Minions Killed
312
0
Camps Cleared
0
1,110,524
Distance Traveled
1,247,409
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,197
346
26
2
0
216,214
2
W
Loki
8,617
574
77
5
0
263,163
1
W
Artemis
7,455
497
68
5
0
203,067
1
W
Baron Samedi
9,004
600
69
5
0
268,898
2
L
Zeus
8,155
544
96
6
0
250,678
7
L
Bellona
6,554
437
72
5
0
244,258
2
L
Yemoja
6,967
464
44
3
0
234,448
3
W
Cabrakan
6,971
465
16
1
0
248,165
0
L
Artemis
5,489
366
19
1
0
164,926
2
W
Mulan
8,258
551
82
5
0
264,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role