Player Matchup

Aphrodite
Aphrodite
Platinum V
 
Aphrodite
Platinum V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze III
Ahreum_Takune1
Terra
Bronze III
Level 156
God Stats
3W - 1L
2,033 SR
Queue Stats
3W - 1L
1,539 MMR
Party 1
Osiris
Osiris
Platinum II
CarlixDeOro
Osiris
Platinum II
Level 143
God Stats
2W - 1L
1,411 SR
Queue Stats
105W - 99L
1,744 MMR
Solo
Nemesis
Nemesis
Silver I
DirtMacGert
Nemesis
Silver I
Level 119
God Stats
1W - 0L
1,291 SR
Queue Stats
6W - 4L
1,587 MMR
Solo
Apollo
Apollo
Silver II
iKingOzymandias
Apollo
Silver II
Level 157
God Stats
2W - 0L
1,259 SR
Queue Stats
13W - 7L
1,578 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,499 SR
1,590 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,592 SR
1,584 MMR
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum III
ButterWindMill
Guan Yu
Platinum III
Level 159
God Stats
5W - 3L
1,597 SR
Queue Stats
233W - 227L
1,743 MMR
Solo
Cthulhu
Cthulhu
Gold III
RoaringDino
Cthulhu
Gold III
Level 123
God Stats
7W - 6L
1,735 SR
Queue Stats
382W - 383L
1,550 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Vurqil
Erlang Shen
Silver II
Level 92
God Stats
3W - 2L
1,526 SR
Queue Stats
6W - 5L
1,579 MMR
Solo
Anhur
Anhur
Gold III
YungLongergo
Anhur
Gold III
Level 142
God Stats
0W - 3L
1,605 SR
Queue Stats
207W - 183L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 3 / 10
10,092
531
7,230
14,670
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 1 / 12
10,108
532
9,114
13,775
9,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
18
2 / 1 / 3
11,289
594
10,292
13,144
12,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
DirtMacGert
Nemesis
15
0 / 3 / 9
9,632
507
7,780
14,598
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 1 / 6
12,378
651
18,384
11,798
3,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetDanzaburouPersephoneScylla

VS

Bans
Nu WaTsukuyomiCu ChulainnGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 6 / 0
8,732
460
12,008
13,923
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 2
8,609
453
7,489
12,962
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cthulhu
RoaringDino
Cthulhu
12
1 / 6 / 3
8,090
426
10,354
17,833
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Vurqil
Erlang Shen
16
1 / 4 / 5
9,697
510
3,416
14,542
7,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 5 / 1
9,942
523
6,806
12,986
4,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
23
Kills
9
9
Deaths
23
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
3
10
2.67
L
Chang'e
 
Chang'e
4
6
0
0.67
W
7
1
12
13
L
1
2
2
1
W
Osiris
2
1
3
3.5
W
Nemesis
DirtMacGert
Nemesis
0
3
9
1.5
L
Cthulhu
RoaringDino
Cthulhu
1
6
3
0.42
L
Erlang Shen
Vurqil
Erlang Shen
1
4
5
0.88
L
2
5
1
0.5
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,800
Damage
40,073
67,985
Taken
72,246
38,627
Mitigated
42,848
38,364
Healing
21,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,230
484
4,953
8,535
14,670
6,721
448
8,447
5,797
66,924
0
L
Chang'e
 
Chang'e
12,008
694
1,845
4,204
13,923
5,199
185
4,745
9,178
61,384
0
W
9,114
1,291
3,519
4,672
13,775
9,506
156
6,795
6,718
26,619
0
L
7,489
864
218
6,571
12,962
12,791
0
1,431
11,531
0
47,225
W
Osiris
10,292
3,856
0
4,360
13,144
12,949
17
2,328
10,472
6,966
73,714
W
Nemesis
DirtMacGert
Nemesis
7,780
2,822
0
5,012
14,598
5,568
864
4,608
9,746
0
64,535
L
Cthulhu
RoaringDino
Cthulhu
10,354
571
165
2,611
17,833
13,594
34
7,313
10,520
29,148
0
L
Erlang Shen
Vurqil
Erlang Shen
3,416
1,226
0
1,241
14,542
7,208
91
3,058
11,484
0
68,354
L
6,806
4,134
0
4,169
12,986
4,056
1,001
934
12,052
0
69,332
W
18,384
11,326
0
7,313
11,798
3,883
1,701
2,242
9,556
0
103,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,499
Gold Earned
45,070
548
Minions Killed
516
0
Camps Cleared
0
1,876,468
Distance Traveled
1,711,464
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,092
531
107
6
0
348,070
3
L
Chang'e
8,732
460
107
6
0
320,459
1
W
Terra
10,108
532
35
2
0
403,119
9
L
Guan Yu
8,609
453
95
5
0
354,535
5
W
Osiris
11,289
594
146
8
0
365,104
4
W
Nemesis
9,632
507
100
5
0
392,061
2
L
Cthulhu
8,090
426
30
2
0
314,401
5
L
Erlang Shen
9,697
510
129
7
0
396,294
2
L
Anhur
9,942
523
155
8
0
325,775
10
W
Apollo
12,378
651
160
8
0
368,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role