Player Matchup

Guan Yu
Guan Yu
HenrikSGL
Guan Yu
Level 28
God Stats
0W - 2L
1,232 SR
Queue Stats
25W - 29L
1,529 Elo+
Solo
Yemoja
Yemoja
MoonRavena
Yemoja
Level 29
God Stats
9W - 10L
1,542 SR
Queue Stats
19W - 18L
1,522 Elo+
Solo
Artemis
Artemis
Thazt
Artemis
Level 5
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 1L
1,767 Elo+
Solo
Bakasura
Bakasura
lOzZyl
Bakasura
Level 7
God Stats
1W - 3L
1,458 SR
Queue Stats
67W - 62L
1,403 Elo+
Solo
Olorun
Olorun
rosolen0
Olorun
Level 16
God Stats
15W - 16L
1,585 SR
Queue Stats
311W - 321L
1,539 Elo+
Solo
Team Averages
Level 17
1,512 SR
1,552 Elo+

VS

Team Averages
Level 18
1,528 SR
1,513 Elo+
Ao Kuang
Ao Kuang
Anjos_death
Ao Kuang
Level 29
God Stats
9W - 3L
1,641 SR
Queue Stats
206W - 155L
1,565 Elo+
Solo
Ra
Ra
DevillL0st
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Yemoja
Yemoja
Grff1n
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Plutonio7
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
edervini
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HenrikSGL
Guan Yu
12
0 / 4 / 0
7,371
434
6,384
12,057
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
MoonRavena
Yemoja
11
2 / 2 / 1
7,433
437
3,936
9,717
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Thazt
Artemis
12
1 / 4 / 2
7,301
429
9,668
13,904
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
lOzZyl
Bakasura
12
2 / 7 / 1
7,799
459
4,000
12,636
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
rosolen0
Olorun
14
3 / 6 / 1
8,662
510
9,714
15,662
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anjos_death
Ao Kuang
17
9 / 2 / 0
10,206
600
14,007
17,459
6,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 0 / 5
9,381
552
12,898
9,504
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Grff1n
Yemoja
13
0 / 2 / 7
8,324
490
2,577
6,672
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Plutonio7
Bellona
19
11 / 0 / 0
11,397
670
19,216
16,285
11,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
edervini
Artemis
12
0 / 5 / 2
7,381
434
1,774
8,856
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
23
23
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Anjos_death
Ao Kuang
9
2
0
4.5
W
3
0
5
5.5
W
Yemoja
Grff1n
Yemoja
0
2
7
1.75
L
Guan Yu
HenrikSGL
Guan Yu
0
4
0
0
L
Yemoja
MoonRavena
Yemoja
2
2
1
1.25
W
Bellona
Plutonio7
Bellona
11
0
0
11
L
Artemis
Thazt
Artemis
1
4
2
0.5
W
Artemis
edervini
Artemis
0
5
2
0.2
L
Bakasura
lOzZyl
Bakasura
2
7
1
0.36
L
Olorun
rosolen0
Olorun
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,702
Damage
50,472
63,976
Taken
58,776
31,730
Mitigated
28,608
20,752
Healing
29,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Anjos_death
Ao Kuang
14,007
4,120
0
9,115
17,459
6,881
719
5,676
11,493
69,548
0
W
12,898
766
406
2,965
9,504
3,833
917
1,443
8,061
79,046
0
W
Yemoja
Grff1n
Yemoja
2,577
1,147
2,308
1,475
6,672
3,299
554
1,896
4,776
14,349
0
L
Guan Yu
HenrikSGL
Guan Yu
6,384
842
212
2,728
12,057
8,039
0
1,797
10,260
0
34,571
L
Yemoja
MoonRavena
Yemoja
3,936
919
2,782
2,502
9,717
7,160
466
6,845
2,594
19,568
0
W
Bellona
Plutonio7
Bellona
19,216
9,627
0
9,802
16,285
11,792
1,572
2,390
13,323
0
81,302
L
Artemis
Thazt
Artemis
9,668
3,644
0
4,795
13,904
5,337
378
8,581
5,001
0
43,842
W
Artemis
edervini
Artemis
1,774
1,328
0
3,468
8,856
2,803
0
2,245
6,611
0
25,267
L
Bakasura
lOzZyl
Bakasura
4,000
2,668
0
1,382
12,636
4,784
0
4,840
7,722
0
37,518
L
Olorun
rosolen0
Olorun
9,714
4,892
480
5,871
15,662
6,410
2,582
6,721
8,917
52,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,566
Gold Earned
46,689
366
Minions Killed
468
0
Camps Cleared
0
1,434,682
Distance Traveled
1,403,437
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,206
600
112
7
0
313,545
1
W
Ra
9,381
552
129
8
0
353,738
2
W
Yemoja
8,324
490
27
2
0
267,125
1
L
Guan Yu
7,371
434
88
5
0
352,258
4
L
Yemoja
7,433
437
26
2
0
272,298
1
W
Bellona
11,397
670
158
9
0
325,792
4
L
Artemis
7,301
429
77
5
0
258,494
1
W
Artemis
7,381
434
42
2
0
143,237
1
L
Bakasura
7,799
459
75
4
0
311,612
1
L
Olorun
8,662
510
100
6
0
240,020
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role