Player Matchup

Set
Set
Silver I
CyberMasta
Set
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Silver I
T0we1EeeiE
Persephone
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
ЗлойПерс
Guan Yu
Gold IV
Level 158
God Stats
9W - 8L
1,419 SR
Queue Stats
105W - 127L
1,404 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,473 SR
1,468 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 48
1,251 SR
1,091 MMR
Ra
Ra
Bronze IV
It4chi93
Ra
Bronze IV
Level 43
God Stats
1W - 3L
1,068 SR
Queue Stats
3W - 19L
1,217 MMR
Party 2
Skadi
Skadi
Bronze IV
gutenmorgen666
Skadi
Bronze IV
Level 52
God Stats
0W - 1L
1,238 SR
Queue Stats
9W - 28L
1,013 MMR
Party 2
Cthulhu
Cthulhu
Bronze V
hallo566
Cthulhu
Bronze V
Level 48
God Stats
2W - 5L
1,447 SR
Queue Stats
6W - 22L
1,044 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,279
728
5,098
7,238
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Persephone
T0we1EeeiE
Persephone
11
4 / 0 / 5
7,499
750
6,326
2,369
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 7
7,103
710
6,917
8,477
5,926
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThothAnubisDiscordiaFenrirAphrodite

VS

Bans
AchillesMedusaNoxDanzaburouScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
6,016
602
4,544
5,218
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 4 / 2
6,404
640
2,386
6,173
1,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
hallo566
Cthulhu
9
1 / 3 / 2
6,893
689
4,713
8,874
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
2
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
0
2
2
0.5
W
Persephone
T0we1EeeiE
Persephone
4
0
5
6.5
L
1
4
2
0.5
L
Cthulhu
hallo566
Cthulhu
1
3
2
0.67
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,341
Damage
11,643
18,084
Taken
20,265
9,576
Mitigated
7,674
6,564
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,098
1,647
0
1,847
7,238
2,933
330
3,811
3,263
0
28,942
L
4,544
74
1,349
892
5,218
1,434
0
1,155
3,913
22,468
0
W
Persephone
T0we1EeeiE
Persephone
6,326
348
0
572
2,369
717
602
1,199
1,090
24,275
0
L
2,386
1,238
0
615
6,173
1,545
0
1,830
4,184
0
11,985
L
Cthulhu
hallo566
Cthulhu
4,713
262
167
1,226
8,874
4,695
0
2,752
5,825
14,306
0
W
6,917
641
1,531
2,614
8,477
5,926
653
3,793
4,428
0
23,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,881
Gold Earned
19,313
136
Minions Killed
97
0
Camps Cleared
0
572,243
Distance Traveled
535,836
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,279
728
43
4
0
182,783
5
L
Ra
6,016
602
43
4
0
191,129
0
W
Persephone
7,499
750
58
6
0
176,013
2
L
Skadi
6,404
640
29
3
0
167,861
0
L
Cthulhu
6,893
689
25
3
0
176,846
3
W
Guan Yu
7,103
710
35
4
0
213,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role