Player Matchup

Cerberus
Cerberus
LJKB7
Cerberus
Level 33
God Stats
21W - 17L
1,738 SR
Queue Stats
136W - 155L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
joan1979a
Aphrodite
Level 121
God Stats
2W - 8L
1,295 SR
Queue Stats
110W - 186L
1,360 Elo+
Solo
Fenrir
Fenrir
sammy_22319
Fenrir
Level 139
God Stats
9W - 4L
1,519 SR
Queue Stats
227W - 268L
1,449 Elo+
Party 1
Team Averages
Level 98
1,517 SR
1,419 Elo+

VS

Team Averages
Level 62
1,437 SR
1,500 Elo+
Zeus
Zeus
amirho3ein_
Zeus
Level 66
God Stats
13W - 14L
1,559 SR
Queue Stats
87W - 128L
1,337 Elo+
Solo
Cupid
Cupid
elniñomat
Cupid
Level 25
God Stats
2W - 2L
1,499 SR
Queue Stats
10W - 8L
1,518 Elo+
Solo
Ymir
Ymir
zurmalodi
Ymir
Level 95
God Stats
1W - 0L
1,255 SR
Queue Stats
13W - 22L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LJKB7
Cerberus
12
2 / 3 / 4
9,988
713
4,592
11,692
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
joan1979a
Aphrodite
12
0 / 5 / 2
8,378
598
4,886
10,662
4,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
4 / 2 / 2
9,730
695
7,336
10,939
4,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
9,374
670
8,171
4,454
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
13
4 / 2 / 6
9,906
708
8,475
10,452
3,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
12
2 / 2 / 7
9,919
709
6,926
10,024
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
10
10
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
LJKB7
Cerberus
2
3
4
1.33
W
4
2
4
3
W
Cupid
4
2
6
3.5
L
Aphrodite
joan1979a
Aphrodite
0
5
2
0.2
L
Fenrir
4
2
2
2.5
W
Ymir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,814
Damage
23,572
33,293
Taken
24,930
17,865
Mitigated
13,650
11,936
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
LJKB7
Cerberus
4,592
152
0
3,162
11,692
8,756
0
5,432
6,260
21,525
0
W
8,171
375
0
1,340
4,454
1,215
0
1,727
2,727
35,947
0
W
Cupid
8,475
5,279
536
5,859
10,452
3,292
1,332
2,645
7,807
0
42,394
L
Aphrodite
joan1979a
Aphrodite
4,886
876
1,648
3,985
10,662
4,908
24
5,998
4,664
38,432
0
L
Fenrir
7,336
1,503
0
3,141
10,939
4,201
0
3,856
7,083
0
46,230
W
Ymir
6,926
1,047
0
1,315
10,024
9,143
0
5,148
4,876
23,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
29,199
167
Minions Killed
147
0
Camps Cleared
0
733,276
Distance Traveled
749,985
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,988
713
31
2
0
248,122
1
W
Zeus
9,374
670
53
4
0
234,253
2
W
Cupid
9,906
708
62
4
0
238,932
6
L
Aphrodite
8,378
598
82
6
0
218,956
3
L
Fenrir
9,730
695
54
4
0
266,198
3
W
Ymir
9,919
709
32
2
0
276,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role