Player Matchup

Ra
Ra
Barbaricbear
Ra
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
137W - 134L
1,154 Elo+
Party 2
Ganesha
Ganesha
Svcker
Ganesha
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 157L
1,154 Elo+
Party 2
Xbalanque
Xbalanque
nemodeplazo
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,122 Elo+
Solo
Ao Kuang
Ao Kuang
stonednooby12
Ao Kuang
Level 12
God Stats
5W - 7L
1,353 SR
Queue Stats
39W - 52L
1,364 Elo+
Party 3
Ymir
Ymir
stonedwoody
Ymir
Level 17
God Stats
1W - 3L
1,821 SR
Queue Stats
23W - 32L
1,341 Elo+
Party 3
Team Averages
Level 11
1,535 SR
1,227 Elo+

VS

Team Averages
Level 17
1,519 SR
1,357 Elo+
Odin
Odin
EvenDracT031
Odin
Level 8
God Stats
3W - 2L
1,706 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Agni
Agni
IGTHESHYT1
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,455 Elo+
Party 1
Yemoja
Yemoja
Jomuse05
Yemoja
Level 16
God Stats
3W - 3L
1,285 SR
Queue Stats
7W - 10L
1,160 Elo+
Solo
Fenrir
Fenrir
c0ntactmiki
Fenrir
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 27L
1,186 Elo+
Solo
Hou Yi
Hou Yi
一半春休
Hou Yi
Level 21
God Stats
7W - 4L
1,604 SR
Queue Stats
33W - 17L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 8 / 1
13,539
564
19,077
19,218
9,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Svcker
Ganesha
18
4 / 7 / 13
12,360
515
13,665
23,409
27,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
nemodeplazo
Xbalanque
12
5 / 12 / 5
9,561
398
7,280
19,257
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
stonednooby12
Ao Kuang
11
1 / 7 / 4
8,332
347
3,584
11,366
3,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 10 / 2
9,017
376
6,691
19,190
13,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 15
11,902
496
15,332
17,306
13,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
8 / 4 / 9
13,126
547
16,031
11,642
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Jomuse05
Yemoja
15
4 / 3 / 17
11,739
489
6,941
16,195
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
10
1 / 15 / 1
7,967
332
1,420
14,481
4,835
Hou Yi
18
22 / 5 / 5
13,120
547
28,807
26,036
9,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
24
Kills
43
44
Deaths
30
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
13
8
1
1.69
W
8
3
15
5.17
W
8
4
9
3.13
W
Yemoja
Jomuse05
Yemoja
4
3
17
4.17
L
Ganesha
Svcker
Ganesha
4
7
13
1.5
W
Fenrir
1
15
1
0.1
L
Xbalanque
nemodeplazo
Xbalanque
5
12
5
0.63
L
Ao Kuang
stonednooby12
Ao Kuang
1
7
4
0.43
L
1
10
2
0.2
W
Hou Yi
22
5
5
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,297
Damage
68,531
92,440
Taken
85,660
61,249
Mitigated
46,003
15,093
Healing
26,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,077
2,859
3,542
4,982
19,218
9,778
108
5,050
14,068
75,897
0
W
15,332
7,470
1,649
3,536
17,306
13,660
2,019
9,163
8,143
0
62,388
W
16,031
997
54
530
11,642
5,119
1,464
5,352
6,290
94,706
0
W
Yemoja
Jomuse05
Yemoja
6,941
2,583
4,247
3,693
16,195
12,813
709
9,809
6,386
24,887
0
L
Ganesha
Svcker
Ganesha
13,665
1,890
0
1,154
23,409
27,433
48
4,916
18,096
42,173
0
W
Fenrir
1,420
950
0
395
14,481
4,835
739
3,304
11,177
0
10,962
L
Xbalanque
nemodeplazo
Xbalanque
7,280
3,110
0
1,796
19,257
7,032
797
3,892
15,190
0
32,808
L
Ao Kuang
stonednooby12
Ao Kuang
3,584
898
0
1,892
11,366
3,255
1,485
4,518
6,848
19,115
0
L
6,691
1,123
0
1,727
19,190
13,751
738
4,596
14,519
42,308
0
W
Hou Yi
28,807
17,661
0
12,607
26,036
9,576
5,042
15,389
10,647
0
85,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,809
Gold Earned
57,854
326
Minions Killed
402
0
Camps Cleared
0
1,826,955
Distance Traveled
2,014,531
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,539
564
128
5
0
394,728
2
W
Odin
11,902
496
89
4
0
438,899
3
W
Agni
13,126
547
163
7
0
422,549
0
W
Yemoja
11,739
489
28
1
0
413,639
4
L
Ganesha
12,360
515
37
2
0
417,679
3
W
Fenrir
7,967
332
9
0
0
374,307
3
L
Xbalanque
9,561
398
59
2
0
360,908
8
L
Ao Kuang
8,332
347
44
2
0
285,277
0
L
Ymir
9,017
376
58
2
0
368,363
1
W
Hou Yi
13,120
547
113
5
0
365,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role