Player Matchup

Achilles
Achilles
Diamond III
Afroteli
Achilles
Diamond III
Level 159
God Stats
0W - 1L
1,733 SR
Queue Stats
210W - 181L
2,251 MMR
Solo
Sobek
Sobek
Platinum I
Bongolian
Sobek
Platinum I
Level 128
God Stats
7W - 6L
1,730 SR
Queue Stats
139W - 109L
2,135 MMR
Solo
Scylla
Scylla
Diamond III
Gingy
Scylla
Diamond III
Level 160
God Stats
17W - 25L
1,493 SR
Queue Stats
485W - 472L
2,180 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Nerotistical
Sun Wukong
Diamond IV
Level 74
God Stats
10W - 4L
1,771 SR
Queue Stats
577W - 548L
2,110 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
jamste
Heimdallr
Diamond IV
Level 126
God Stats
8W - 9L
1,691 SR
Queue Stats
75W - 66L
2,174 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,684 SR
2,170 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,542 SR
1,923 MMR
Tsukuyomi
Tsukuyomi
Diamond IV
BulgeMcSwaginton
Tsukuyomi
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond III
KÒBE
Athena
Diamond III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
2,223 MMR
Party 1
Chronos
Chronos
Platinum V
MrDoTooMuch
Chronos
Platinum V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
Ruhsetti
Anhur
Diamond III
Level 156
God Stats
51W - 46L
1,711 SR
Queue Stats
546W - 523L
2,259 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Zexxet
Nu Wa
Diamond IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 118L
2,135 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Afroteli
Achilles
12
1 / 7 / 3
8,007
445
6,462
15,220
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Bongolian
Sobek
11
0 / 7 / 4
7,394
411
4,221
21,218
13,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Gingy
Scylla
13
2 / 6 / 3
8,153
453
6,021
10,985
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Nerotistical
Sun Wukong
16
3 / 2 / 2
9,828
546
8,118
15,159
9,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
jamste
Heimdallr
15
1 / 3 / 1
8,871
493
6,966
14,955
4,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetPersephoneJanusApolloHou Yi

VS

Bans
DanzaburouNemesisGaneshaCu ChulainnKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
7 / 2 / 10
11,189
622
12,867
13,060
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
KÒBE
Athena
13
0 / 3 / 15
9,519
529
5,645
19,748
17,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
MrDoTooMuch
Chronos
19
3 / 0 / 4
11,941
663
8,803
11,218
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
Ruhsetti
Anhur
20
10 / 0 / 6
12,831
713
16,737
10,297
4,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
Zexxet
Nu Wa
15
5 / 2 / 11
10,725
596
15,993
9,919
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
7
Kills
25
25
Deaths
7
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Achilles
Afroteli
Achilles
1
7
3
0.36
L
Sobek
Bongolian
Sobek
0
7
4
0.29
W
Tsukuyomi
7
2
10
6
L
Scylla
Gingy
Scylla
2
6
3
0.58
W
Athena
KÒBE
Athena
0
3
15
2.5
W
Chronos
MrDoTooMuch
Chronos
3
0
4
5
L
Sun Wukong
Nerotistical
Sun Wukong
3
2
2
2
W
Anhur
Ruhsetti
Anhur
10
0
6
13
W
Nu Wa
Zexxet
Nu Wa
5
2
11
5.25
L
Heimdallr
jamste
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,788
Damage
60,045
77,537
Taken
64,242
38,896
Mitigated
36,946
19,762
Healing
20,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Afroteli
Achilles
6,462
1,474
0
3,421
15,220
8,253
0
4,281
10,689
0
41,381
L
Sobek
Bongolian
Sobek
4,221
574
0
5,441
21,218
13,543
0
7,997
12,903
15,713
0
W
Tsukuyomi
12,867
3,278
0
4,884
13,060
6,161
1,679
1,235
11,825
0
80,836
L
Scylla
Gingy
Scylla
6,021
727
0
464
10,985
3,241
0
5,657
5,142
61,260
0
W
Athena
KÒBE
Athena
5,645
2,674
0
2,031
19,748
17,576
0
4,025
15,585
25,328
0
W
Chronos
MrDoTooMuch
Chronos
8,803
3,645
0
6,357
11,218
5,038
2,325
2,115
9,027
93,472
0
L
Sun Wukong
Nerotistical
Sun Wukong
8,118
978
0
6,538
15,159
9,703
0
5,076
9,977
0
71,954
W
Anhur
Ruhsetti
Anhur
16,737
11,042
0
4,647
10,297
4,613
7,147
2,475
7,778
0
109,306
W
Nu Wa
Zexxet
Nu Wa
15,993
3,473
0
2,562
9,919
3,558
1,813
1,619
8,196
67,941
0
L
Heimdallr
jamste
Heimdallr
6,966
2,703
0
3,898
14,955
4,156
0
6,446
8,385
0
70,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
56,205
517
Minions Killed
606
0
Camps Cleared
0
1,715,595
Distance Traveled
1,902,122
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,007
445
76
4
0
326,195
2
L
Sobek
7,394
411
21
1
0
337,369
2
W
Tsukuyomi
11,189
622
108
6
0
422,487
5
L
Scylla
8,153
453
112
6
0
327,214
4
W
Athena
9,519
529
21
1
0
415,635
5
W
Chronos
11,941
663
183
10
0
377,164
5
L
Sun Wukong
9,828
546
163
9
0
405,548
2
W
Anhur
12,831
713
171
10
0
342,591
3
W
Nu Wa
10,725
596
123
7
0
344,245
9
L
Heimdallr
8,871
493
145
8
0
319,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role