Player Matchup

Awilix
Awilix
Silver IV
Cras060418
Awilix
Silver IV
Level 53
God Stats
5W - 4L
1,292 SR
Queue Stats
169W - 194L
1,459 MMR
Solo
Hel
Hel
Gold V
DeepFloo
Hel
Gold V
Level 124
God Stats
33W - 24L
1,591 SR
Queue Stats
71W - 74L
1,436 MMR
Solo
Ymir
Ymir
Gold IV
PRiSTEG_Sa
Ymir
Gold IV
Level 124
God Stats
86W - 73L
1,576 SR
Queue Stats
298W - 297L
1,465 MMR
Solo
Izanami
Izanami
Silver III
TR2DFRAM3S
Izanami
Silver III
Level 127
God Stats
2W - 6L
1,344 SR
Queue Stats
9W - 16L
1,425 MMR
Solo
King Arthur
King Arthur
Bronze III
wachimbiro
King Arthur
Bronze III
Level 89
God Stats
6W - 2L
1,382 SR
Queue Stats
12W - 5L
1,456 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,437 SR
1,448 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,485 SR
1,439 MMR
Ra
Ra
Gold V
Ehrenmann565
Ra
Gold V
Level 158
God Stats
4W - 7L
1,396 SR
Queue Stats
116W - 123L
1,357 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
NRWsGreatest
Sun Wukong
Gold III
Level 108
God Stats
12W - 11L
1,647 SR
Queue Stats
72W - 72L
1,423 MMR
Party 1
Fenrir
Fenrir
Gold III
NaifTheKnife
Fenrir
Gold III
Level 149
God Stats
14W - 13L
1,541 SR
Queue Stats
327W - 324L
1,478 MMR
Solo
Ganesha
Ganesha
Gold III
SandCastle__
Ganesha
Gold III
Level 128
God Stats
6W - 10L
1,495 SR
Queue Stats
95W - 86L
1,469 MMR
Solo
Apollo
Apollo
Gold IV
Vulcano_Brain
Apollo
Gold IV
Level 103
God Stats
18W - 14L
1,347 SR
Queue Stats
1,067W - 1,069L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cras060418
Awilix
17
2 / 3 / 5
10,335
517
3,841
14,416
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 5
10,920
546
8,623
14,649
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 2 / 7
9,321
466
3,650
11,216
6,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
TR2DFRAM3S
Izanami
20
5 / 3 / 1
12,771
639
9,080
11,292
6,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
wachimbiro
King Arthur
18
8 / 2 / 5
11,757
588
19,237
22,526
14,468
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetPersephoneScyllaCu ChulainnJanus

VS

Bans
TsukuyomiDanzaburouThe MorriganHeimdallrNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
9,284
464
7,380
8,346
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
NRWsGreatest
Sun Wukong
15
3 / 5 / 2
9,375
469
8,778
14,983
9,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
15
1 / 4 / 4
8,723
436
3,702
17,022
8,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
SandCastle__
Ganesha
14
1 / 3 / 5
8,859
443
5,873
14,676
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 3 / 0
10,158
508
5,428
11,311
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
17
Kills
11
12
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
Cras060418
Awilix
2
3
5
1.5
W
2
2
5
2.25
L
4
2
0
2
L
Sun Wukong
NRWsGreatest
Sun Wukong
3
5
2
0.8
L
Fenrir
1
4
4
0.75
W
0
2
7
1.75
L
Ganesha
SandCastle__
Ganesha
1
3
5
1.17
W
Izanami
TR2DFRAM3S
Izanami
5
3
1
1.83
L
2
3
0
0.67
W
King Arthur
wachimbiro
King Arthur
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,431
Damage
31,161
74,099
Taken
66,338
38,329
Mitigated
36,922
35,149
Healing
20,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Cras060418
Awilix
3,841
2,058
0
3,903
14,416
5,233
1,759
2,924
11,343
0
54,013
W
8,623
193
7,455
10,216
14,649
5,632
494
3,836
10,602
80,561
0
L
7,380
259
742
3,052
8,346
3,192
0
4,649
3,697
63,300
0
L
Sun Wukong
NRWsGreatest
Sun Wukong
8,778
946
0
3,064
14,983
9,202
0
2,793
11,992
0
46,996
L
Fenrir
3,702
1,159
0
6,011
17,022
8,636
0
2,133
14,889
0
63,779
W
3,650
140
391
2,314
11,216
6,796
262
1,881
9,255
33,717
0
L
Ganesha
SandCastle__
Ganesha
5,873
164
0
2,579
14,676
12,366
0
2,563
12,113
32,055
0
W
Izanami
TR2DFRAM3S
Izanami
9,080
6,010
0
2,119
11,292
6,200
4,309
1,580
9,653
0
119,811
L
5,428
2,077
0
5,526
11,311
3,526
703
135
11,114
0
78,858
W
King Arthur
wachimbiro
King Arthur
19,237
2,615
0
8,751
22,526
14,468
35
3,889
18,507
0
68,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,104
Gold Earned
46,399
590
Minions Killed
526
0
Camps Cleared
0
1,924,406
Distance Traveled
1,772,483
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,335
517
92
5
0
416,904
1
W
Hel
10,920
546
138
7
0
400,781
2
L
Ra
9,284
464
131
7
0
354,654
7
L
Sun Wukong
9,375
469
107
5
0
322,634
3
L
Fenrir
8,723
436
105
5
0
368,326
1
W
Ymir
9,321
466
50
3
0
329,618
7
L
Ganesha
8,859
443
16
1
0
360,623
9
W
Izanami
12,771
639
188
9
0
361,827
2
L
Apollo
10,158
508
167
8
0
366,246
3
W
King Arthur
11,757
588
122
6
0
415,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role