Player Matchup

Sun Wukong
Sun Wukong
BEAST_13_MODE
Sun Wukong
Level 98
God Stats
2W - 0L
1,486 SR
Queue Stats
29W - 24L
1,619 Elo+
Party 1
Cerberus
Cerberus
Brussel_Simmons
Cerberus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,595 Elo+
Party 1
Ares
Ares
BryShark
Ares
Level 90
God Stats
4W - 5L
1,218 SR
Queue Stats
92W - 79L
1,567 Elo+
Party 1
Merlin
Merlin
Bulldoza_25
Merlin
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 31L
1,635 Elo+
Party 1
Chang'e
Chang'e
imbetterthanthem
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 47L
1,567 Elo+
Party 1
Team Averages
Level 97
1,441 SR
1,597 Elo+

VS

Team Averages
Level 116
1,556 SR
1,489 Elo+
Chang'e
Chang'e
 
Chang'e
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
IOU-NUTHING
Thoth
Level 123
God Stats
0W - 2L
1,248 SR
Queue Stats
61W - 80L
1,429 Elo+
Party 2
Heimdallr
Heimdallr
WolFz-Echo
Heimdallr
Level 120
God Stats
1W - 5L
1,740 SR
Queue Stats
160W - 142L
1,535 Elo+
Party 2
Set
Set
i-Swaavy
Set
Level 101
God Stats
3W - 6L
1,500 SR
Queue Stats
216W - 246L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
lizMWAHAHA
Kumbhakarna
Level 103
God Stats
2W - 3L
1,793 SR
Queue Stats
83W - 92L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BEAST_13_MODE
Sun Wukong
20
4 / 5 / 17
12,725
749
17,062
26,530
23,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
19
3 / 5 / 20
11,680
687
12,522
30,676
35,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
18
3 / 6 / 19
11,550
679
13,352
22,669
25,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
20
11 / 1 / 12
13,737
808
27,084
10,678
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 12
11,505
677
10,645
17,189
8,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
4 / 3 / 14
11,747
691
16,678
15,971
5,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 4 / 11
11,635
684
15,794
12,667
4,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
WolFz-Echo
Heimdallr
17
2 / 6 / 14
10,394
611
24,845
17,335
6,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 8 / 9
11,612
683
17,859
22,081
16,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
lizMWAHAHA
Kumbhakarna
18
0 / 4 / 17
10,199
600
7,391
20,101
26,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
84
25
Kills
19
21
Deaths
25
80
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
3
14
3.67
W
Sun Wukong
BEAST_13_MODE
Sun Wukong
4
5
17
2.5
W
Cerberus
3
5
20
2.6
W
Ares
3
6
19
2.08
W
Merlin
11
1
12
17
L
5
4
11
2.63
L
Heimdallr
WolFz-Echo
Heimdallr
2
6
14
1.5
L
8
8
9
1.56
W
4
4
12
2.5
L
Kumbhakarna
lizMWAHAHA
Kumbhakarna
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,665
Damage
82,567
107,742
Taken
88,155
98,753
Mitigated
60,438
48,605
Healing
37,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,678
366
10,975
7,957
15,971
5,939
315
10,544
4,913
31,997
0
W
Sun Wukong
BEAST_13_MODE
Sun Wukong
17,062
1,944
2,499
8,807
26,530
23,551
855
11,552
14,071
0
39,381
W
Cerberus
12,522
369
1,554
8,522
30,676
35,725
668
10,608
20,068
27,904
0
W
Ares
13,352
543
2,275
1,806
22,669
25,082
1,126
6,713
15,956
25,046
0
W
Merlin
27,084
1,112
1,789
2,613
10,678
6,089
1,539
4,750
5,928
56,951
0
L
15,794
1,224
1,430
1,491
12,667
4,565
500
8,629
3,634
47,717
0
L
Heimdallr
WolFz-Echo
Heimdallr
24,845
12,932
0
2,023
17,335
6,949
1,075
13,110
3,843
0
40,184
L
17,859
9,072
153
3,960
22,081
16,156
0
14,847
6,893
48
32,820
W
10,645
892
12,252
6,488
17,189
8,306
1,203
6,288
10,511
24,860
0
L
Kumbhakarna
lizMWAHAHA
Kumbhakarna
7,391
561
5,346
3,786
20,101
26,829
0
14,032
5,269
11,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,197
Gold Earned
55,587
208
Minions Killed
161
0
Camps Cleared
0
1,631,033
Distance Traveled
1,478,644
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,747
691
42
2
0
315,430
3
W
Sun Wukong
12,725
749
51
3
0
404,112
1
W
Cerberus
11,680
687
40
2
0
296,581
1
W
Ares
11,550
679
16
1
0
297,529
2
W
Merlin
13,737
808
75
4
0
333,580
0
L
Thoth
11,635
684
52
3
0
288,576
0
L
Heimdallr
10,394
611
43
3
0
249,223
0
L
Set
11,612
683
17
1
0
278,403
0
W
Chang'e
11,505
677
26
2
0
299,231
2
L
Kumbhakarna
10,199
600
7
0
0
347,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role