Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
AnttisBald
Tsukuyomi
Gold V
Level 86
God Stats
6W - 8L
1,318 SR
Queue Stats
131W - 138L
1,449 MMR
Solo
Merlin
Merlin
Bronze III
IamtheSkullBoy
Merlin
Bronze III
Level 114
God Stats
0W - 3L
1,483 SR
Queue Stats
3W - 4L
1,466 MMR
Solo
Izanami
Izanami
Silver II
Mordred killer
Izanami
Silver II
Level 129
God Stats
2W - 6L
1,323 SR
Queue Stats
8W - 12L
1,449 MMR
Solo
Mulan
Mulan
Silver II
SquirtleSquadd-
Mulan
Silver II
Level 142
God Stats
18W - 25L
1,693 SR
Queue Stats
214W - 208L
1,465 MMR
Solo
Artio
Artio
Bronze III
mrkinnamon
Artio
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,446 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,463 SR
1,455 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,622 SR
1,486 MMR
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold V
MATRICXX
Nemesis
Gold V
Level 109
God Stats
6W - 2L
1,728 SR
Queue Stats
36W - 37L
1,466 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
RoaringDino
Cu Chulainn
Gold III
Level 123
God Stats
6W - 5L
1,523 SR
Queue Stats
382W - 383L
1,457 MMR
Solo
Neith
Neith
Bronze III
Texasmade90
Neith
Bronze III
Level 127
God Stats
1W - 1L
1,742 SR
Queue Stats
17W - 27L
1,459 MMR
Solo
Agni
Agni
Gold III
Yakobboss
Agni
Gold III
Level 137
God Stats
10W - 9L
1,618 SR
Queue Stats
215W - 225L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnttisBald
Tsukuyomi
19
6 / 6 / 1
11,952
520
13,368
21,218
8,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 0
8,912
387
13,153
13,811
4,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 9 / 0
10,287
447
4,424
18,636
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 4 / 2
11,776
512
13,965
21,551
19,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
12
0 / 12 / 2
7,898
343
4,597
27,091
15,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
CthulhuDanzaburouAphroditeKaliBellona

VS

Bans
Nu WaKumbhakarnaGaneshaAresErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
7 / 0 / 18
11,322
492
12,447
19,981
23,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
MATRICXX
Nemesis
20
5 / 1 / 9
12,649
550
12,596
14,919
9,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
RoaringDino
Cu Chulainn
19
4 / 3 / 6
12,370
538
10,932
17,812
11,583
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
11 / 2 / 11
13,951
607
24,046
14,713
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
18
10 / 5 / 13
11,826
514
19,434
13,932
5,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
11
Kills
37
38
Deaths
11
5
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
0
18
16
L
Tsukuyomi
AnttisBald
Tsukuyomi
6
6
1
1.08
L
0
7
0
0
W
Nemesis
MATRICXX
Nemesis
5
1
9
9.5
L
0
9
0
0
W
Cu Chulainn
RoaringDino
Cu Chulainn
4
3
6
2.33
L
5
4
2
1.5
W
11
2
11
8.25
W
Agni
10
5
13
3.3
L
Artio
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,507
Damage
79,455
102,307
Taken
81,357
54,826
Mitigated
56,664
22,500
Healing
30,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,447
3,255
2,839
5,376
19,981
23,712
819
6,403
13,089
32,325
4,835
L
Tsukuyomi
AnttisBald
Tsukuyomi
13,368
3,886
0
6,818
21,218
8,906
0
5,784
15,200
0
89,307
L
13,153
33
0
23
13,811
4,707
0
7,257
6,038
53,983
0
W
Nemesis
MATRICXX
Nemesis
12,596
7,099
0
2,915
14,919
9,768
104
1,092
13,687
0
108,166
L
4,424
3,348
0
4,882
18,636
6,176
5,258
1,407
17,229
0
72,971
W
Cu Chulainn
RoaringDino
Cu Chulainn
10,932
3,338
0
6,433
17,812
11,583
1,171
682
17,108
4,354
78,306
L
13,965
1,519
0
5,849
21,551
19,172
886
4,257
17,002
0
73,533
W
24,046
13,651
0
7,939
14,713
6,019
6,161
4,144
10,378
0
110,546
W
Agni
19,434
1,002
0
4,510
13,932
5,582
1,411
4,141
9,345
69,491
0
L
Artio
4,597
138
787
4,141
27,091
15,865
0
11,448
15,315
15,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,825
Gold Earned
62,118
545
Minions Killed
599
0
Camps Cleared
0
1,995,939
Distance Traveled
2,065,563
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,322
492
53
2
0
395,964
1
L
Tsukuyomi
11,952
520
140
6
0
450,206
5
L
Merlin
8,912
387
94
4
0
420,693
11
W
Nemesis
12,649
550
134
6
0
487,989
8
L
Izanami
10,287
447
145
6
0
353,414
1
W
Cu Chulainn
12,370
538
133
6
0
368,956
2
L
Mulan
11,776
512
147
6
0
376,258
1
W
Neith
13,951
607
173
8
0
406,440
4
W
Agni
11,826
514
106
5
0
406,214
5
L
Artio
7,898
343
19
1
0
395,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role