Player Matchup

Medusa
Medusa
 
Medusa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Arjun_K_
Tsukuyomi
Level 13
God Stats
71W - 60L
1,677 SR
Queue Stats
131W - 110L
1,576 Elo+
Solo
Set
Set
Gustavofernadez3
Set
Level 30
God Stats
1W - 5L
1,273 SR
Queue Stats
103W - 118L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Livai_X
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,544 Elo+
Solo
Cthulhu
Cthulhu
PiterTime
Cthulhu
Level 13
God Stats
7W - 3L
1,547 SR
Queue Stats
89W - 103L
1,396 Elo+
Solo
Team Averages
Level 16
1,499 SR
1,499 Elo+

VS

Team Averages
Level 12
1,456 SR
1,334 Elo+
Thor
Thor
Juankadj69_
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,142 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lampa_19
Tsukuyomi
Level 5
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 4L
1,142 Elo+
Party 1
Yemoja
Yemoja
XTremeal-77
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 1
Neith
Neith
hanyyyyyqe
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Sun Wukong
Sun Wukong
mrmalik186
Sun Wukong
Level 31
God Stats
28W - 26L
1,532 SR
Queue Stats
507W - 545L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 0 / 1
6,957
580
3,501
2,889
979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Arjun_K_
Tsukuyomi
10
1 / 0 / 5
6,055
505
3,168
4,418
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
7 / 1 / 2
8,078
673
4,615
6,510
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Livai_X
Kukulkan
9
1 / 3 / 3
5,971
498
1,899
4,983
1,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
PiterTime
Cthulhu
10
4 / 2 / 0
6,313
526
3,709
5,838
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 3
4,767
397
1,231
6,331
1,885
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Lampa_19
Tsukuyomi
7
0 / 3 / 0
4,740
395
844
6,050
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
2
0 / 1 / 0
3,812
318
117
818
240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
10
2 / 4 / 0
5,318
443
5,164
6,881
2,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
mrmalik186
Sun Wukong
9
4 / 3 / 0
5,830
486
5,405
8,797
4,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
18
Kills
6
6
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
1
5.5
W
Tsukuyomi
Arjun_K_
Tsukuyomi
1
0
5
3.5
W
7
1
2
8
L
0
7
3
0.21
L
Tsukuyomi
Lampa_19
Tsukuyomi
0
3
0
0
W
Kukulkan
Livai_X
Kukulkan
1
3
3
0.83
W
Cthulhu
PiterTime
Cthulhu
4
2
0
2
L
Yemoja
0
1
0
0
L
Neith
2
4
0
0.5
L
Sun Wukong
mrmalik186
Sun Wukong
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,892
Damage
12,761
24,638
Taken
28,877
9,316
Mitigated
10,210
3,486
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,501
2,158
0
0
2,889
979
2,540
83
2,806
0
29,258
W
Tsukuyomi
Arjun_K_
Tsukuyomi
3,168
84
0
319
4,418
1,295
341
34
4,384
0
25,833
W
4,615
2,221
0
2,843
6,510
2,608
378
0
6,510
0
41,249
L
1,231
924
0
0
6,331
1,885
0
1,838
4,493
0
6,119
L
Tsukuyomi
Lampa_19
Tsukuyomi
844
140
0
1,718
6,050
1,583
0
90
5,960
0
16,840
W
Kukulkan
Livai_X
Kukulkan
1,899
1,047
0
0
4,983
1,649
462
0
4,983
17,706
0
W
Cthulhu
PiterTime
Cthulhu
3,709
471
0
324
5,838
2,785
210
0
5,838
17,691
0
L
Yemoja
117
27
0
36
818
240
0
0
818
917
0
L
Neith
5,164
1,944
0
2,258
6,881
2,394
0
2,342
4,539
0
21,051
L
Sun Wukong
mrmalik186
Sun Wukong
5,405
1,205
0
2,181
8,797
4,108
0
1,338
7,459
0
22,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,374
Gold Earned
24,467
283
Minions Killed
125
0
Camps Cleared
0
1,100,040
Distance Traveled
807,584
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,957
580
70
6
0
189,180
0
W
Tsukuyomi
6,055
505
41
3
0
256,515
0
W
Set
8,078
673
102
9
0
242,931
0
L
Thor
4,767
397
6
1
0
210,307
0
L
Tsukuyomi
4,740
395
38
3
0
195,712
0
W
Kukulkan
5,971
498
41
3
0
195,080
0
W
Cthulhu
6,313
526
29
2
0
216,334
0
L
Yemoja
3,812
318
3
0
0
32,505
0
L
Neith
5,318
443
28
2
0
146,359
2
L
Sun Wukong
5,830
486
50
4
0
222,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role