Player Matchup

Osiris
Osiris
BastyNastard420
Osiris
Level 158
God Stats
6W - 9L
1,570 SR
Queue Stats
620W - 901L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
BuCk55NuT
Nu Wa
Level 104
God Stats
34W - 38L
1,354 SR
Queue Stats
424W - 572L
1,322 Elo+
Party 1
Kali
Kali
ExecutedComet9
Kali
Level 27
God Stats
9W - 3L
1,500 SR
Queue Stats
340W - 388L
1,489 Elo+
Solo
Team Averages
Level 96
1,475 SR
1,397 Elo+

VS

Team Averages
Level 14
1,521 SR
1,428 Elo+
Artemis
Artemis
Dreadnought1498
Artemis
Level 20
God Stats
20W - 30L
1,409 SR
Queue Stats
20W - 30L
1,360 Elo+
Solo
Achilles
Achilles
awesomeoneone1
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
nintalzao
Ra
Level 15
God Stats
8W - 12L
1,653 SR
Queue Stats
82W - 97L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 10
11,778
785
10,856
15,668
13,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
BuCk55NuT
Nu Wa
16
6 / 0 / 14
11,398
760
10,142
5,750
2,065
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 1 / 11
12,556
837
13,055
15,969
9,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 1
10,213
681
7,633
13,487
4,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
9
0 / 14 / 0
7,925
528
2,610
18,439
13,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 2
9,875
658
7,790
9,689
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
27
Kills
4
4
Deaths
28
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
3
10
5.33
W
Nu Wa
BuCk55NuT
Nu Wa
6
0
14
13
L
3
8
1
0.44
W
10
1
11
15.5
L
Achilles
0
14
0
0
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,053
Damage
18,033
37,387
Taken
41,615
25,637
Mitigated
21,336
15,672
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,856
4,542
0
500
15,668
13,686
905
2,434
13,234
0
45,501
W
Nu Wa
BuCk55NuT
Nu Wa
10,142
2,403
366
3,098
5,750
2,065
1,523
1,692
4,058
56,670
0
L
7,633
4,836
235
2,193
13,487
4,169
60
2,759
10,728
0
35,720
W
13,055
7,217
212
11,496
15,969
9,886
435
3,869
12,100
0
47,012
L
Achilles
2,610
1,498
0
372
18,439
13,231
535
6,043
12,396
0
12,098
L
7,790
93
389
2,459
9,689
3,936
0
1,421
8,268
51,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,732
Gold Earned
28,013
191
Minions Killed
159
0
Camps Cleared
0
805,744
Distance Traveled
644,015
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,778
785
63
4
0
281,827
0
W
Nu Wa
11,398
760
86
6
0
247,246
2
L
Artemis
10,213
681
67
4
0
200,318
1
W
Kali
12,556
837
42
3
0
276,671
0
L
Achilles
7,925
528
18
1
0
193,463
1
L
Ra
9,875
658
74
5
0
250,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role