Player Matchup

Neith
Neith
EpicFANO
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Evil__iQ_
Thanatos
Level 28
God Stats
8W - 12L
1,562 SR
Queue Stats
69W - 63L
1,452 Elo+
Solo
Bakasura
Bakasura
THE_DARK_GAM1NG
Bakasura
Level 9
God Stats
4W - 7L
1,304 SR
Queue Stats
5W - 14L
1,284 Elo+
Party 2
Bellona
Bellona
coucoumeme
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
mamatdp
Anubis
Level 13
God Stats
2W - 3L
1,439 SR
Queue Stats
4W - 14L
1,252 Elo+
Party 2
Team Averages
Level 11
1,461 SR
1,398 Elo+

VS

Team Averages
Level 20
1,567 SR
1,406 Elo+
Nemesis
Nemesis
 
Nemesis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PedreiroAnto
Danzaburou
Level 6
God Stats
3W - 3L
1,470 SR
Queue Stats
35W - 21L
1,354 Elo+
Party 1
Sobek
Sobek
SechsUhrband5
Sobek
Level 5
God Stats
1W - 5L
1,302 SR
Queue Stats
4W - 10L
1,297 Elo+
Solo
Kali
Kali
andrei19961128
Kali
Level 26
God Stats
16W - 8L
1,722 SR
Queue Stats
51W - 61L
1,301 Elo+
Solo
Hel
Hel
iStarkyy
Hel
Level 26
God Stats
12W - 9L
1,839 SR
Queue Stats
151W - 142L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EpicFANO
Neith
7
0 / 7 / 3
5,235
403
3,448
8,295
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Evil__iQ_
Thanatos
1
0 / 1 / 0
3,988
307
0
1,059
181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bakasura
11
5 / 3 / 0
7,000
538
4,370
11,788
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Bellona
coucoumeme
Bellona
1
0 / 0 / 0
2,409
185
0
0
0
Anubis
mamatdp
Anubis
7
0 / 8 / 4
5,033
387
4,808
7,342
3,179
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
7 / 1 / 2
7,964
613
4,120
5,250
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
PedreiroAnto
Danzaburou
12
5 / 1 / 3
8,303
639
3,861
7,081
2,018
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 7
6,427
494
3,037
10,128
3,587
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
7,254
558
261
5,861
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 0 / 2
8,177
629
5,344
3,795
1,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
18
19
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
1
2
8
L
Neith
EpicFANO
Neith
0
7
3
0.21
L
Thanatos
Evil__iQ_
Thanatos
0
1
0
0
W
Danzaburou
PedreiroAnto
Danzaburou
5
1
3
6.5
W
1
3
7
1.5
L
Bakasura
5
3
0
1.67
W
1
1
1
1.5
L
Bellona
coucoumeme
Bellona
0
0
0
0
W
4
0
2
5
L
Anubis
mamatdp
Anubis
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,626
Damage
16,623
28,484
Taken
32,115
9,970
Mitigated
11,441
6,422
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,120
1,684
0
715
5,250
2,865
164
245
4,944
0
36,418
L
Neith
EpicFANO
Neith
3,448
1,189
0
1,564
8,295
2,236
0
2,713
5,582
0
22,408
L
Thanatos
Evil__iQ_
Thanatos
0
0
0
101
1,059
181
0
0
1,059
0
4,987
W
Danzaburou
PedreiroAnto
Danzaburou
3,861
1,562
0
3,091
7,081
2,018
2,815
392
6,649
0
42,974
W
3,037
402
0
1,799
10,128
3,587
192
3,649
6,349
9,720
0
L
Bakasura
4,370
3,219
0
4,363
11,788
4,374
0
3,332
8,456
0
28,535
W
261
198
0
1,878
5,861
1,732
1,835
297
5,564
0
30,343
L
Bellona
coucoumeme
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
5,344
135
1,778
2,147
3,795
1,239
742
225
3,570
45,804
0
L
Anubis
mamatdp
Anubis
4,808
378
0
394
7,342
3,179
0
2,336
5,006
13,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,665
Gold Earned
38,125
141
Minions Killed
321
0
Camps Cleared
0
702,927
Distance Traveled
1,155,251
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,964
613
56
4
0
224,590
0
L
Neith
5,235
403
38
3
0
219,077
1
L
Thanatos
3,988
307
4
0
0
22,485
0
W
Danzaburou
8,303
639
78
6
0
245,356
0
W
Sobek
6,427
494
13
1
0
218,853
1
L
Bakasura
7,000
538
78
6
0
256,824
0
W
Kali
7,254
558
58
4
0
202,339
1
L
Bellona
2,409
185
0
0
0
0
0
W
Hel
8,177
629
116
9
0
264,113
0
L
Anubis
5,033
387
21
2
0
204,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role