Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Danygirl66
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kertins
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,743 Elo+
Party 1
Ymir
Ymir
Swampert121
Ymir
Level 160
God Stats
35W - 37L
1,572 SR
Queue Stats
204W - 173L
1,578 Elo+
Solo
Bastet
Bastet
YozenFrogurt420
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 131
1,514 SR
1,564 Elo+

VS

Team Averages
Level 123
1,693 SR
1,613 Elo+
Kukulkan
Kukulkan
EpicGamer6970
Kukulkan
Level 88
God Stats
2W - 3L
1,767 SR
Queue Stats
208W - 207L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Flyin9Squirr3l
Sylvanus
Level 149
God Stats
4W - 5L
1,675 SR
Queue Stats
68W - 31L
1,864 Elo+
Party 2
Thor
Thor
Icyforlife
Thor
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 122L
1,526 Elo+
Party 2
Chaac
Chaac
KrispyKream
Chaac
Level 124
God Stats
16W - 16L
1,675 SR
Queue Stats
191W - 187L
1,544 Elo+
Party 2
Apollo
Apollo
VirtuousGhost
Apollo
Level 150
God Stats
3W - 0L
1,850 SR
Queue Stats
20W - 16L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 7 / 4
10,203
408
5,495
24,964
22,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Danygirl66
Aphrodite
19
7 / 6 / 3
12,900
516
17,456
25,116
21,095
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Izanami
Kertins
Izanami
17
1 / 8 / 2
10,950
438
13,171
20,747
7,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

18
3 / 10 / 7
11,912
476
17,812
34,268
15,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 7 / 6
11,993
480
23,012
26,294
10,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EpicGamer6970
Kukulkan
18
5 / 11 / 16
12,651
506
21,907
17,003
8,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sylvanus
17
9 / 1 / 14
12,091
484
18,724
23,017
31,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 4 / 15
13,129
525
14,323
18,234
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 3 / 10
13,448
538
20,567
23,371
23,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 1 / 13
14,881
595
21,171
23,382
16,500
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
105
20
Kills
37
38
Deaths
20
22
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
7
4
0.43
L
Aphrodite
Danygirl66
Aphrodite
7
6
3
1.42
W
Kukulkan
EpicGamer6970
Kukulkan
5
11
16
1.18
W
Sylvanus
9
1
14
16
W
9
4
15
4.13
L
Izanami
Kertins
Izanami
1
8
2
0.25
W
8
3
10
4.33
L
3
10
7
0.65
W
6
1
13
12.5
L
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,946
Damage
96,692
131,389
Taken
105,007
77,342
Mitigated
87,899
51,408
Healing
38,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,495
1,352
4,825
5,249
24,964
22,665
138
9,829
14,980
25,543
0
L
Aphrodite
Danygirl66
Aphrodite
17,456
927
8,138
13,516
25,116
21,095
210
7,965
16,999
75,550
0
W
Kukulkan
EpicGamer6970
Kukulkan
21,907
3,413
0
740
17,003
8,000
330
5,055
11,948
84,009
0
W
Sylvanus
18,724
6,189
6,256
6,718
23,017
31,245
48
11,449
11,568
37,131
6,538
W
14,323
4,571
0
5,242
18,234
8,316
798
6,804
11,430
0
67,729
L
Izanami
Kertins
Izanami
13,171
8,939
0
4,715
20,747
7,675
0
3,989
16,720
0
101,468
W
20,567
2,586
0
8,866
23,371
23,838
1,331
13,952
9,419
0
79,501
L
17,812
3,605
0
10,322
34,268
15,816
0
14,133
19,797
95,517
0
W
21,171
15,333
0
10,492
23,382
16,500
6,269
3,503
19,879
0
141,975
L
23,012
4,946
0
4,643
26,294
10,091
0
7,374
18,640
0
73,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,958
Gold Earned
66,200
564
Minions Killed
605
0
Camps Cleared
0
2,107,446
Distance Traveled
2,259,291
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,203
408
37
1
0
421,927
6
L
Aphrodite
12,900
516
138
6
0
381,633
11
W
Kukulkan
12,651
506
120
5
0
432,195
3
W
Sylvanus
12,091
484
45
2
0
433,308
5
W
Thor
13,129
525
97
4
0
453,618
2
L
Izanami
10,950
438
155
6
0
426,146
2
W
Chaac
13,448
538
132
5
0
460,373
8
L
Ymir
11,912
476
136
5
0
397,120
2
W
Apollo
14,881
595
211
8
0
479,797
2
L
Bastet
11,993
480
98
4
0
480,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role