Player Matchup

Terra
Terra
LilBroomstikk
Terra
Level 80
God Stats
2W - 1L
1,639 SR
Queue Stats
59W - 40L
1,529 Elo+
Party 1
Aphrodite
Aphrodite
PoxBoi
Aphrodite
Level 67
God Stats
1W - 2L
1,787 SR
Queue Stats
108W - 85L
1,589 Elo+
Party 1
Izanami
Izanami
somebodyepic24
Izanami
Level 108
God Stats
8W - 3L
1,740 SR
Queue Stats
110W - 73L
1,622 Elo+
Party 1
Team Averages
Level 85
1,722 SR
1,580 Elo+

VS

Team Averages
Level 52
1,442 SR
1,432 Elo+
Janus
Janus
Gramcracka
Janus
Level 85
God Stats
1W - 7L
1,324 SR
Queue Stats
102W - 100L
1,546 Elo+
Solo
Danzaburou
Danzaburou
MauruMeow
Danzaburou
Level 7
God Stats
2W - 1L
1,180 SR
Queue Stats
6W - 6L
1,218 Elo+
Solo
Hercules
Hercules
bdsw81
Hercules
Level 64
God Stats
7W - 7L
1,823 SR
Queue Stats
151W - 177L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
9,872
759
6,747
11,714
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
PoxBoi
Aphrodite
12
0 / 0 / 7
8,184
630
4,344
9,434
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
6 / 0 / 2
9,792
753
10,057
7,160
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 1 / 0
7,349
565
10,526
5,973
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MauruMeow
Danzaburou
9
0 / 5 / 0
7,167
551
5,035
8,990
3,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
bdsw81
Hercules
10
0 / 3 / 0
7,073
544
5,784
11,627
10,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
0
1
0
0
W
3
0
6
6
L
Danzaburou
MauruMeow
Danzaburou
0
5
0
0
W
Aphrodite
PoxBoi
Aphrodite
0
0
7
3.5
L
Hercules
bdsw81
Hercules
0
3
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,148
Damage
21,345
28,308
Taken
26,590
20,516
Mitigated
15,329
19,689
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,526
229
0
1,191
5,973
1,805
0
1,965
4,008
39,050
0
W
6,747
542
1,205
3,868
11,714
12,664
453
3,713
7,725
11,723
0
L
Danzaburou
MauruMeow
Danzaburou
5,035
2,289
0
740
8,990
3,119
0
4,131
4,859
0
19,123
W
Aphrodite
PoxBoi
Aphrodite
4,344
579
5,460
6,503
9,434
4,411
300
4,412
4,686
22,823
0
L
Hercules
bdsw81
Hercules
5,784
1,262
366
2,953
11,627
10,405
0
5,052
6,575
0
16,214
W
10,057
5,970
0
2,653
7,160
3,441
643
1,676
5,352
0
74,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,848
Gold Earned
21,589
184
Minions Killed
108
0
Camps Cleared
0
767,692
Distance Traveled
703,408
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,349
565
61
5
0
247,763
0
W
Terra
9,872
759
12
1
0
285,240
4
L
Danzaburou
7,167
551
35
3
0
210,918
0
W
Aphrodite
8,184
630
46
4
0
249,764
1
L
Hercules
7,073
544
12
1
0
244,727
2
W
Izanami
9,792
753
126
10
0
232,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role