Player Matchup

Neith
Neith
BuKuK0
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
LuckeLinden
Thanatos
Level 8
God Stats
5W - 7L
1,092 SR
Queue Stats
14W - 23L
1,153 Elo+
Party 4
Set
Set
Rallter
Set
Level 9
God Stats
2W - 1L
1,639 SR
Queue Stats
30W - 23L
1,185 Elo+
Party 4
Ymir
Ymir
SmitePomoika
Ymir
Level 17
God Stats
7W - 12L
1,353 SR
Queue Stats
79W - 79L
1,270 Elo+
Party 2
Freya
Freya
sunheaz
Freya
Level 18
God Stats
1W - 4L
1,294 SR
Queue Stats
78W - 78L
1,270 Elo+
Party 2
Team Averages
Level 11
1,376 SR
1,276 Elo+

VS

Team Averages
Level 24
1,578 SR
1,464 Elo+
Ymir
Ymir
EzBINGO
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
IGTHESHYT1
Hades
Level 27
God Stats
2W - 1L
1,481 SR
Queue Stats
32W - 22L
1,444 Elo+
Party 1
Izanami
Izanami
NajsNizbutin
Izanami
Level 5
God Stats
8W - 5L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 3
Chaac
Chaac
bjellbog
Chaac
Level 66
God Stats
18W - 6L
1,654 SR
Queue Stats
322W - 324L
1,436 Elo+
Party 3
Set
Set
一半春休
Set
Level 21
God Stats
5W - 1L
1,755 SR
Queue Stats
33W - 17L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BuKuK0
Neith
10
0 / 6 / 2
6,282
419
3,668
8,240
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
LuckeLinden
Thanatos
10
2 / 8 / 0
6,787
452
3,861
9,924
2,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Set
10
2 / 7 / 3
6,735
449
6,062
12,266
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 8 / 3
6,598
440
6,580
13,190
6,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
sunheaz
Freya
11
3 / 5 / 3
6,705
447
5,470
10,825
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EzBINGO
Ymir
12
3 / 6 / 10
7,971
531
3,146
10,002
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
13
8 / 1 / 8
8,553
570
9,205
8,122
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
NajsNizbutin
Izanami
16
3 / 0 / 2
9,724
648
4,055
6,038
2,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
bjellbog
Chaac
16
8 / 1 / 12
9,856
657
13,530
11,376
13,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
12 / 2 / 8
9,536
636
10,203
10,310
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
10
Kills
34
34
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
BuKuK0
Neith
0
6
2
0.17
W
Ymir
EzBINGO
Ymir
3
6
10
1.33
W
Hades
8
1
8
12
L
Thanatos
LuckeLinden
Thanatos
2
8
0
0.25
W
Izanami
NajsNizbutin
Izanami
3
0
2
4
L
Set
2
7
3
0.5
L
3
8
3
0.56
W
Chaac
bjellbog
Chaac
8
1
12
14
L
Freya
sunheaz
Freya
3
5
3
0.9
W
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
40,139
54,445
Taken
45,848
19,256
Mitigated
27,859
11,265
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BuKuK0
Neith
3,668
1,838
0
1,577
8,240
1,918
0
0
8,240
0
27,377
W
Ymir
EzBINGO
Ymir
3,146
911
0
516
10,002
4,693
653
4,594
5,408
9,031
0
W
Hades
9,205
1,530
1,036
3,270
8,122
3,601
1,683
3,652
4,470
38,055
0
L
Thanatos
LuckeLinden
Thanatos
3,861
1,615
0
3,569
9,924
2,739
0
278
9,421
0
20,691
W
Izanami
NajsNizbutin
Izanami
4,055
2,981
0
3,429
6,038
2,195
5,572
0
6,038
0
61,898
L
Set
6,062
2,415
0
2,654
12,266
4,399
0
2,807
9,359
0
38,828
L
6,580
902
0
180
13,190
6,558
0
4,411
8,687
13,594
0
W
Chaac
bjellbog
Chaac
13,530
2,597
0
3,915
11,376
13,239
976
1,814
9,562
0
55,154
L
Freya
sunheaz
Freya
5,470
1,462
0
3,285
10,825
3,642
256
4,855
5,949
23,938
0
W
10,203
4,559
0
3,691
10,310
4,131
1,044
1,990
8,320
0
48,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,107
Gold Earned
45,640
229
Minions Killed
391
0
Camps Cleared
0
1,272,619
Distance Traveled
1,401,050
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,282
419
51
3
0
241,052
2
W
Ymir
7,971
531
20
1
0
266,329
1
W
Hades
8,553
570
66
4
0
271,604
0
L
Thanatos
6,787
452
47
3
0
275,326
1
W
Izanami
9,724
648
133
9
0
244,443
3
L
Set
6,735
449
70
5
0
265,652
2
L
Ymir
6,598
440
12
1
0
242,251
1
W
Chaac
9,856
657
87
6
0
310,522
3
L
Freya
6,705
447
49
3
0
248,338
2
W
Set
9,536
636
85
6
0
308,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role