Player Matchup

Apollo
Apollo
KlumzyO
Apollo
Level 23
God Stats
3W - 0L
1,761 SR
Queue Stats
39W - 26L
1,619 Elo+
Solo
Izanami
Izanami
LifeForLust
Izanami
Level 18
God Stats
10W - 6L
1,503 SR
Queue Stats
29W - 24L
1,705 Elo+
Party 1
Terra
Terra
Remdoggy
Terra
Level 26
God Stats
2W - 2L
1,479 SR
Queue Stats
44W - 35L
1,493 Elo+
Solo
Ymir
Ymir
ijaesijak
Ymir
Level 20
God Stats
22W - 13L
1,772 SR
Queue Stats
29W - 24L
1,705 Elo+
Party 1
Nemesis
Nemesis
xLILTaZx
Nemesis
Level 15
God Stats
28W - 15L
1,587 SR
Queue Stats
82W - 69L
1,544 Elo+
Solo
Team Averages
Level 20
1,621 SR
1,613 Elo+

VS

Team Averages
Level 16
1,630 SR
1,506 Elo+
Awilix
Awilix
Woework
Awilix
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,385 Elo+
Solo
Apollo
Apollo
mario1525rodri8
Apollo
Level 9
God Stats
22W - 24L
1,708 SR
Queue Stats
102W - 102L
1,681 Elo+
Solo
Agni
Agni
monster444
Agni
Level 25
God Stats
1W - 1L
1,704 SR
Queue Stats
43W - 40L
1,550 Elo+
Solo
Bellona
Bellona
strohb420
Bellona
Level 23
God Stats
9W - 6L
1,532 SR
Queue Stats
11W - 9L
1,453 Elo+
Solo
Terra
Terra
二刀流太刀猿
Terra
Level 19
God Stats
2W - 3L
1,706 SR
Queue Stats
519W - 570L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KlumzyO
Apollo
14
11 / 0 / 2
8,244
824
7,635
4,940
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
LifeForLust
Izanami
7
1 / 2 / 3
4,796
480
3,811
4,634
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
Remdoggy
Terra
10
0 / 1 / 3
5,588
559
2,766
6,540
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
7
0 / 3 / 2
4,867
487
2,860
6,337
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
xLILTaZx
Nemesis
10
2 / 3 / 2
5,921
592
1,866
5,938
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Woework
Awilix
8
0 / 4 / 0
4,577
458
1,619
7,020
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
5 / 2 / 1
5,660
566
4,903
6,561
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 5 / 0
5,202
520
1,927
3,886
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Bellona
strohb420
Bellona
11
2 / 2 / 0
6,289
629
4,182
7,249
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 5
5,477
548
2,164
5,384
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
8
9
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
KlumzyO
Apollo
11
0
2
12
W
Izanami
LifeForLust
Izanami
1
2
3
1.25
W
Terra
Remdoggy
Terra
0
1
3
1.5
L
Awilix
Woework
Awilix
0
4
0
0
W
Ymir
0
3
2
0.33
L
5
2
1
2.75
L
1
5
0
0.2
L
Bellona
strohb420
Bellona
2
2
0
1
W
Nemesis
xLILTaZx
Nemesis
2
3
2
1
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,938
Damage
14,795
28,389
Taken
30,100
12,654
Mitigated
12,852
8,554
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
KlumzyO
Apollo
7,635
4,660
0
2,972
4,940
1,491
3,316
818
3,970
0
53,041
W
Izanami
LifeForLust
Izanami
3,811
1,932
0
2,136
4,634
1,080
378
1,149
3,485
0
15,049
W
Terra
Remdoggy
Terra
2,766
558
108
1,935
6,540
5,632
74
0
6,167
20,138
1,884
L
Awilix
Woework
Awilix
1,619
530
99
1,968
7,020
2,004
0
405
6,615
0
12,328
W
Ymir
2,860
444
0
1,336
6,337
2,471
0
1,015
5,322
12,698
0
L
4,903
3,424
0
2,154
6,561
1,730
788
1,629
4,932
0
25,151
L
1,927
316
0
15
3,886
1,005
0
0
3,886
21,397
0
L
Bellona
strohb420
Bellona
4,182
1,214
0
2,606
7,249
5,399
762
2,311
4,938
0
30,433
W
Nemesis
xLILTaZx
Nemesis
1,866
1,165
0
67
5,938
1,980
0
911
4,956
0
27,974
L
2,164
601
650
2,345
5,384
2,714
0
1,174
4,210
10,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
27,205
265
Minions Killed
212
0
Camps Cleared
0
1,039,486
Distance Traveled
933,396
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,244
824
115
12
0
218,362
3
W
Izanami
4,796
480
23
2
0
195,260
2
W
Terra
5,588
559
54
5
0
199,116
1
L
Awilix
4,577
458
25
3
0
225,450
1
W
Ymir
4,867
487
19
2
0
216,510
2
L
Apollo
5,660
566
52
5
0
192,243
0
L
Agni
5,202
520
46
5
0
159,116
0
L
Bellona
6,289
629
70
7
0
158,643
1
W
Nemesis
5,921
592
54
5
0
210,238
1
L
Terra
5,477
548
19
2
0
197,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role