Player Matchup

Fenrir
Fenrir
Gold V
ColesHoles
Fenrir
Gold V
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,411 MMR
Solo
Fafnir
Fafnir
Gold III
E4zyDubz
Fafnir
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
JellyBagel
Merlin
Silver II
Level 58
God Stats
3W - 3L
1,464 SR
Queue Stats
14W - 20L
1,448 MMR
Solo
Danzaburou
Danzaburou
Gold V
gingersnap68
Danzaburou
Gold V
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,634 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
sifernero
Sun Wukong
Silver II
Level 123
God Stats
17W - 11L
1,965 SR
Queue Stats
420W - 409L
1,516 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,586 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,587 SR
1,534 MMR
Bastet
Bastet
Gold III
Brynhildrt
Bastet
Gold III
Level 109
God Stats
39W - 39L
1,578 SR
Queue Stats
346W - 389L
1,633 MMR
Solo
Hou Yi
Hou Yi
Silver I
CipherBombs
Hou Yi
Silver I
Level 101
God Stats
69W - 82L
1,480 SR
Queue Stats
141W - 152L
1,554 MMR
Solo
Cthulhu
Cthulhu
Gold IV
DuhLatino
Cthulhu
Gold IV
Level 128
God Stats
15W - 15L
1,875 SR
Queue Stats
198W - 202L
1,476 MMR
Solo
Janus
Janus
Bronze III
RandomRager
Janus
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 90L
1,507 MMR
Solo
Bellona
Bellona
Silver I
iCoreBlown
Bellona
Silver I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ColesHoles
Fenrir
20
5 / 6 / 10
14,410
534
13,221
23,843
17,866
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
E4zyDubz
Fafnir
19
5 / 2 / 13
13,671
506
13,773
22,811
27,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
JellyBagel
Merlin
20
7 / 6 / 11
14,274
529
18,368
18,571
8,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
gingersnap68
Danzaburou
20
5 / 1 / 11
17,024
631
13,571
17,217
8,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
sifernero
Sun Wukong
20
7 / 1 / 12
15,989
592
23,019
32,787
43,555
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
Nu WaSetApolloScyllaTsukuyomi

VS

Bans
PersephoneAwilixYmirHun BatzCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Brynhildrt
Bastet
20
6 / 6 / 8
13,013
482
20,224
22,823
12,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
20
3 / 4 / 2
13,736
509
11,973
15,422
7,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
DuhLatino
Cthulhu
18
3 / 5 / 6
12,259
454
12,197
26,901
31,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 9 / 6
11,630
431
13,845
18,225
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
iCoreBlown
Bellona
20
1 / 6 / 3
13,486
499
18,898
30,396
30,461
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
29
Kills
16
16
Deaths
30
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
Brynhildrt
Bastet
6
6
8
1.67
L
Hou Yi
3
4
2
1
W
Fenrir
ColesHoles
Fenrir
5
6
10
1.67
L
Cthulhu
DuhLatino
Cthulhu
3
5
6
1.2
W
Fafnir
E4zyDubz
Fafnir
5
2
13
5.75
W
Merlin
JellyBagel
Merlin
7
6
11
2.08
L
3
9
6
0.67
W
Danzaburou
gingersnap68
Danzaburou
5
1
11
10.5
L
Bellona
iCoreBlown
Bellona
1
6
3
0.42
W
Sun Wukong
sifernero
Sun Wukong
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,952
Damage
77,137
115,229
Taken
113,767
104,924
Mitigated
88,327
54,040
Healing
24,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Brynhildrt
Bastet
20,224
5,367
0
3,789
22,823
12,080
1,651
6,254
16,154
0
92,385
L
Hou Yi
11,973
5,316
0
3,726
15,422
7,436
1,565
3,459
11,800
0
110,596
W
Fenrir
ColesHoles
Fenrir
13,221
2,680
0
9,217
23,843
17,866
1,012
6,326
17,339
0
100,737
L
Cthulhu
DuhLatino
Cthulhu
12,197
749
559
4,254
26,901
31,763
205
8,089
17,919
51,905
0
W
Fafnir
E4zyDubz
Fafnir
13,773
3,766
614
10,251
22,811
27,257
266
6,847
15,740
42,479
0
W
Merlin
JellyBagel
Merlin
18,368
787
0
3,170
18,571
8,122
792
6,209
12,108
83,037
0
L
13,845
322
0
980
18,225
6,587
980
8,633
9,104
80,808
0
W
Danzaburou
gingersnap68
Danzaburou
13,571
6,951
0
11,049
17,217
8,124
7,946
4,331
12,832
0
136,382
L
Bellona
iCoreBlown
Bellona
18,898
7,762
0
10,954
30,396
30,461
1,189
4,936
24,029
800
109,836
W
Sun Wukong
sifernero
Sun Wukong
23,019
5,178
0
19,739
32,787
43,555
2,031
4,827
27,815
0
113,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,368
Gold Earned
64,124
713
Minions Killed
749
0
Camps Cleared
0
2,523,071
Distance Traveled
2,461,268
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,013
482
143
5
0
529,742
1
L
Hou Yi
13,736
509
205
8
0
460,123
3
W
Fenrir
14,410
534
139
5
0
511,227
5
L
Cthulhu
12,259
454
74
3
0
480,523
11
W
Fafnir
13,671
506
44
2
0
485,936
8
W
Merlin
14,274
529
130
5
0
470,727
7
L
Janus
11,630
431
127
5
0
490,845
3
W
Danzaburou
17,024
631
204
8
0
504,803
7
L
Bellona
13,486
499
200
7
0
500,035
8
W
Sun Wukong
15,989
592
196
7
0
550,378
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role