Player Matchup

Baron Samedi
Baron Samedi
Cigonorito
Baron Samedi
Level 8
God Stats
2W - 4L
1,488 SR
Queue Stats
11W - 18L
1,443 Elo+
Solo
Mulan
Mulan
DragonRider79
Mulan
Level 10
God Stats
5W - 12L
1,390 SR
Queue Stats
144W - 161L
1,406 Elo+
Solo
Merlin
Merlin
Антирес
Merlin
Level 28
God Stats
4W - 5L
1,192 SR
Queue Stats
188W - 146L
1,652 Elo+
Solo
Team Averages
Level 15
1,357 SR
1,500 Elo+

VS

Team Averages
Level 50
1,582 SR
1,524 Elo+
Ymir
Ymir
BaizeBoy
Ymir
Level 21
God Stats
5W - 1L
1,675 SR
Queue Stats
139W - 128L
1,695 Elo+
Solo
Merlin
Merlin
FallFunFong
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
MjollnirWA
Mercury
Level 7
God Stats
3W - 4L
1,570 SR
Queue Stats
84W - 81L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cigonorito
Baron Samedi
9
0 / 3 / 0
6,111
611
2,465
5,890
2,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
6,252
625
4,097
6,336
3,330
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 1
6,728
673
4,278
2,233
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 1 / 4
7,611
761
3,392
6,171
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
11
1 / 0 / 5
7,008
701
4,728
4,457
1,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MjollnirWA
Mercury
10
4 / 0 / 2
7,472
747
3,660
3,648
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
4
3
L
Baron Samedi
Cigonorito
Baron Samedi
0
3
0
0
L
1
3
0
0.33
W
Merlin
1
0
5
3.5
W
Mercury
MjollnirWA
Mercury
4
0
2
5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,840
Damage
11,780
14,459
Taken
14,276
6,288
Mitigated
8,159
3,360
Healing
5,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,392
580
612
2,123
6,171
4,105
0
2,918
3,017
14,180
0
L
Baron Samedi
Cigonorito
Baron Samedi
2,465
248
471
1,691
5,890
2,219
0
3,909
1,981
12,015
0
L
4,097
553
0
270
6,336
3,330
0
3,576
2,760
0
10,586
W
Merlin
4,728
187
0
955
4,457
1,709
0
2,043
2,208
30,587
0
W
Mercury
MjollnirWA
Mercury
3,660
1,563
0
1,622
3,648
2,345
0
1,266
2,250
0
28,809
L
4,278
395
0
928
2,233
739
0
683
1,550
35,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,091
Gold Earned
22,091
113
Minions Killed
121
0
Camps Cleared
0
481,562
Distance Traveled
625,646
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,611
761
21
2
0
197,003
3
L
Baron Samedi
6,111
611
25
3
0
170,624
3
L
Mulan
6,252
625
16
2
0
134,637
1
W
Merlin
7,008
701
62
6
0
200,347
3
W
Mercury
7,472
747
38
4
0
228,296
2
L
Merlin
6,728
673
72
7
0
176,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role