Player Matchup

Artio
Artio
God_PAI
Artio
Level 147
God Stats
6W - 6L
1,655 SR
Queue Stats
805W - 738L
1,569 Elo+
Party 1
Anhur
Anhur
II-Halwest-II
Anhur
Level 113
God Stats
21W - 18L
1,431 SR
Queue Stats
247W - 205L
1,564 Elo+
Party 1
Bakasura
Bakasura
PapaNoel215
Bakasura
Level 144
God Stats
7W - 9L
1,500 SR
Queue Stats
249W - 268L
1,557 Elo+
Solo
Hel
Hel
The_Lying_Llama
Hel
Level 142
God Stats
6W - 3L
1,500 SR
Queue Stats
397W - 372L
1,618 Elo+
Solo
Sylvanus
Sylvanus
Thy_Dredgen
Sylvanus
Level 149
God Stats
5W - 4L
1,873 SR
Queue Stats
437W - 358L
1,620 Elo+
Party 1
Team Averages
Level 139
1,592 SR
1,585 Elo+

VS

Team Averages
Level 117
1,567 SR
1,584 Elo+
Ra
Ra
EddyLee22
Ra
Level 122
God Stats
6W - 2L
1,753 SR
Queue Stats
180W - 124L
1,631 Elo+
Solo
Bellona
Bellona
Hokusaai
Bellona
Level 106
God Stats
15W - 7L
1,848 SR
Queue Stats
245W - 201L
1,626 Elo+
Party 2
Terra
Terra
MrGrubsKiller
Terra
Level 122
God Stats
5W - 5L
1,487 SR
Queue Stats
50W - 47L
1,567 Elo+
Solo
Danzaburou
Danzaburou
Suycune
Danzaburou
Level 107
God Stats
1W - 1L
1,247 SR
Queue Stats
147W - 124L
1,598 Elo+
Party 2
Mercury
Mercury
Yukі
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
God_PAI
Artio
11
2 / 3 / 1
7,680
452
8,084
12,305
9,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
5 / 5 / 4
9,393
553
7,703
11,063
3,843
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
PapaNoel215
Bakasura
15
3 / 2 / 2
8,964
527
7,850
12,813
7,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 1
9,343
550
12,796
12,310
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Thy_Dredgen
Sylvanus
10
3 / 7 / 6
7,511
442
10,986
15,955
14,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
9,181
540
9,577
10,304
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Hokusaai
Bellona
15
4 / 3 / 4
9,156
539
11,175
17,687
12,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 2 / 9
8,616
507
8,754
16,722
9,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Suycune
Danzaburou
15
2 / 7 / 5
8,958
527
5,388
10,811
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Yukі
Mercury
17
7 / 2 / 5
9,952
585
10,960
11,881
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
15
Kills
20
20
Deaths
15
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Artio
God_PAI
Artio
2
3
1
0.83
W
Bellona
Hokusaai
Bellona
4
3
4
2
L
5
5
4
1.4
W
3
2
9
3.75
L
Bakasura
PapaNoel215
Bakasura
3
2
2
2
W
Danzaburou
Suycune
Danzaburou
2
7
5
0.64
L
2
3
1
0.83
L
Sylvanus
Thy_Dredgen
Sylvanus
3
7
6
0.86
W
Mercury
Yukі
Mercury
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,419
Damage
45,854
64,446
Taken
67,405
40,095
Mitigated
33,467
24,967
Healing
23,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,577
1,245
2,994
4,510
10,304
4,014
594
6,835
3,414
74,135
0
L
Artio
God_PAI
Artio
8,084
559
0
6,804
12,305
9,360
0
520
11,785
38,023
0
W
Bellona
Hokusaai
Bellona
11,175
6,806
0
9,258
17,687
12,865
238
8,570
7,824
0
56,610
L
7,703
2,947
0
3,786
11,063
3,843
0
2,408
8,655
0
50,666
W
8,754
1,997
933
4,063
16,722
9,163
0
7,679
8,302
31,821
0
L
Bakasura
PapaNoel215
Bakasura
7,850
4,802
0
3,506
12,813
7,263
20
4,120
8,693
0
49,430
W
Danzaburou
Suycune
Danzaburou
5,388
1,659
0
922
10,811
2,721
0
3,390
7,421
0
52,460
L
12,796
736
1,963
4,799
12,310
4,992
0
5,052
7,258
73,323
0
L
Sylvanus
Thy_Dredgen
Sylvanus
10,986
3,254
567
3,542
15,955
14,637
52
6,231
9,724
23,550
6,273
W
Mercury
Yukі
Mercury
10,960
7,550
0
670
11,881
4,704
0
4,517
7,344
0
72,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,891
Gold Earned
45,863
458
Minions Killed
524
0
Camps Cleared
0
1,440,323
Distance Traveled
1,682,848
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,181
540
138
8
0
345,993
4
L
Artio
7,680
452
66
4
0
196,963
2
W
Bellona
9,156
539
116
7
0
299,016
1
L
Anhur
9,393
553
109
6
0
275,898
4
W
Terra
8,616
507
55
3
0
355,644
4
L
Bakasura
8,964
527
113
7
0
370,758
0
W
Danzaburou
8,958
527
91
5
0
313,225
5
L
Hel
9,343
550
140
8
0
330,512
2
L
Sylvanus
7,511
442
30
2
0
266,192
3
W
Mercury
9,952
585
124
7
0
368,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role