Player Matchup

Sobek
Sobek
CaniWest
Sobek
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
Guillekit_
Cthulhu
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 36L
1,277 Elo+
Party 1
Loki
Loki
chemi236
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,423 Elo+
Party 1
Camazotz
Camazotz
estebanquito09
Camazotz
Level 6
God Stats
0W - 1L
1,515 SR
Queue Stats
25W - 40L
1,277 Elo+
Party 1
Anhur
Anhur
jaff23
Anhur
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 79L
1,277 Elo+
Party 1
Team Averages
Level 21
1,503 SR
1,325 Elo+

VS

Team Averages
Level 19
1,631 SR
1,483 Elo+
Medusa
Medusa
Cospex
Medusa
Level 18
God Stats
11W - 9L
1,634 SR
Queue Stats
40W - 39L
1,459 Elo+
Solo
Artio
Artio
TriczY123
Artio
Level 26
God Stats
7W - 5L
1,868 SR
Queue Stats
77W - 105L
1,450 Elo+
Party 2
Agni
Agni
Xander8882
Agni
Level 22
God Stats
12W - 9L
1,654 SR
Queue Stats
19W - 23L
1,527 Elo+
Solo
Chaac
Chaac
putr1kel
Chaac
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
62W - 81L
1,481 Elo+
Party 2
Hun Batz
Hun Batz
shadow42754275
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CaniWest
Sobek
11
0 / 10 / 6
9,046
362
5,155
23,433
17,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Guillekit_
Cthulhu
15
4 / 15 / 2
10,649
426
11,092
34,072
19,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Loki
12
0 / 17 / 5
8,482
339
5,676
17,596
9,646
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
13
1 / 12 / 2
8,582
343
4,718
15,761
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
jaff23
Anhur
18
8 / 8 / 1
12,957
518
20,835
22,746
8,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cospex
Medusa
20
19 / 2 / 3
14,277
571
30,288
22,778
10,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
TriczY123
Artio
14
3 / 2 / 21
10,637
425
4,817
14,862
20,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
25 / 4 / 10
15,234
609
33,458
20,345
10,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
putr1kel
Chaac
17
11 / 2 / 15
12,344
494
21,229
17,706
15,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
16
4 / 5 / 16
11,350
454
6,109
15,054
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
127
13
Kills
62
62
Deaths
15
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sobek
CaniWest
Sobek
0
10
6
0.3
W
Medusa
Cospex
Medusa
19
2
3
10.25
L
Cthulhu
Guillekit_
Cthulhu
4
15
2
0.33
W
Artio
TriczY123
Artio
3
2
21
6.75
W
25
4
10
7.5
L
Loki
0
17
5
0.15
L
Camazotz
1
12
2
0.17
L
Anhur
jaff23
Anhur
8
8
1
1.06
W
Chaac
putr1kel
Chaac
11
2
15
9.25
W
Hun Batz
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,476
Damage
95,901
113,608
Taken
90,745
59,072
Mitigated
63,527
11,871
Healing
28,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CaniWest
Sobek
5,155
1,150
0
2,603
23,433
17,896
0
7,497
15,594
20,799
0
W
Medusa
Cospex
Medusa
30,288
21,735
0
12,282
22,778
10,579
3,462
3,501
19,077
0
132,349
L
Cthulhu
Guillekit_
Cthulhu
11,092
1,413
0
3,784
34,072
19,187
0
9,731
24,191
36,627
0
W
Artio
TriczY123
Artio
4,817
1,222
170
655
14,862
20,852
665
3,286
11,476
16,197
0
W
33,458
5,234
0
9,016
20,345
10,549
2,195
3,751
16,469
107,564
0
L
Loki
5,676
1,585
0
441
17,596
9,646
0
8,364
9,182
0
27,594
L
Camazotz
4,718
924
843
2,077
15,761
4,325
532
2,952
12,466
0
22,218
L
Anhur
jaff23
Anhur
20,835
9,482
0
2,123
22,746
8,018
0
9,731
12,915
0
72,736
W
Chaac
putr1kel
Chaac
21,229
5,656
0
5,044
17,706
15,889
1,328
4,169
13,387
0
66,837
W
Hun Batz
6,109
569
0
1,447
15,054
5,658
1,689
2,486
12,468
0
45,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,716
Gold Earned
63,842
256
Minions Killed
474
0
Camps Cleared
0
1,922,448
Distance Traveled
2,033,044
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,046
362
14
1
0
376,972
4
W
Medusa
14,277
571
132
5
0
403,944
0
L
Cthulhu
10,649
426
47
2
0
404,126
0
W
Artio
10,637
425
27
1
0
364,080
1
W
Agni
15,234
609
156
6
0
445,590
4
L
Loki
8,482
339
47
2
0
383,432
2
L
Camazotz
8,582
343
36
1
0
323,934
3
L
Anhur
12,957
518
112
4
0
433,984
3
W
Chaac
12,344
494
76
3
0
450,233
1
W
Hun Batz
11,350
454
83
3
0
369,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role