Player Matchup

Agni
Agni
NightWalker264
Agni
Level 26
God Stats
2W - 6L
1,313 SR
Queue Stats
11W - 38L
1,128 Elo+
Party 2
Sun Wukong
Sun Wukong
TheurgicDrop131
Sun Wukong
Level 14
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 5L
1,218 Elo+
Solo
Odin
Odin
freeze0583261
Odin
Level 13
God Stats
6W - 11L
1,315 SR
Queue Stats
6W - 15L
1,158 Elo+
Party 2
Team Averages
Level 18
1,448 SR
1,168 Elo+

VS

Team Averages
Level 49
1,382 SR
1,345 Elo+
Kukulkan
Kukulkan
DodenVenter
Kukulkan
Level 8
God Stats
2W - 1L
1,499 SR
Queue Stats
18W - 27L
1,463 Elo+
Party 1
Bastet
Bastet
itsmespongebob22
Bastet
Level 21
God Stats
1W - 2L
1,229 SR
Queue Stats
12W - 31L
1,107 Elo+
Solo
Chaac
Chaac
xtendedpl
Chaac
Level 118
God Stats
14W - 13L
1,417 SR
Queue Stats
74W - 87L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 2
13,126
691
15,563
20,996
7,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
TheurgicDrop131
Sun Wukong
13
0 / 10 / 8
11,185
589
6,993
18,050
16,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
5 / 7 / 5
12,535
660
9,371
20,529
22,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DodenVenter
Kukulkan
16
14 / 7 / 3
14,219
748
27,712
14,653
6,199
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 9
11,627
612
2,087
11,132
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
xtendedpl
Chaac
16
6 / 2 / 13
13,845
729
17,242
18,432
13,255
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
13
Kills
20
20
Deaths
13
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DodenVenter
Kukulkan
14
7
3
2.21
L
8
3
2
3
L
Sun Wukong
TheurgicDrop131
Sun Wukong
0
10
8
0.4
L
5
7
5
1.07
W
0
4
9
1.13
W
Chaac
xtendedpl
Chaac
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
47,041
59,575
Taken
44,217
46,737
Mitigated
24,429
11,918
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DodenVenter
Kukulkan
27,712
1,765
438
1,182
14,653
6,199
1,311
5,016
9,262
83,092
0
L
15,563
2,360
0
9,676
20,996
7,706
0
9,994
11,002
59,486
0
L
Sun Wukong
TheurgicDrop131
Sun Wukong
6,993
1,885
0
865
18,050
16,708
0
6,837
11,213
0
24,794
L
9,371
3,533
0
1,377
20,529
22,323
0
11,545
8,984
0
18,317
W
2,087
1,062
0
1,217
11,132
4,975
83
4,725
6,063
0
7,809
W
Chaac
xtendedpl
Chaac
17,242
6,663
0
6,593
18,432
13,255
1,352
6,261
11,546
0
83,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,846
Gold Earned
39,691
111
Minions Killed
202
0
Camps Cleared
0
896,316
Distance Traveled
1,071,966
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,219
748
110
6
0
319,089
0
L
Agni
13,126
691
68
4
0
299,056
0
L
Sun Wukong
11,185
589
27
1
0
285,204
1
L
Odin
12,535
660
16
1
0
312,056
1
W
Bastet
11,627
612
9
0
0
358,730
2
W
Chaac
13,845
729
83
4
0
394,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role