Player Matchup

Bellona
Bellona
Dantcro
Bellona
Level 22
God Stats
29W - 30L
1,455 SR
Queue Stats
552W - 628L
1,290 Elo+
Solo
Kali
Kali
Syslator
Kali
Level 7
God Stats
0W - 2L
1,382 SR
Queue Stats
25W - 28L
1,191 Elo+
Solo
Agni
Agni
karkvoker
Agni
Level 6
God Stats
1W - 1L
1,690 SR
Queue Stats
4W - 4L
1,504 Elo+
Solo
Skadi
Skadi
ultramontani
Skadi
Level 14
God Stats
0W - 1L
1,324 SR
Queue Stats
4W - 6L
1,438 Elo+
Solo
Ymir
Ymir
攞罗一世
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,520 Elo+
Solo
Team Averages
Level 11
1,470 SR
1,389 Elo+

VS

Team Averages
Level 28
1,451 SR
1,472 Elo+
Ymir
Ymir
ExotonicArc
Ymir
Level 16
God Stats
2W - 2L
1,403 SR
Queue Stats
2W - 4L
1,219 Elo+
Party 2
Nemesis
Nemesis
ForeChin
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,630 Elo+
Party 1
Ra
Ra
Methamoth
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,619 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TouchMyDinker
Cu Chulainn
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
173W - 155L
1,585 Elo+
Party 1
Skadi
Skadi
ninj4x4ss4sin09
Skadi
Level 29
God Stats
5W - 8L
1,352 SR
Queue Stats
29W - 27L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dantcro
Bellona
7
1 / 1 / 1
4,651
465
2,900
5,781
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
7
2 / 4 / 0
4,981
498
1,936
8,404
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
8
2 / 4 / 1
5,411
541
3,052
4,756
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
4,976
498
1,780
5,956
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 1
4,597
460
3,589
7,835
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,249
525
2,031
5,420
3,386
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
ForeChin
Nemesis
10
8 / 1 / 3
6,589
659
6,501
7,064
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 4
6,670
667
3,307
4,089
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
TouchMyDinker
Cu Chulainn
13
3 / 0 / 5
7,071
707
5,356
4,248
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 2 / 3
4,747
475
3,393
4,893
1,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
17
17
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dantcro
Bellona
1
1
1
1.5
W
2
1
2
3
W
Nemesis
ForeChin
Nemesis
8
1
3
9.5
W
4
1
4
6
L
Kali
2
4
0
0.5
W
Cu Chulainn
TouchMyDinker
Cu Chulainn
3
0
5
5.5
L
Agni
2
4
1
0.63
W
0
2
3
0.75
L
0
4
1
0.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,257
Damage
20,588
32,732
Taken
25,714
12,562
Mitigated
12,325
5,170
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dantcro
Bellona
2,900
1,005
0
1,938
5,781
3,938
199
1,289
4,492
0
13,331
W
2,031
416
0
0
5,420
3,386
96
2,449
2,971
14,452
0
W
Nemesis
ForeChin
Nemesis
6,501
3,305
0
2,191
7,064
2,585
480
783
6,281
0
23,397
W
3,307
587
469
1,202
4,089
1,290
954
1,738
2,351
34,467
0
L
Kali
1,936
957
0
2,774
8,404
2,512
0
1,294
7,110
0
12,366
W
Cu Chulainn
TouchMyDinker
Cu Chulainn
5,356
660
0
1,525
4,248
3,485
416
37
4,211
2,338
43,711
L
Agni
3,052
236
0
0
4,756
1,280
0
1,507
3,249
25,824
0
W
3,393
1,628
0
764
4,893
1,579
321
1,634
3,259
0
13,409
L
1,780
738
0
170
5,956
1,342
215
122
5,834
0
17,989
L
3,589
889
0
288
7,835
3,490
48
1,672
6,163
13,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,616
Gold Earned
30,326
160
Minions Killed
254
0
Camps Cleared
0
981,200
Distance Traveled
998,843
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,651
465
26
3
0
216,126
0
W
Ymir
5,249
525
27
3
0
177,302
0
W
Nemesis
6,589
659
49
5
0
239,532
0
W
Ra
6,670
667
73
7
0
185,842
1
L
Kali
4,981
498
30
3
0
217,251
2
W
Cu Chulainn
7,071
707
89
9
0
199,968
0
L
Agni
5,411
541
47
5
0
205,191
0
W
Skadi
4,747
475
16
2
0
196,199
0
L
Skadi
4,976
498
36
4
0
163,830
2
L
Ymir
4,597
460
21
2
0
178,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role