Player Matchup

Tsukuyomi
Tsukuyomi
Bl3ckAngel
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Dardarr
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,721 Elo+
Solo
Scylla
Scylla
Locmiaou
Scylla
Level 15
God Stats
1W - 1L
1,873 SR
Queue Stats
2W - 1L
1,799 Elo+
Party 1
Neith
Neith
NRF-BryamZ
Neith
Level 15
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 2L
1,741 Elo+
Solo
Susano
Susano
PhilipLINx
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1
Team Averages
Level 12
1,533 SR
1,694 Elo+

VS

Team Averages
Level 15
1,526 SR
1,587 Elo+
Xing Tian
Xing Tian
Amecha
Xing Tian
Level 29
God Stats
5W - 5L
1,565 SR
Queue Stats
59W - 66L
1,532 Elo+
Solo
Neith
Neith
FoUndasjr
Neith
Level 6
God Stats
1W - 0L
1,299 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Bastet
Bastet
MerlinoOrTroll
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,612 Elo+
Solo
Cthulhu
Cthulhu
NWAJ
Cthulhu
Level 6
God Stats
6W - 4L
1,693 SR
Queue Stats
11W - 10L
1,728 Elo+
Solo
Chang'e
Chang'e
Statick160
Chang'e
Level 18
God Stats
5W - 4L
1,575 SR
Queue Stats
102W - 76L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bl3ckAngel
Tsukuyomi
19
11 / 9 / 3
12,707
578
18,660
22,408
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
Dardarr
Kali
13
1 / 10 / 4
8,984
408
4,515
18,420
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Locmiaou
Scylla
16
2 / 8 / 4
9,982
454
10,741
13,165
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
14
0 / 9 / 4
9,078
413
4,355
13,413
4,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
PhilipLINx
Susano
10
2 / 10 / 3
7,960
362
3,634
12,332
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Amecha
Xing Tian
18
11 / 4 / 7
12,141
552
13,880
18,150
14,475
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
FoUndasjr
Neith
17
5 / 5 / 10
11,463
521
7,082
15,055
5,445
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 3 / 10
14,061
639
15,604
16,385
6,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
NWAJ
Cthulhu
19
8 / 3 / 5
12,513
569
11,264
17,424
13,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Statick160
Chang'e
20
10 / 3 / 9
14,104
641
15,683
14,096
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
16
Kills
46
46
Deaths
18
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Amecha
Xing Tian
11
4
7
3.63
L
Tsukuyomi
Bl3ckAngel
Tsukuyomi
11
9
3
1.39
L
Kali
Dardarr
Kali
1
10
4
0.3
W
Neith
FoUndasjr
Neith
5
5
10
2
L
Scylla
Locmiaou
Scylla
2
8
4
0.5
W
12
3
10
5.67
L
Neith
0
9
4
0.22
W
Cthulhu
NWAJ
Cthulhu
8
3
5
3.5
L
Susano
PhilipLINx
Susano
2
10
3
0.35
W
Chang'e
Statick160
Chang'e
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,905
Damage
63,513
79,738
Taken
81,110
29,403
Mitigated
45,068
9,340
Healing
31,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Amecha
Xing Tian
13,880
1,562
0
1,317
18,150
14,475
153
2,162
15,888
60,474
0
L
Tsukuyomi
Bl3ckAngel
Tsukuyomi
18,660
5,637
0
3,993
22,408
8,833
197
9,395
12,843
0
78,211
L
Kali
Dardarr
Kali
4,515
1,299
0
3,508
18,420
8,230
0
11,039
7,135
0
20,790
W
Neith
FoUndasjr
Neith
7,082
3,007
0
6,438
15,055
5,445
1,638
773
14,232
135
54,676
L
Scylla
Locmiaou
Scylla
10,741
1,622
0
501
13,165
3,886
213
6,694
6,309
49,777
0
W
15,604
4,068
0
5,852
16,385
6,243
5,036
566
15,744
0
102,060
L
Neith
4,355
1,635
0
370
13,413
4,813
1,273
9,186
4,227
0
33,583
W
Cthulhu
NWAJ
Cthulhu
11,264
339
525
5,402
17,424
13,624
1,645
2,989
14,155
68,225
0
L
Susano
PhilipLINx
Susano
3,634
759
0
968
12,332
3,641
0
3,920
8,262
0
24,275
W
Chang'e
Statick160
Chang'e
15,683
1,393
2,689
8,836
14,096
5,281
3,830
4,426
9,620
89,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,711
Gold Earned
64,282
341
Minions Killed
592
0
Camps Cleared
0
1,673,111
Distance Traveled
2,001,055
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,141
552
88
4
0
392,853
2
L
Tsukuyomi
12,707
578
110
5
0
375,535
0
L
Kali
8,984
408
35
2
0
338,024
0
W
Neith
11,463
521
81
4
0
324,157
3
L
Scylla
9,982
454
98
4
0
368,852
1
W
Bastet
14,061
639
148
7
0
426,035
7
L
Neith
9,078
413
67
3
0
318,168
3
W
Cthulhu
12,513
569
117
5
0
406,867
1
L
Susano
7,960
362
31
1
0
272,532
1
W
Chang'e
14,104
641
158
7
0
451,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role