Player Matchup

Apollo
Apollo
Anselmo1992
Apollo
Level 149
God Stats
4W - 7L
1,500 SR
Queue Stats
421W - 437L
1,681 Elo+
Solo
Khepri
Khepri
BACKSPAC322
Khepri
Level 29
God Stats
2W - 1L
1,932 SR
Queue Stats
5W - 6L
1,494 Elo+
Party 1
Chaac
Chaac
God Rohan
Chaac
Level 61
God Stats
0W - 3L
1,211 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 1
Cthulhu
Cthulhu
Sir Swibbles
Cthulhu
Level 18
God Stats
0W - 3L
1,473 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 1
Sol
Sol
subdizzy
Sol
Level 125
God Stats
1W - 2L
1,454 SR
Queue Stats
117W - 94L
1,689 Elo+
Solo
Team Averages
Level 76
1,514 SR
1,439 Elo+

VS

Team Averages
Level 95
1,450 SR
1,442 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DanTheInfinite
Apollo
Level 141
God Stats
8W - 5L
1,639 SR
Queue Stats
165W - 167L
1,593 Elo+
Solo
Nu Wa
Nu Wa
Grimpodge
Nu Wa
Level 77
God Stats
23W - 25L
1,296 SR
Queue Stats
86W - 90L
1,275 Elo+
Solo
King Arthur
King Arthur
Smacksalot
King Arthur
Level 46
God Stats
22W - 20L
1,515 SR
Queue Stats
69W - 66L
1,422 Elo+
Solo
Yemoja
Yemoja
smiruko
Yemoja
Level 77
God Stats
6W - 12L
1,300 SR
Queue Stats
88W - 84L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
0 / 1 / 0
7,778
648
3,358
7,428
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
13
0 / 4 / 0
7,472
623
2,763
13,269
9,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
God Rohan
Chaac
14
0 / 0 / 0
6,953
579
5,511
7,157
4,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Sir Swibbles
Cthulhu
12
0 / 5 / 0
6,302
525
2,671
12,965
7,203
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 4 / 0
6,617
551
6,376
9,214
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 0 / 4
9,276
773
12,765
7,537
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 0 / 6
9,571
798
9,939
7,422
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Grimpodge
Nu Wa
16
3 / 0 / 5
9,040
753
8,188
5,655
2,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Smacksalot
King Arthur
15
3 / 0 / 10
8,888
741
10,296
10,089
6,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
smiruko
Yemoja
15
0 / 0 / 8
7,940
662
2,706
2,253
1,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
14
14
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
4
7
L
Apollo
0
1
0
0
L
Khepri
0
4
0
0
W
3
0
6
6
L
Chaac
God Rohan
Chaac
0
0
0
0
W
Nu Wa
Grimpodge
Nu Wa
3
0
5
5.5
L
Cthulhu
Sir Swibbles
Cthulhu
0
5
0
0
W
King Arthur
Smacksalot
King Arthur
3
0
10
8
W
Yemoja
smiruko
Yemoja
0
0
8
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,679
Damage
43,894
50,033
Taken
32,956
27,157
Mitigated
17,543
8,659
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,765
719
1,501
3,521
7,537
4,009
914
2,205
5,332
36,146
0
L
Apollo
3,358
1,426
0
2,708
7,428
3,136
0
3,487
3,941
0
41,506
L
Khepri
2,763
0
159
1,092
13,269
9,597
0
6,622
6,647
18,402
0
W
9,939
6,956
0
4,153
7,422
3,226
3,767
3,866
3,556
0
55,774
L
Chaac
God Rohan
Chaac
5,511
401
0
1,712
7,157
4,414
0
3,664
3,493
0
26,023
W
Nu Wa
Grimpodge
Nu Wa
8,188
2,765
148
610
5,655
2,601
767
2,309
3,346
34,286
0
L
Cthulhu
Sir Swibbles
Cthulhu
2,671
333
429
289
12,965
7,203
0
6,174
6,791
10,691
0
W
King Arthur
Smacksalot
King Arthur
10,296
693
0
2,808
10,089
6,303
170
3,114
6,975
0
20,295
W
Yemoja
smiruko
Yemoja
2,706
116
4,045
488
2,253
1,404
555
522
1,731
20,003
0
L
6,376
2,222
0
2,270
9,214
2,807
0
4,210
5,004
21,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
44,715
233
Minions Killed
311
6
Camps Cleared
9
986,916
Distance Traveled
1,039,616
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,276
773
66
6
0
214,212
5
L
Apollo
7,778
648
94
8
4
220,669
2
L
Khepri
7,472
623
36
3
1
178,611
2
W
Apollo
9,571
798
105
9
7
200,376
4
L
Chaac
6,953
579
46
4
0
227,072
2
W
Nu Wa
9,040
753
63
5
2
197,382
4
L
Cthulhu
6,302
525
14
1
0
188,579
0
W
King Arthur
8,888
741
36
3
0
226,569
0
W
Yemoja
7,940
662
41
3
0
201,077
0
L
Sol
6,617
551
43
4
1
171,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role