Player Matchup

Nike
Nike
Danguba90
Nike
Level 27
God Stats
25W - 16L
1,715 SR
Queue Stats
229W - 194L
1,581 Elo+
Solo
Ymir
Ymir
IJK007
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 29L
1,392 Elo+
Solo
Mercury
Mercury
Stoogod
Mercury
Level 28
God Stats
33W - 26L
1,587 SR
Queue Stats
68W - 66L
1,492 Elo+
Solo
Ah Puch
Ah Puch
toshimself8950
Ah Puch
Level 25
God Stats
2W - 5L
1,107 SR
Queue Stats
14W - 18L
1,375 Elo+
Solo
Danzaburou
Danzaburou
vy Angxl
Danzaburou
Level 27
God Stats
32W - 22L
1,550 SR
Queue Stats
509W - 469L
1,465 Elo+
Solo
Team Averages
Level 25
1,492 SR
1,461 Elo+

VS

Team Averages
Level 20
1,526 SR
1,542 Elo+
Tsukuyomi
Tsukuyomi
Arjun_K_
Tsukuyomi
Level 13
God Stats
71W - 60L
1,702 SR
Queue Stats
131W - 110L
1,586 Elo+
Solo
Ymir
Ymir
Livai_X
Ymir
Level 6
God Stats
3W - 2L
1,547 SR
Queue Stats
23W - 34L
1,565 Elo+
Solo
Raijin
Raijin
Prime5_0_13
Raijin
Level 26
God Stats
23W - 29L
1,533 SR
Queue Stats
181W - 239L
1,517 Elo+
Solo
Ares
Ares
canguro733severo
Ares
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,430 Elo+
Solo
Kukulkan
Kukulkan
saussan_mirza
Kukulkan
Level 25
God Stats
4W - 10L
1,348 SR
Queue Stats
149W - 144L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
20 / 1 / 9
12,351
618
21,503
18,727
16,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
IJK007
Ymir
16
3 / 1 / 10
10,796
540
5,772
14,637
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Stoogod
Mercury
17
10 / 2 / 10
11,098
555
10,251
11,083
4,502
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 10
10,127
506
6,716
9,911
3,721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
vy Angxl
Danzaburou
14
5 / 5 / 13
10,175
509
9,824
11,517
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arjun_K_
Tsukuyomi
10
1 / 6 / 1
7,283
364
4,055
9,031
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Livai_X
Ymir
11
0 / 10 / 3
7,037
352
5,986
18,183
12,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
13
3 / 14 / 1
8,712
436
8,455
14,952
4,889
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 8 / 1
8,126
406
6,783
20,702
14,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
saussan_mirza
Kukulkan
10
1 / 2 / 1
7,648
382
2,160
5,310
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
40
Kills
8
10
Deaths
40
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Arjun_K_
Tsukuyomi
1
6
1
0.25
W
Nike
20
1
9
24.5
W
Ymir
IJK007
Ymir
3
1
10
8
L
Ymir
Livai_X
Ymir
0
10
3
0.15
L
Raijin
3
14
1
0.25
W
Mercury
Stoogod
Mercury
10
2
10
7.5
L
3
8
1
0.44
L
Kukulkan
saussan_mirza
Kukulkan
1
2
1
0.75
W
2
1
10
7
W
Danzaburou
vy Angxl
Danzaburou
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,066
Damage
27,439
65,875
Taken
68,178
39,812
Mitigated
36,138
20,364
Healing
2,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Arjun_K_
Tsukuyomi
4,055
712
0
266
9,031
2,844
9
415
8,348
0
29,980
W
Nike
21,503
5,887
0
4,899
18,727
16,964
600
6,146
12,581
9,939
61,299
W
Ymir
IJK007
Ymir
5,772
725
534
3,403
14,637
10,381
806
3,236
11,401
46,227
0
L
Ymir
Livai_X
Ymir
5,986
370
0
162
18,183
12,635
0
4,214
13,852
24,476
0
L
Raijin
8,455
1,215
0
219
14,952
4,889
344
2,364
12,213
44,519
0
W
Mercury
Stoogod
Mercury
10,251
4,912
0
3,131
11,083
4,502
1,234
3,907
7,176
0
61,914
L
6,783
672
0
881
20,702
14,151
0
5,983
14,502
25,333
0
L
Kukulkan
saussan_mirza
Kukulkan
2,160
0
0
713
5,310
1,619
0
2,704
2,581
29,114
0
W
6,716
95
1,309
4,410
9,911
3,721
3,522
4,902
5,009
58,269
0
W
Danzaburou
vy Angxl
Danzaburou
9,824
4,938
732
1,946
11,517
4,244
4,487
5,193
6,324
0
49,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,547
Gold Earned
38,806
458
Minions Killed
271
0
Camps Cleared
0
1,913,138
Distance Traveled
1,270,339
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,283
364
49
2
0
241,173
1
W
Nike
12,351
618
108
5
0
402,233
2
W
Ymir
10,796
540
88
4
0
361,640
3
L
Ymir
7,037
352
33
2
0
270,157
0
L
Raijin
8,712
436
81
4
0
258,032
0
W
Mercury
11,098
555
90
5
0
435,050
3
L
Ares
8,126
406
36
2
0
335,638
0
L
Kukulkan
7,648
382
72
4
0
165,339
2
W
Ah Puch
10,127
506
92
5
0
346,336
0
W
Danzaburou
10,175
509
80
4
0
367,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role