Player Matchup

Achilles
Achilles
JackSinatra1389
Achilles
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 65L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
Mikeeddie420
Nu Wa
Level 147
God Stats
1W - 1L
1,538 SR
Queue Stats
19W - 17L
1,416 Elo+
Party 1
Hel
Hel
RichHomieVlad
Hel
Level 144
God Stats
6W - 4L
1,500 SR
Queue Stats
1,074W - 1,133L
1,486 Elo+
Solo
Fenrir
Fenrir
Shirohige1990
Fenrir
Level 158
God Stats
9W - 10L
1,697 SR
Queue Stats
1,157W - 1,171L
1,537 Elo+
Solo
Tyr
Tyr
lanzhoushaob
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 149
1,547 SR
1,491 Elo+

VS

Team Averages
Level 114
1,495 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
C11H22O11
Achilles
Level 109
God Stats
1W - 2L
1,477 SR
Queue Stats
116W - 121L
1,503 Elo+
Solo
Sol
Sol
Redapt
Sol
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
TRU_Lunchy
Chang'e
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 199L
1,570 Elo+
Solo
Hun Batz
Hun Batz
julienPG112
Hun Batz
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 132L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
5 / 2 / 12
8,957
896
9,768
12,164
11,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 1 / 14
8,298
830
14,987
11,741
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
6 / 1 / 8
8,974
897
9,058
9,071
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
9 / 3 / 6
9,517
952
9,311
10,035
9,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 2 / 18
8,888
889
9,942
14,089
12,948
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 3 / 3
8,171
817
9,703
8,175
2,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
C11H22O11
Achilles
13
1 / 3 / 7
7,216
722
7,319
16,737
11,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
Redapt
Sol
14
2 / 3 / 6
7,831
783
15,110
12,490
4,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
TRU_Lunchy
Chang'e
12
0 / 5 / 3
6,728
673
5,402
10,524
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
julienPG112
Hun Batz
14
2 / 7 / 4
7,799
780
8,062
12,668
4,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
21
Kills
9
9
Deaths
21
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
3
3
1.83
L
Achilles
C11H22O11
Achilles
1
3
7
1.5
W
Achilles
5
2
12
5.5
W
1
1
14
8
L
Sol
Redapt
Sol
2
3
6
1.67
W
6
1
8
10
W
9
3
6
4
L
Chang'e
TRU_Lunchy
Chang'e
0
5
3
0.3
L
Hun Batz
julienPG112
Hun Batz
2
7
4
0.57
W
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,066
Damage
45,596
57,100
Taken
60,594
43,733
Mitigated
26,526
35,164
Healing
24,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,703
2,102
407
354
8,175
2,943
156
2,774
5,276
23,677
0
L
Achilles
C11H22O11
Achilles
7,319
1,709
194
5,146
16,737
11,082
0
9,038
7,599
92
11,383
W
Achilles
9,768
1,557
1,079
2,059
12,164
11,899
1,245
6,602
5,562
0
26,461
W
14,987
7,555
1,886
3,484
11,741
4,472
1,703
6,225
5,516
37,895
0
L
Sol
Redapt
Sol
15,110
5,172
402
5,954
12,490
4,174
126
5,221
7,194
36,204
0
W
9,058
1,047
13,955
6,130
9,071
5,372
267
6,099
2,972
13,249
0
W
9,311
2,800
0
1,946
10,035
9,042
0
4,735
5,300
0
15,408
L
Chang'e
TRU_Lunchy
Chang'e
5,402
586
6,839
3,216
10,524
3,720
186
2,564
7,860
21,133
0
L
Hun Batz
julienPG112
Hun Batz
8,062
2,295
722
1,364
12,668
4,607
0
4,448
8,020
0
20,518
W
9,942
694
215
4,410
14,089
12,948
336
6,646
7,443
0
18,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,634
Gold Earned
37,745
132
Minions Killed
138
0
Camps Cleared
0
983,798
Distance Traveled
781,752
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,171
817
27
3
0
168,887
4
L
Achilles
7,216
722
6
1
0
140,406
1
W
Achilles
8,957
896
20
2
0
220,192
3
W
Nu Wa
8,298
830
53
5
0
168,240
1
L
Sol
7,831
783
61
6
0
156,722
2
W
Hel
8,974
897
24
2
0
199,131
0
W
Fenrir
9,517
952
14
1
0
187,153
1
L
Chang'e
6,728
673
24
2
0
156,762
2
L
Hun Batz
7,799
780
20
2
0
158,975
0
W
Tyr
8,888
889
21
2
0
209,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role