Player Matchup

Hou Yi
Hou Yi
Altario122495
Hou Yi
Level 122
God Stats
1W - 1L
1,227 SR
Queue Stats
219W - 235L
1,422 Elo+
Solo
Fafnir
Fafnir
GeNeRaL_BaStErD
Fafnir
Level 109
God Stats
11W - 10L
1,705 SR
Queue Stats
474W - 462L
1,523 Elo+
Solo
Janus
Janus
VIICVIII
Janus
Level 62
God Stats
9W - 17L
1,064 SR
Queue Stats
89W - 91L
1,418 Elo+
Solo
Fenrir
Fenrir
XxLipexBRx
Fenrir
Level 94
God Stats
58W - 65L
1,471 SR
Queue Stats
1,011W - 1,028L
1,479 Elo+
Solo
Chang'e
Chang'e
xXjlmsXx
Chang'e
Level 85
God Stats
12W - 16L
1,562 SR
Queue Stats
482W - 488L
1,455 Elo+
Solo
Team Averages
Level 94
1,406 SR
1,459 Elo+

VS

Team Averages
Level 70
1,431 SR
1,390 Elo+
Amaterasu
Amaterasu
Deloona
Amaterasu
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 93L
1,445 Elo+
Solo
Apollo
Apollo
DivotKills
Apollo
Level 46
God Stats
1W - 4L
1,379 SR
Queue Stats
261W - 293L
1,386 Elo+
Solo
Aphrodite
Aphrodite
JornalistaGamer
Aphrodite
Level 156
God Stats
9W - 9L
1,500 SR
Queue Stats
346W - 349L
1,376 Elo+
Solo
Sol
Sol
SudsyFever26
Sol
Level 48
God Stats
1W - 3L
1,386 SR
Queue Stats
55W - 58L
1,444 Elo+
Solo
Odin
Odin
fatihiscaan
Odin
Level 34
God Stats
10W - 12L
1,392 SR
Queue Stats
65W - 71L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 9
9,158
436
11,203
15,547
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 1 / 10
11,368
541
9,542
18,511
20,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
VIICVIII
Janus
17
4 / 0 / 12
10,829
516
15,764
9,925
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
XxLipexBRx
Fenrir
17
9 / 0 / 8
11,205
534
12,764
15,452
7,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
xXjlmsXx
Chang'e
17
7 / 1 / 6
10,865
517
14,276
15,367
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deloona
Amaterasu
13
1 / 3 / 3
8,385
399
8,292
17,126
7,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
DivotKills
Apollo
14
2 / 4 / 2
8,784
418
11,943
19,165
7,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
JornalistaGamer
Aphrodite
13
1 / 6 / 2
8,612
410
10,558
18,048
15,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 0
8,703
414
16,078
17,010
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 8 / 1
7,273
346
5,486
16,624
10,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
25
Kills
5
5
Deaths
25
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
Amaterasu
Deloona
Amaterasu
1
3
3
0.83
L
Apollo
DivotKills
Apollo
2
4
2
0.75
W
5
1
10
10
L
Aphrodite
JornalistaGamer
Aphrodite
1
6
2
0.33
L
1
4
0
0.25
W
Janus
VIICVIII
Janus
4
0
12
10
W
Fenrir
XxLipexBRx
Fenrir
9
0
8
13
L
0
8
1
0.06
W
Chang'e
xXjlmsXx
Chang'e
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,549
Damage
52,357
74,802
Taken
87,973
52,788
Mitigated
46,411
33,773
Healing
31,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,203
3,460
951
7,700
15,547
6,254
4,409
4,669
10,778
0
49,149
L
Amaterasu
Deloona
Amaterasu
8,292
2,632
0
2,956
17,126
7,823
0
6,631
10,247
0
52,037
L
Apollo
DivotKills
Apollo
11,943
7,844
0
5,841
19,165
7,852
660
6,717
12,268
0
57,252
W
9,542
3,395
0
4,189
18,511
20,928
831
6,726
11,735
25,642
0
L
Aphrodite
JornalistaGamer
Aphrodite
10,558
943
3,747
10,518
18,048
15,024
679
7,226
10,482
42,324
0
L
16,078
1,984
0
6,703
17,010
5,571
0
9,651
6,899
52,256
0
W
Janus
VIICVIII
Janus
15,764
212
912
1,849
9,925
4,246
426
5,671
4,254
70,927
0
W
Fenrir
XxLipexBRx
Fenrir
12,764
2,943
0
8,901
15,452
7,151
0
4,990
10,312
0
67,015
L
5,486
1,598
0
1,859
16,624
10,141
0
7,578
8,495
0
29,525
W
Chang'e
xXjlmsXx
Chang'e
14,276
447
2,049
7,222
15,367
14,209
1,163
4,580
10,434
64,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,425
Gold Earned
41,757
443
Minions Killed
369
0
Camps Cleared
0
2,031,025
Distance Traveled
1,885,537
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,158
436
83
4
0
356,118
0
L
Amaterasu
8,385
399
87
4
0
450,625
5
L
Apollo
8,784
418
84
4
0
345,408
1
W
Fafnir
11,368
541
37
2
0
409,353
3
L
Aphrodite
8,612
410
59
3
0
337,319
6
L
Sol
8,703
414
82
4
0
375,003
0
W
Janus
10,829
516
128
6
0
441,294
9
W
Fenrir
11,205
534
88
4
0
450,283
3
L
Odin
7,273
346
57
3
0
377,182
4
W
Chang'e
10,865
517
107
5
0
373,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role