Player Matchup

Sobek
Sobek
Dusptan18
Sobek
Level 121
God Stats
1W - 0L
1,786 SR
Queue Stats
16W - 10L
1,646 Elo+
Solo
Medusa
Medusa
MobileNumber
Medusa
Level 158
God Stats
8W - 2L
1,808 SR
Queue Stats
461W - 422L
1,578 Elo+
Solo
Cthulhu
Cthulhu
VGrani
Cthulhu
Level 156
God Stats
35W - 15L
1,903 SR
Queue Stats
482W - 454L
1,665 Elo+
Solo
Athena
Athena
Veramourn
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
dathunder636
Chiron
Level 144
God Stats
22W - 16L
1,667 SR
Queue Stats
508W - 455L
1,622 Elo+
Solo
Team Averages
Level 148
1,733 SR
1,602 Elo+

VS

Team Averages
Level 130
1,421 SR
1,612 Elo+
Mulan
Mulan
AXUSRAID
Mulan
Level 126
God Stats
15W - 13L
1,448 SR
Queue Stats
364W - 326L
1,609 Elo+
Solo
Neith
Neith
Firel0rdAzula
Neith
Level 159
God Stats
51W - 59L
1,449 SR
Queue Stats
1,234W - 1,181L
1,644 Elo+
Solo
Mercury
Mercury
Inphinity05
Mercury
Level 99
God Stats
1W - 6L
1,274 SR
Queue Stats
108W - 113L
1,555 Elo+
Solo
Cabrakan
Cabrakan
UGetThePointNow
Cabrakan
Level 160
God Stats
0W - 1L
1,358 SR
Queue Stats
278W - 266L
1,654 Elo+
Solo
Hades
Hades
waidweard
Hades
Level 106
God Stats
385W - 369L
1,575 SR
Queue Stats
389W - 383L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dusptan18
Sobek
17
3 / 4 / 15
12,084
525
8,479
28,394
35,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
20
13 / 3 / 3
15,443
671
22,784
17,294
8,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
VGrani
Cthulhu
19
5 / 1 / 7
12,673
551
18,416
21,779
15,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Veramourn
Athena
19
6 / 3 / 13
12,832
558
10,981
16,091
9,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
20
5 / 1 / 8
13,149
572
16,273
15,909
6,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AXUSRAID
Mulan
17
1 / 6 / 3
10,671
464
11,831
19,648
14,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

20
4 / 7 / 2
12,498
543
18,461
17,667
6,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Inphinity05
Mercury
17
4 / 6 / 1
10,938
476
8,206
18,768
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
12
0 / 10 / 5
8,782
382
6,249
19,918
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
waidweard
Hades
19
1 / 3 / 5
11,881
517
16,073
21,829
13,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
32
Kills
10
12
Deaths
32
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
AXUSRAID
Mulan
1
6
3
0.42
W
Sobek
Dusptan18
Sobek
3
4
15
2.63
L
4
7
2
0.71
L
Mercury
Inphinity05
Mercury
4
6
1
0.75
W
Medusa
13
3
3
4.83
L
Cabrakan
0
10
5
0.25
W
Cthulhu
VGrani
Cthulhu
5
1
7
8.5
W
Athena
Veramourn
Athena
6
3
13
4.17
W
Chiron
5
1
8
9
L
Hades
waidweard
Hades
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,933
Damage
60,820
99,467
Taken
97,830
75,675
Mitigated
58,748
39,892
Healing
28,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AXUSRAID
Mulan
11,831
1,589
0
5,157
19,648
14,842
0
10,206
9,442
0
78,792
W
Sobek
Dusptan18
Sobek
8,479
1,156
0
11,108
28,394
35,617
45
6,238
22,003
33,302
0
L
18,461
10,502
0
4,497
17,667
6,963
810
2,975
14,692
0
98,788
L
Mercury
Inphinity05
Mercury
8,206
3,026
0
4,754
18,768
7,670
0
8,591
10,177
0
63,003
W
Medusa
22,784
14,242
0
5,747
17,294
8,388
2,447
1,811
15,483
0
154,131
L
Cabrakan
6,249
1,071
0
1,878
19,918
16,015
0
8,998
10,920
19,106
0
W
Cthulhu
VGrani
Cthulhu
18,416
1,564
661
8,257
21,779
15,441
1,424
3,940
17,839
82,158
0
W
Athena
Veramourn
Athena
10,981
2,677
0
1,524
16,091
9,547
446
3,872
12,219
89,075
0
W
Chiron
16,273
10,591
1,489
11,106
15,909
6,682
3,636
7,880
8,029
0
117,840
L
Hades
waidweard
Hades
16,073
2,208
357
11,950
21,829
13,258
0
7,106
14,723
102,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,181
Gold Earned
54,770
723
Minions Killed
604
0
Camps Cleared
0
2,228,928
Distance Traveled
2,084,373
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,671
464
139
6
0
391,800
0
W
Sobek
12,084
525
31
1
0
459,572
4
L
Neith
12,498
543
162
7
0
372,439
6
L
Mercury
10,938
476
104
5
0
484,525
1
W
Medusa
15,443
671
219
10
0
393,566
4
L
Cabrakan
8,782
382
20
1
0
407,410
6
W
Cthulhu
12,673
551
150
7
0
454,165
8
W
Athena
12,832
558
144
6
0
470,702
9
W
Chiron
13,149
572
179
8
0
450,923
8
L
Hades
11,881
517
179
8
0
428,199
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role