Player Matchup

Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver I
CA5PER 84
Izanami
Silver I
Level 86
God Stats
145W - 119L
1,594 SR
Queue Stats
683W - 720L
1,138 MMR
Party 1
Horus
Horus
Gold V
sOs HANDofGod
Horus
Gold V
Level 141
God Stats
144W - 175L
1,522 SR
Queue Stats
883W - 957L
1,222 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,539 SR
1,287 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,523 SR
1,313 MMR
Danzaburou
Danzaburou
Bronze III
SultanOfSmoke
Danzaburou
Bronze III
Level 69
God Stats
2W - 3L
1,372 SR
Queue Stats
12W - 29L
1,309 MMR
Solo
Yemoja
Yemoja
Silver II
faseeh10
Yemoja
Silver II
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 321L
1,237 MMR
Solo
Ah Puch
Ah Puch
Gold V
iBlooop
Ah Puch
Gold V
Level 99
God Stats
2W - 2L
1,697 SR
Queue Stats
69W - 69L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
6 / 4 / 7
11,617
683
20,494
11,060
4,350
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
CA5PER 84
Izanami
16
6 / 1 / 7
12,052
709
9,853
13,595
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 5 / 8
10,586
623
9,938
16,867
14,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
CthulhuNe ZhaAphroditeAnubisChaac

VS

Bans
ZeusKumbhakarnaMedusaGaneshaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SultanOfSmoke
Danzaburou
14
4 / 4 / 5
12,177
716
8,436
12,839
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
faseeh10
Yemoja
13
1 / 5 / 6
10,802
635
5,203
18,331
15,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
iBlooop
Ah Puch
14
4 / 6 / 4
11,353
668
17,392
12,796
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
15
Kills
9
10
Deaths
15
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
4
7
2.38
W
Izanami
CA5PER 84
Izanami
6
1
7
9.5
L
Danzaburou
SultanOfSmoke
Danzaburou
4
4
5
1.63
L
Yemoja
faseeh10
Yemoja
1
5
6
0.8
L
Ah Puch
iBlooop
Ah Puch
4
6
4
1
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,285
Damage
31,031
41,522
Taken
43,966
24,149
Mitigated
23,845
18,170
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,494
9,314
1,364
2,376
11,060
4,350
1,019
5,655
5,121
67,744
0
W
Izanami
CA5PER 84
Izanami
9,853
7,648
306
5,892
13,595
5,075
1,920
7,990
5,205
0
73,473
L
Danzaburou
SultanOfSmoke
Danzaburou
8,436
3,394
946
3,067
12,839
4,829
28
5,456
7,383
0
29,127
L
Yemoja
faseeh10
Yemoja
5,203
1,303
1,846
2,821
18,331
15,584
0
7,288
11,043
27,784
0
L
Ah Puch
iBlooop
Ah Puch
17,392
215
0
1,731
12,796
3,432
0
7,818
4,978
63,212
0
W
9,938
4,274
2,140
6,092
16,867
14,724
168
7,960
8,571
0
18,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
34,332
234
Minions Killed
177
0
Camps Cleared
0
912,520
Distance Traveled
834,204
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,617
683
84
5
0
323,000
5
W
Izanami
12,052
709
136
8
0
291,831
0
L
Danzaburou
12,177
716
47
3
0
301,307
6
L
Yemoja
10,802
635
43
3
0
260,328
2
L
Ah Puch
11,353
668
87
5
0
272,569
0
W
Horus
10,586
623
14
1
0
297,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role