Player Matchup

Hercules
Hercules
AppychA
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DarthIgnacius
Fafnir
Level 156
God Stats
4W - 5L
1,294 SR
Queue Stats
85W - 84L
1,531 Elo+
Party 1
Ah Puch
Ah Puch
HestiaWitch
Ah Puch
Level 126
God Stats
6W - 2L
1,728 SR
Queue Stats
104W - 113L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
ZeiReKs
Ao Kuang
Level 102
God Stats
11W - 12L
1,401 SR
Queue Stats
304W - 326L
1,477 Elo+
Solo
Rama
Rama
matuteeee
Rama
Level 104
God Stats
25W - 5L
1,602 SR
Queue Stats
665W - 379L
1,534 Elo+
Party 1
Team Averages
Level 130
1,505 SR
1,496 Elo+

VS

Team Averages
Level 108
1,599 SR
1,552 Elo+
Zhong Kui
Zhong Kui
Mrcuja
Zhong Kui
Level 121
God Stats
2W - 4L
1,464 SR
Queue Stats
46W - 36L
1,543 Elo+
Solo
Thoth
Thoth
VosSosMiMujerR
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
capitanrodri123
Xbalanque
Level 64
God Stats
14W - 6L
1,733 SR
Queue Stats
61W - 58L
1,604 Elo+
Solo
Sylvanus
Sylvanus
mari_30stm
Sylvanus
Level 82
God Stats
29W - 34L
1,480 SR
Queue Stats
284W - 327L
1,500 Elo+
Solo
Arachne
Arachne
severos1477
Arachne
Level 114
God Stats
22W - 11L
1,819 SR
Queue Stats
166W - 163L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AppychA
Hercules
13
2 / 3 / 1
7,267
559
7,115
11,196
6,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 6
6,389
491
3,515
9,241
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
HestiaWitch
Ah Puch
10
2 / 3 / 1
6,244
480
2,464
5,102
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
ZeiReKs
Ao Kuang
14
7 / 2 / 0
8,186
630
5,756
10,718
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
13
7 / 2 / 1
8,206
631
10,557
8,999
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mrcuja
Zhong Kui
12
2 / 5 / 2
7,405
570
6,830
10,393
7,545
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 3 / 1
7,970
613
4,398
5,224
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
capitanrodri123
Xbalanque
11
1 / 4 / 2
6,476
498
6,152
7,915
2,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
mari_30stm
Sylvanus
10
1 / 2 / 3
5,928
456
3,363
7,210
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
severos1477
Arachne
12
4 / 4 / 5
7,148
550
10,445
10,564
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
18
Kills
12
13
Deaths
18
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
AppychA
Hercules
2
3
1
0.83
W
0
3
6
1
W
Ah Puch
HestiaWitch
Ah Puch
2
3
1
0.83
L
Zhong Kui
Mrcuja
Zhong Kui
2
5
2
0.6
L
4
3
1
1.5
W
Ao Kuang
ZeiReKs
Ao Kuang
7
2
0
3.5
L
Xbalanque
capitanrodri123
Xbalanque
1
4
2
0.5
L
Sylvanus
mari_30stm
Sylvanus
1
2
3
1.25
W
Rama
7
2
1
3.75
L
Arachne
severos1477
Arachne
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,407
Damage
31,188
45,256
Taken
41,306
20,875
Mitigated
18,867
15,946
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AppychA
Hercules
7,115
2,371
0
3,470
11,196
6,328
0
4,621
6,575
0
43,264
W
3,515
1,228
0
3,543
9,241
6,434
0
2,417
6,770
16,944
0
W
Ah Puch
HestiaWitch
Ah Puch
2,464
0
0
952
5,102
1,503
0
1,051
3,969
24,288
0
L
Zhong Kui
Mrcuja
Zhong Kui
6,830
2,146
0
4,228
10,393
7,545
0
2,563
7,830
36,209
3,341
L
4,398
0
0
480
5,224
1,814
0
2,033
2,951
46,802
0
W
Ao Kuang
ZeiReKs
Ao Kuang
5,756
1,694
0
4,900
10,718
4,046
0
3,009
7,569
57,776
0
L
Xbalanque
capitanrodri123
Xbalanque
6,152
3,695
0
1,858
7,915
2,105
795
1,323
6,592
0
40,150
L
Sylvanus
mari_30stm
Sylvanus
3,363
1,011
1,268
3,601
7,210
2,148
525
740
6,470
15,753
0
W
Rama
10,557
8,625
0
3,081
8,999
2,564
172
2,664
6,251
0
54,608
L
Arachne
severos1477
Arachne
10,445
6,598
0
3,178
10,564
5,255
0
4,747
5,728
0
41,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,292
Gold Earned
34,927
410
Minions Killed
372
0
Camps Cleared
0
1,270,188
Distance Traveled
1,148,312
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,267
559
110
8
0
263,013
5
W
Fafnir
6,389
491
22
2
0
257,725
6
W
Ah Puch
6,244
480
58
4
0
233,557
3
L
Zhong Kui
7,405
570
84
6
0
200,689
1
L
Thoth
7,970
613
113
9
0
251,069
1
W
Ao Kuang
8,186
630
109
8
0
275,859
3
L
Xbalanque
6,476
498
83
6
0
228,301
0
L
Sylvanus
5,928
456
24
2
0
215,944
4
W
Rama
8,206
631
111
9
0
240,034
3
L
Arachne
7,148
550
68
5
0
252,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role