Player Matchup

Nemesis
Nemesis
AmEethyste
Nemesis
Level 17
God Stats
2W - 2L
1,778 SR
Queue Stats
18W - 21L
1,468 Elo+
Solo
King Arthur
King Arthur
Nasti123
King Arthur
Level 26
God Stats
4W - 2L
1,199 SR
Queue Stats
17W - 19L
1,420 Elo+
Solo
Anubis
Anubis
RoninQ8i
Anubis
Level 29
God Stats
13W - 6L
1,589 SR
Queue Stats
88W - 83L
1,521 Elo+
Solo
Yemoja
Yemoja
SanguineRoyalty
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Solo
Bellona
Bellona
Skviz
Bellona
Level 24
God Stats
1W - 3L
1,276 SR
Queue Stats
2W - 7L
1,344 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,388 Elo+

VS

Team Averages
Level 14
1,551 SR
1,463 Elo+
Odin
Odin
EvenDracT031
Odin
Level 8
God Stats
3W - 2L
1,820 SR
Queue Stats
9W - 5L
1,729 Elo+
Solo
Freya
Freya
McRaig
Freya
Level 18
God Stats
5W - 4L
1,551 SR
Queue Stats
16W - 22L
1,359 Elo+
Solo
Neith
Neith
MpakU
Neith
Level 15
God Stats
1W - 3L
1,387 SR
Queue Stats
6W - 7L
1,405 Elo+
Solo
Thor
Thor
SonicLaChupa
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,410 Elo+
Solo
Cerberus
Cerberus
Viktor0354
Cerberus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AmEethyste
Nemesis
14
1 / 2 / 7
8,438
563
4,477
10,401
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Nasti123
King Arthur
15
2 / 3 / 1
9,259
617
5,698
9,399
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
RoninQ8i
Anubis
17
12 / 1 / 4
10,392
693
24,612
14,669
8,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 10
9,011
601
6,488
8,137
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Skviz
Bellona
13
7 / 1 / 0
8,433
562
6,385
9,297
5,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,078
472
3,336
8,824
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
McRaig
Freya
12
1 / 5 / 0
7,310
487
4,131
15,831
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
MpakU
Neith
9
2 / 5 / 0
6,680
445
5,164
8,745
2,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 6 / 3
8,079
539
6,447
13,992
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Viktor0354
Cerberus
10
0 / 8 / 3
6,701
447
5,716
15,127
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
26
Kills
8
8
Deaths
27
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AmEethyste
Nemesis
1
2
7
2.25
L
2
3
3
1.17
L
Freya
McRaig
Freya
1
5
0
0.2
L
Neith
MpakU
Neith
2
5
0
0.4
W
King Arthur
Nasti123
King Arthur
2
3
1
0.83
W
Anubis
RoninQ8i
Anubis
12
1
4
14
W
4
1
10
9
W
Bellona
Skviz
Bellona
7
1
0
7
L
3
6
3
0.75
L
Cerberus
Viktor0354
Cerberus
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,660
Damage
24,794
51,903
Taken
62,519
29,609
Mitigated
23,825
20,767
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AmEethyste
Nemesis
4,477
1,671
0
4,644
10,401
3,352
1,467
827
9,549
0
55,041
L
3,336
850
306
1,118
8,824
4,718
0
1,564
6,860
0
21,532
L
Freya
McRaig
Freya
4,131
1,575
0
4,262
15,831
3,794
0
11,095
4,736
28,131
0
L
Neith
MpakU
Neith
5,164
2,280
0
2,523
8,745
2,323
0
4,416
4,329
0
29,110
W
King Arthur
Nasti123
King Arthur
5,698
960
0
2,477
9,399
5,916
968
0
9,153
0
46,795
W
Anubis
RoninQ8i
Anubis
24,612
746
0
10,221
14,669
8,246
1,864
3,219
11,425
77,351
0
W
6,488
906
918
1,136
8,137
6,288
494
3,895
4,242
23,697
0
W
Bellona
Skviz
Bellona
6,385
3,293
0
1,371
9,297
5,807
0
1,906
7,391
0
48,117
L
6,447
2,351
0
2,727
13,992
3,675
0
6,652
7,265
0
44,827
L
Cerberus
Viktor0354
Cerberus
5,716
511
0
2,687
15,127
9,315
471
7,373
7,754
19,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
35,848
416
Minions Killed
308
0
Camps Cleared
0
1,411,447
Distance Traveled
1,307,138
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,438
563
82
5
0
322,274
1
L
Odin
7,078
472
55
4
0
302,411
1
L
Freya
7,310
487
60
4
0
260,714
4
L
Neith
6,680
445
56
4
0
217,399
0
W
King Arthur
9,259
617
105
7
0
286,590
4
W
Anubis
10,392
693
133
9
0
241,972
2
W
Yemoja
9,011
601
29
2
0
272,133
0
W
Bellona
8,433
562
67
4
0
288,478
1
L
Thor
8,079
539
96
6
0
261,177
4
L
Cerberus
6,701
447
41
3
0
265,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role