Player Matchup

Janus
Janus
Gold III
JohhnnyGuns
Janus
Gold III
Level 129
God Stats
27W - 18L
1,683 SR
Queue Stats
66W - 58L
1,588 MMR
Solo
Athena
Athena
Gold V
Lavex
Athena
Gold V
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 40L
1,251 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
OzTheStoner
Sun Wukong
Silver V
Level 157
God Stats
2W - 2L
1,478 SR
Queue Stats
40W - 44L
1,274 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Provieo
Tsukuyomi
Gold IV
Level 114
God Stats
24W - 15L
1,646 SR
Queue Stats
175W - 167L
1,433 MMR
Solo
Artemis
Artemis
Gold V
oooMASTERooo
Artemis
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,561 SR
1,409 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,589 SR
1,364 MMR
Jing Wei
Jing Wei
Gold V
Clenzy
Jing Wei
Gold V
Level 105
God Stats
12W - 9L
1,610 SR
Queue Stats
51W - 54L
1,432 MMR
Solo
Aphrodite
Aphrodite
Gold V
JöhnTheBaptist
Aphrodite
Gold V
Level 111
God Stats
9W - 6L
1,702 SR
Queue Stats
239W - 248L
1,231 MMR
Solo
Sobek
Sobek
Silver III
MrJohnsonSlapYa
Sobek
Silver III
Level 61
God Stats
2W - 3L
1,364 SR
Queue Stats
81W - 106L
1,156 MMR
Solo
Fenrir
Fenrir
Bronze III
RammusBro
Fenrir
Bronze III
Level 65
God Stats
0W - 1L
1,770 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
S3V3NTH
Mulan
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
11,271
564
18,075
11,232
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Lavex
Athena
16
6 / 4 / 19
11,292
565
14,262
18,690
18,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
OzTheStoner
Sun Wukong
18
3 / 0 / 9
11,198
560
11,179
12,691
10,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Provieo
Tsukuyomi
19
16 / 5 / 12
12,579
629
25,366
19,211
9,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
oooMASTERooo
Artemis
19
6 / 6 / 8
11,948
597
16,186
20,126
8,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetCu ChulainnDanzaburouScyllaNu Wa

VS

Bans
ApolloCupidPersephoneAnhurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Clenzy
Jing Wei
15
3 / 7 / 6
9,727
486
9,509
17,476
7,127
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
JöhnTheBaptist
Aphrodite
15
1 / 8 / 2
9,379
469
8,876
16,541
7,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 9 / 6
8,645
432
9,534
25,265
20,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
RammusBro
Fenrir
14
7 / 9 / 2
9,657
483
10,078
18,852
8,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
S3V3NTH
Mulan
16
2 / 4 / 0
10,128
506
12,845
22,721
16,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
37
Kills
17
18
Deaths
37
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Clenzy
Jing Wei
3
7
6
0.86
W
6
3
10
3.67
L
Aphrodite
JöhnTheBaptist
Aphrodite
1
8
2
0.25
W
Athena
Lavex
Athena
6
4
19
3.88
L
4
9
6
0.78
W
Sun Wukong
OzTheStoner
Sun Wukong
3
0
9
7.5
W
Tsukuyomi
Provieo
Tsukuyomi
16
5
12
4.4
L
Fenrir
RammusBro
Fenrir
7
9
2
0.89
L
Mulan
S3V3NTH
Mulan
2
4
0
0.5
W
Artemis
oooMASTERooo
Artemis
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,068
Damage
50,842
81,950
Taken
100,855
50,903
Mitigated
61,145
27,209
Healing
31,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Clenzy
Jing Wei
9,509
7,514
0
4,199
17,476
7,127
0
5,582
11,780
0
63,295
W
18,075
1,022
0
1,730
11,232
4,424
143
3,116
8,116
81,281
0
L
Aphrodite
JöhnTheBaptist
Aphrodite
8,876
743
4,115
7,153
16,541
7,994
0
8,226
8,001
62,427
0
W
Athena
Lavex
Athena
14,262
5,426
0
2,593
18,690
18,329
92
6,626
12,064
38,048
0
L
9,534
979
0
5,995
25,265
20,926
0
8,784
16,325
20,810
0
W
Sun Wukong
OzTheStoner
Sun Wukong
11,179
3,482
0
2,542
12,691
10,163
0
1,588
11,103
0
68,251
W
Tsukuyomi
Provieo
Tsukuyomi
25,366
7,403
0
9,146
19,211
9,835
284
3,729
15,482
0
81,482
L
Fenrir
RammusBro
Fenrir
10,078
2,217
0
1,065
18,852
8,239
0
4,148
14,500
0
53,524
L
Mulan
S3V3NTH
Mulan
12,845
2,384
0
9,170
22,721
16,859
498
4,716
17,912
640
65,456
W
Artemis
oooMASTERooo
Artemis
16,186
7,083
0
11,198
20,126
8,152
2,054
4,121
16,005
0
109,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,288
Gold Earned
47,536
573
Minions Killed
468
0
Camps Cleared
0
2,024,575
Distance Traveled
1,737,515
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,727
486
121
6
0
360,806
0
W
Janus
11,271
564
134
7
0
416,093
7
L
Aphrodite
9,379
469
124
6
0
348,684
0
W
Athena
11,292
565
46
2
0
461,732
9
L
Sobek
8,645
432
23
1
0
320,560
2
W
Sun Wukong
11,198
560
136
7
0
397,813
7
W
Tsukuyomi
12,579
629
109
5
0
445,032
0
L
Fenrir
9,657
483
68
3
0
370,092
1
L
Mulan
10,128
506
132
7
0
337,373
5
W
Artemis
11,948
597
148
7
0
303,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role