Player Matchup

Sun Wukong
Sun Wukong
Diamond III
Afroteli
Sun Wukong
Diamond III
Level 159
God Stats
0W - 1L
1,741 SR
Queue Stats
210W - 181L
2,205 MMR
Party 2
Chang'e
Chang'e
Diamond III
MMOODS
Chang'e
Diamond III
Level 144
God Stats
2W - 2L
1,563 SR
Queue Stats
229W - 210L
2,155 MMR
Solo
Khepri
Khepri
Diamond IV
PrimeExample
Khepri
Diamond IV
Level 155
God Stats
5W - 4L
1,769 SR
Queue Stats
331W - 304L
2,109 MMR
Party 2
Chernobog
Chernobog
Masters
Sizks
Chernobog
Masters
Level 86
God Stats
4W - 8L
1,767 SR
Queue Stats
213W - 163L
2,727 MMR
Solo
Hou Yi
Hou Yi
Diamond III
bangbangdie
Hou Yi
Diamond III
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,668 SR
2,139 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,562 SR
2,126 MMR
The Morrigan
The Morrigan
Platinum I
Bongolian
The Morrigan
Platinum I
Level 128
God Stats
4W - 4L
1,321 SR
Queue Stats
139W - 109L
2,089 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
BulgeMcSwaginton
Tsukuyomi
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond III
Killateral
Yemoja
Diamond III
Level 160
God Stats
5W - 4L
1,733 SR
Queue Stats
92W - 81L
2,294 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
WarriorSlayer19
Guan Yu
Diamond II
Level 120
God Stats
7W - 6L
1,754 SR
Queue Stats
165W - 140L
2,521 MMR
Solo
Rama
Rama
Diamond II
pucmm
Rama
Diamond II
Level 160
God Stats
7W - 6L
1,500 SR
Queue Stats
400W - 344L
2,226 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Afroteli
Sun Wukong
16
2 / 3 / 0
9,402
495
5,582
13,404
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
MMOODS
Chang'e
17
4 / 3 / 2
9,941
523
11,148
13,101
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
1 / 4 / 5
8,297
437
4,484
14,309
14,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Sizks
Chernobog
16
1 / 2 / 3
9,630
507
9,471
12,556
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
16
1 / 2 / 1
9,026
475
7,371
14,201
4,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ApolloIzanamiDanzaburouSetPersephone

VS

Bans
ScyllaJanusRaijinAnhurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bongolian
The Morrigan
18
1 / 2 / 6
11,415
601
9,228
7,947
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
17
5 / 2 / 3
11,184
589
10,211
14,339
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Killateral
Yemoja
15
0 / 1 / 8
9,878
520
8,594
15,231
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
4 / 1 / 5
11,269
593
11,923
21,051
23,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
pucmm
Rama
18
4 / 4 / 1
11,314
595
9,092
16,733
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
14
14
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Afroteli
Sun Wukong
2
3
0
0.67
W
The Morrigan
Bongolian
The Morrigan
1
2
6
2
W
Tsukuyomi
5
2
3
3.25
W
Yemoja
Killateral
Yemoja
0
1
8
4
L
Chang'e
MMOODS
Chang'e
4
3
2
1.67
L
Khepri
1
4
5
0.88
L
Chernobog
Sizks
Chernobog
1
2
3
1.25
W
4
1
5
6.5
L
Hou Yi
1
2
1
0.75
W
Rama
pucmm
Rama
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,056
Damage
49,048
67,571
Taken
75,301
36,240
Mitigated
54,019
22,294
Healing
41,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Afroteli
Sun Wukong
5,582
614
0
3,400
13,404
6,040
0
2,749
10,630
0
69,206
W
The Morrigan
Bongolian
The Morrigan
9,228
1,557
0
928
7,947
2,965
720
3,421
4,452
100,462
5,802
W
Tsukuyomi
10,211
2,534
0
5,043
14,339
6,141
1,656
3,402
10,937
0
80,035
W
Yemoja
Killateral
Yemoja
8,594
1,736
5,980
6,022
15,231
14,448
545
4,041
11,190
25,669
0
L
Chang'e
MMOODS
Chang'e
11,148
657
862
6,285
13,101
4,438
0
1,484
11,489
86,215
0
L
Khepri
4,484
296
0
934
14,309
14,219
0
5,829
8,381
18,726
0
L
Chernobog
Sizks
Chernobog
9,471
5,983
0
3,986
12,556
7,035
486
2,093
10,389
0
75,492
W
11,923
1,923
4,476
11,694
21,051
23,449
208
1,452
19,599
0
61,734
L
Hou Yi
7,371
4,229
0
6,827
14,201
4,508
840
1,871
12,330
0
69,481
W
Rama
pucmm
Rama
9,092
7,192
0
7,458
16,733
7,016
2,887
5,479
11,254
0
90,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,296
Gold Earned
55,060
570
Minions Killed
635
0
Camps Cleared
0
1,804,915
Distance Traveled
1,927,321
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,402
495
139
7
0
396,425
3
W
The Morrigan
11,415
601
202
11
0
363,451
4
W
Tsukuyomi
11,184
589
121
6
0
438,373
4
W
Yemoja
9,878
520
37
2
0
361,159
7
L
Chang'e
9,941
523
146
8
0
368,885
5
L
Khepri
8,297
437
31
2
0
389,150
3
L
Chernobog
9,630
507
132
7
0
344,460
5
W
Guan Yu
11,269
593
117
6
0
434,573
4
L
Hou Yi
9,026
475
122
6
0
305,995
3
W
Rama
11,314
595
158
8
0
329,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role