Player Matchup

Set
Set
ARABASEMIRATAS
Set
Level 16
God Stats
39W - 37L
1,421 SR
Queue Stats
224W - 233L
1,433 Elo+
Party 1
Agni
Agni
ArchACuster
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kestutis123
Cu Chulainn
Level 15
God Stats
6W - 13L
1,317 SR
Queue Stats
88W - 90L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
Kunshina
Cthulhu
Level 25
God Stats
0W - 2L
1,251 SR
Queue Stats
45W - 50L
1,506 Elo+
Solo
Heimdallr
Heimdallr
ResCraven19
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 110L
1,502 Elo+
Solo
Team Averages
Level 19
1,398 SR
1,475 Elo+

VS

Team Averages
Level 20
1,439 SR
1,506 Elo+
Baron Samedi
Baron Samedi
Barantyso
Baron Samedi
Level 27
God Stats
28W - 9L
1,906 SR
Queue Stats
68W - 41L
1,723 Elo+
Party 2
Bellona
Bellona
EuAmoJogarSmite
Bellona
Level 28
God Stats
2W - 0L
1,243 SR
Queue Stats
52W - 17L
1,747 Elo+
Party 2
Janus
Janus
Leototle
Janus
Level 7
God Stats
7W - 7L
1,254 SR
Queue Stats
17W - 25L
1,153 Elo+
Solo
Neith
Neith
Linktakethis
Neith
Level 22
God Stats
2W - 0L
1,735 SR
Queue Stats
38W - 31L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
kelsoNTC
Tsukuyomi
Level 15
God Stats
1W - 4L
1,060 SR
Queue Stats
14W - 16L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
4,998
500
4,308
6,658
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 0
5,734
573
3,297
6,046
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Kestutis123
Cu Chulainn
7
0 / 4 / 1
4,580
458
2,646
7,167
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Kunshina
Cthulhu
8
0 / 1 / 1
5,042
504
2,090
7,436
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
ResCraven19
Heimdallr
9
2 / 3 / 0
5,122
512
2,115
6,563
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barantyso
Baron Samedi
12
6 / 0 / 2
7,033
703
7,302
6,616
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 0 / 0
6,978
698
7,041
6,437
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Leototle
Janus
10
2 / 2 / 5
6,076
608
2,079
4,449
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 3
5,815
582
3,224
4,194
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
kelsoNTC
Tsukuyomi
8
1 / 3 / 4
5,400
540
2,259
5,364
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
16
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
1
5
0
0.2
W
Baron Samedi
Barantyso
Baron Samedi
6
0
2
7
W
6
0
0
6
L
Cu Chulainn
Kestutis123
Cu Chulainn
0
4
1
0.13
L
Cthulhu
Kunshina
Cthulhu
0
1
1
0.5
W
Janus
Leototle
Janus
2
2
5
2.25
W
1
1
3
2.5
L
Heimdallr
ResCraven19
Heimdallr
2
3
0
0.67
W
Tsukuyomi
kelsoNTC
Tsukuyomi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,456
Damage
21,905
33,870
Taken
27,060
13,797
Mitigated
10,908
7,839
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,308
1,874
0
1,762
6,658
2,513
0
870
5,784
0
22,551
L
3,297
276
0
715
6,046
1,947
110
3,318
2,608
31,782
0
W
Baron Samedi
Barantyso
Baron Samedi
7,302
1,198
330
4,117
6,616
2,624
0
2,098
4,447
38,787
0
W
7,041
2,484
0
4,684
6,437
4,402
0
0
6,212
0
36,118
L
Cu Chulainn
Kestutis123
Cu Chulainn
2,646
450
0
1,206
7,167
3,742
0
0
7,167
0
16,214
L
Cthulhu
Kunshina
Cthulhu
2,090
178
0
2,090
7,436
3,398
0
3,677
3,705
18,068
0
W
Janus
Leototle
Janus
2,079
267
0
500
4,449
1,254
90
2,273
1,972
24,098
0
W
3,224
1,122
0
2,494
4,194
1,031
0
741
3,453
0
22,967
L
Heimdallr
ResCraven19
Heimdallr
2,115
611
0
2,066
6,563
2,197
0
1,338
5,225
0
23,507
W
Tsukuyomi
kelsoNTC
Tsukuyomi
2,259
246
0
1,894
5,364
1,597
0
0
5,364
0
20,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,476
Gold Earned
31,302
210
Minions Killed
299
0
Camps Cleared
0
960,663
Distance Traveled
969,562
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,998
500
47
5
0
217,281
1
L
Agni
5,734
573
71
7
0
171,155
3
W
Baron Samedi
7,033
703
76
8
0
211,207
2
W
Bellona
6,978
698
72
7
0
185,461
1
L
Cu Chulainn
4,580
458
27
3
0
190,265
2
L
Cthulhu
5,042
504
29
3
0
201,800
3
W
Janus
6,076
608
58
6
0
164,080
1
W
Neith
5,815
582
53
5
0
220,836
0
L
Heimdallr
5,122
512
36
4
0
180,162
3
W
Tsukuyomi
5,400
540
40
4
0
187,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role