Player Matchup

Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ExoticWolves
Kukulkan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,542 Elo+
Party 1
Chernobog
Chernobog
JerryXO
Chernobog
Level 159
God Stats
9W - 7L
1,534 SR
Queue Stats
294W - 273L
1,551 Elo+
Party 1
Nike
Nike
NeilyDan
Nike
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,621 Elo+
Solo
Ymir
Ymir
largegaytree
Ymir
Level 143
God Stats
6W - 4L
1,515 SR
Queue Stats
106W - 85L
1,529 Elo+
Party 1
Team Averages
Level 151
1,510 SR
1,548 Elo+

VS

Team Averages
Level 121
1,595 SR
1,581 Elo+
Horus
Horus
BonkerPlays
Horus
Level 131
God Stats
3W - 6L
1,500 SR
Queue Stats
361W - 390L
1,502 Elo+
Party 3
Nu Wa
Nu Wa
ELiT3Cloud
Nu Wa
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
311W - 299L
1,502 Elo+
Party 3
Apollo
Apollo
Emosewa619
Apollo
Level 148
God Stats
7W - 8L
1,652 SR
Queue Stats
817W - 740L
1,686 Elo+
Party 2
Set
Set
Inphinity05
Set
Level 99
God Stats
6W - 6L
1,829 SR
Queue Stats
108W - 113L
1,568 Elo+
Solo
Khepri
Khepri
Kingshadowolf
Khepri
Level 124
God Stats
6W - 4L
1,494 SR
Queue Stats
584W - 518L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
8 / 3 / 4
8,513
608
10,180
11,468
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ExoticWolves
Kukulkan
16
5 / 0 / 2
9,220
659
6,030
5,347
1,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
JerryXO
Chernobog
14
4 / 2 / 7
8,695
621
12,558
9,374
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
15
1 / 1 / 3
8,550
611
8,547
7,498
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 3 / 9
6,904
493
3,111
11,161
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,170
512
3,236
10,196
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
13
1 / 5 / 5
7,528
538
9,646
7,857
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Emosewa619
Apollo
12
1 / 3 / 3
6,997
500
5,488
11,132
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 0
8,199
586
3,835
11,719
5,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 5 / 2
6,873
491
3,028
11,103
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
19
Kills
9
9
Deaths
19
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
3
4
3.33
L
1
3
4
1
L
Nu Wa
1
5
5
0.7
L
Apollo
Emosewa619
Apollo
1
3
3
0.83
W
Kukulkan
ExoticWolves
Kukulkan
5
0
2
6
L
3
3
0
1
W
Chernobog
JerryXO
Chernobog
4
2
7
3.75
L
3
5
2
0.8
W
Nike
1
1
3
2.5
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,426
Damage
25,233
44,848
Taken
52,007
23,021
Mitigated
21,273
11,343
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,180
2,246
0
2,312
11,468
4,058
0
2,497
8,807
0
57,982
L
3,236
1,498
441
3,229
10,196
4,187
0
1,030
9,116
0
37,490
L
Nu Wa
9,646
2,024
0
1,283
7,857
2,609
0
3,583
4,274
49,318
0
L
Apollo
Emosewa619
Apollo
5,488
3,178
0
3,818
11,132
3,600
0
1,592
9,540
0
45,559
W
Kukulkan
ExoticWolves
Kukulkan
6,030
675
0
1,646
5,347
1,814
0
2,278
2,921
75,371
0
L
3,835
1,227
0
3,686
11,719
5,656
0
471
10,773
0
51,166
W
Chernobog
JerryXO
Chernobog
12,558
7,991
0
5,741
9,374
2,926
1,613
2,386
6,890
0
61,622
L
3,028
525
0
1,405
11,103
5,221
0
2,465
8,638
17,013
0
W
Nike
8,547
1,315
0
435
7,498
6,772
326
875
6,567
0
54,462
W
3,111
493
0
1,209
11,161
7,451
102
4,002
6,989
11,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
36,767
479
Minions Killed
380
0
Camps Cleared
0
1,394,294
Distance Traveled
1,383,592
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,513
608
88
6
0
282,331
3
L
Horus
7,170
512
75
5
0
291,906
1
L
Nu Wa
7,528
538
85
6
0
247,061
2
L
Apollo
6,997
500
84
6
0
269,970
3
W
Kukulkan
9,220
659
155
11
0
288,559
3
L
Set
8,199
586
110
8
0
287,909
6
W
Chernobog
8,695
621
118
8
0
282,671
5
L
Khepri
6,873
491
26
2
0
286,746
5
W
Nike
8,550
611
106
8
0
278,986
3
W
Ymir
6,904
493
12
1
0
261,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role