Player Matchup

Ra
Ra
DarkLordNito
Ra
Level 8
God Stats
6W - 3L
1,613 SR
Queue Stats
28W - 21L
1,610 Elo+
Solo
Neith
Neith
MauruMeow
Neith
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
XASKHA
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,538 SR
1,537 Elo+

VS

Team Averages
Level 60
1,418 SR
1,411 Elo+
Geb
Geb
PoxBoi
Geb
Level 67
God Stats
3W - 2L
1,599 SR
Queue Stats
108W - 85L
1,581 Elo+
Party 1
Ra
Ra
mrvopros94
Ra
Level 6
God Stats
1W - 9L
1,156 SR
Queue Stats
6W - 22L
1,041 Elo+
Solo
Izanami
Izanami
somebodyepic24
Izanami
Level 108
God Stats
8W - 3L
1,500 SR
Queue Stats
110W - 73L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
10,568
661
7,072
10,637
4,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
MauruMeow
Neith
12
0 / 6 / 3
8,917
557
6,342
9,622
3,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
XASKHA
Fenrir
11
1 / 8 / 2
9,080
568
6,428
10,778
4,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
PoxBoi
Geb
15
3 / 0 / 12
12,121
758
6,253
10,306
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 3 / 10
9,964
623
5,257
7,628
2,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 1 / 4
12,462
779
15,861
9,409
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Neith
MauruMeow
Neith
0
6
3
0.25
W
Geb
PoxBoi
Geb
3
0
12
9
L
Fenrir
XASKHA
Fenrir
1
8
2
0.25
W
1
3
10
2
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,842
Damage
27,371
31,037
Taken
27,343
12,230
Mitigated
16,230
6,924
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,072
594
486
5,248
10,637
4,467
0
3,410
7,227
88,795
0
L
Neith
MauruMeow
Neith
6,342
2,083
0
720
9,622
3,684
0
3,210
6,412
0
15,014
W
Geb
PoxBoi
Geb
6,253
745
0
2,531
10,306
9,584
0
2,514
7,792
23,034
0
L
Fenrir
XASKHA
Fenrir
6,428
1,321
0
470
10,778
4,079
134
4,938
5,840
0
12,496
W
5,257
943
193
1,767
7,628
2,769
814
2,338
5,290
34,895
0
W
15,861
11,884
0
3,592
9,409
3,877
2,557
2,305
7,104
0
84,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,565
Gold Earned
34,547
174
Minions Killed
201
0
Camps Cleared
0
855,766
Distance Traveled
861,755
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,568
661
152
10
0
278,474
4
L
Neith
8,917
557
13
1
0
284,267
0
W
Geb
12,121
758
19
1
0
307,441
3
L
Fenrir
9,080
568
9
1
0
293,025
0
W
Ra
9,964
623
49
3
0
269,847
0
W
Izanami
12,462
779
133
8
0
284,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role